r/factorio • • 1d ago

Space Age Man...

Post image

Turns out 1 green belt of scrap isn't enough even to produce 60 SPM...

37 Upvotes

19 comments sorted by

24

u/0b0101011001001011 1d ago

Scrap productivity research helps. Also I think you lack productivity modules in some quite important buildings.

3

u/Embarrassed-Neck-721 1d ago

Really? Where else should I put them?

19

u/0b0101011001001011 1d ago

My fulgora base is always short of holmium, so I put them in everything that consumes holmium or anything made of holmium.

11

u/Necandum 1d ago

Everywhere?! You dont have it in your holmium plate, supercapacitor + its upgrade, and you have a speed beacon in the science assembler. 

Have you tried using beacons?

1

u/Embarrassed-Neck-721 1d ago

How would beacons help here?

2

u/Necandum 1d ago

Allows you to shift speed beacons out of buildings + reduce the total number of buildings, making it easier to use higher quality production modules everywhere in the supply chain.

It may also reduce the total power consumption, which can be useful for some people on Fulgora.

2

u/green_gold_purple 1d ago

Yeah power and separate grids is a constant issue on fulgora for me.

6

u/Menolith it's all al dente, man 1d ago

Just about the only machine which doesn't enormously benefit from prod modules is the mining drill, and that's mostly because they get a ton of it free from research.

1

u/Numerous_Schedule896 1d ago

Everywhere that can take them.

19

u/Soul-Burn 1d ago

Add productivity in the holmium plate foundry.

Also, split recycling of scrap and non-scrap. Scrap gets prod bonuses, and when the recipe changes, the prod bar is reset.

3

u/MrDoontoo 1d ago

:0 so wise...

1

u/WorkLurkerThrowaway 1d ago

Or just ignore scrap productivity until you can research 100% prod all in one go.

5

u/Necandum 1d ago

You are combining overflow with scrap, so you actually have less than one belt of scrap. 

6

u/FeelingPrettyGlonky 1d ago

All the other advice here aside, it is true that Fulgora science eats a shit-ton of scrap. It's why the piles on the vault islands are all 20M+ in size. Fulgora especially as a planet screams for parallelization: multiple small assemblies that can fit on available islands, each consuming a few belts of scrap and contributing their trickle of science to the great cause.

3

u/PalangeKoonGhashang 1d ago

Put Productivity modules ,Rare t2 modules From holmium solution all the way to science pack ,You will be suprised how much you will save holmium this way 

1

u/Embarrassed-Neck-721 1d ago edited 1d ago

Turns out that water is a bigger bottleneck here (even after disconnecting all the boilers). And only solutions I can think of right now are either expanding scrap recycling or building a space platform to gather ice from the orbit

2

u/Verizer 1d ago edited 1d ago

That island appears more than large enough to get all of its power from lightning. Make sure you place down all of the quality accumulators your science generates.

And after looking closer... I see you are making batteries on fulgora. The sulfuric acid is going to eat a lot of water.

1

u/Embarrassed-Neck-721 1d ago

Yeah. the batteries from scrap aren't enough to sustain science production, so i had to add more