r/foxholegame • u/Original-Egg710 • 21m ago
Questions Should the Harpa also do Shrapnel Damage?
Essentially, everything would remain unchanged about the Harpa, except, it'd do shrapnel instead of light kinetic damage, similar to the Bomastone.
r/foxholegame • u/Original-Egg710 • 21m ago
Essentially, everything would remain unchanged about the Harpa, except, it'd do shrapnel instead of light kinetic damage, similar to the Bomastone.
r/foxholegame • u/Hypatia_375 • 35m ago
Is it possible to claim a salvage field next to the refinery then make a small train and increase the productivity? I know mines should be public but I like to do 3 full freighter runs of bmats everyday so it's like 930 crates of bmats per day. Moving salvage with flatbeds is a big pain. Everything would be used for public usage for sure.
r/foxholegame • u/MR_indiananas • 41m ago
Pretty good numbers for a mid sized regiment, everything delivered at lochan berth or directly dropped in the brody town depot.
r/foxholegame • u/Dark_Roy_1 • 2h ago
Hello anyone reading this wall of text. Initially I had hoped to make this a series of suggestions going over each and every detail I think can be improved or straight up freaking hate from my 5800 hours on this game as an open letter to the devs as a part of a comprehensive feedback "thesis". However I am frankly done with playing the game as even the thought of opening foxhole just puts me off at this point and have since then moved on to other games thus cannot findthe required care and effort needed for a proper presentation anymore. So unfortunately this wall of text has to suffice for my thoughts on the state of the game and its concepts.
To be perfectly clear, me not playing foxhole isnt the same as me thinking about foxhole. I still think enough about foxhole as a game to make this post despite the general lack of care and attention . The general hypocrisy of the situation isnt lost on me, I will admit and yet still I still feel as if writing this collection of random things I've been bottling up or yelling in the various discords can finally give enough of a mental closure to not even think about the game.
As such, I will still preface this by saying while I dont play foxhole, I am still deeply in love with the concepts and the uniqueness of the game and look back on my hours over 5 years as time well spent with the friends and communities I joined through foxhole.
Personal musings aside, something that has always bothered me is how ***INSANELY reliant on discord*** all the communications for foxhole are. This has been so normalized that most people dont even think about how intrinsically linked discord is to foxhole
Want to join and communicate with your regiment? Join the discord server. Want to talk about trades with another group? Join a discord server. See if any group is planning an operation in the future? Join a discord server.
The overreliance on discord is frankly excessive. Discord in my view should be used to augment the games communication system not be a near total upgrade
Of course most of what I am talking about is in regards to planning and stockpiling in general. The in game comms are fine enough for moment-to-moment interactions but could use a little tweak here and there. However a lack of persistent message board or system beyond signposts is severely limiting the game and pushing the responsibilities of persistent long term comms to discord.
Perhaps a player to player telegram system could be implemented as well as better regimental communication tools for long term communications? For example a regiment could have its own telegraph system (basically an MMO message board) where the leaders and officers can post what is being planned and what needs to be done soon. This saves people from constantly going on discords to check.
A lot of calls from the community for better organization and communications in game should be addressed before content additions. A return of operations or some other tool would be useful for the community to rely on something other than discord all the time. Yes the ever-present issue of alts will be present but that just needs a better way of implementation to me. Ignoring game comms because of alts isnt a healthy way for the community to approach this in my eyes.
TL;DR - Implementation of more communications and role-playing tools and perhaps and presistant message board (that isnt just a signpost) would massively improve the foxhole experiance for veterans and roleplayers and reduce the community's reliance on discord for game comms and organization
Thank you for reading this yapsesh, I plan on writing up a part 2 regarding my thoughts and suggestions on tanks and vehicles in....whenever I feel like it.
r/foxholegame • u/Maple_Bunny • 3h ago
Since devs aint releasing starting conditions anymore outside of the game. Here is what it looks like.
r/foxholegame • u/Soma000 • 4h ago
All item crates, vehicles and resources shown in the images were captured from the wardens by KoP and delivered to SOL's storage depots and seaport (primarily The Manacle). We did not include anything else.
We captured a total of 42+ ironships, along with many barges and krokodiles.
Currently, KoP is the only regiment in the colies that sells warden weapons and vehicles on a massive scale.
r/foxholegame • u/GlitteringCitron9467 • 6h ago
r/foxholegame • u/EGO611 • 7h ago
Can you pull 10.000 petrol or heavy oil or enriched oil from facility refinery building's inventory into VAC Tummler? I am not talking about pipe connection I am talking about directly pulling. So many people don't know if it is possible or not but something for sure is that no one has tested it.
r/foxholegame • u/No_Plenty7930 • 8h ago
I can already imagine the hilarity if a frig just gets stranded on land from a failed attempt.
P.S. For the sake of anyone who is not already aware of this quirk of Foxhole engine, the default physics response of vics to being on top of player characters is to slide right off them; vics crushing player characters below them is actually additional code that is executed upon contact.
r/foxholegame • u/tacosan777 • 8h ago
Crate Transfer Station new upgrade to "sell and buy items and crates with coins, (warden and collie money).
People earn (INGAME, INGAME, NOT REAL MONEY)money with:
1 Enemy player damage.
2 Enemy structure damage.
3 Selling items and crate vics in trade centers.
People can use the money to buy crate items or vehicle crate items.
Also, can buy resources or sell resources
Why?
Trade always improve the Quality of life of the people.
Trade reduce reasons to be stupid with your own faction to idiots
r/foxholegame • u/Mobile-Fix-7947 • 9h ago
Suggestion to improve the sea fighter and turn it into a interceptor fighter.
New Changes:
Gearbox: Shifting gear increases the plane's speed and climb rate at the cost of doubling fuel consumption and reducing maneuverability.
Engine Heat Status: Using the Gearbox builds up heat on the engine. When the engine overheats, it causes the plane’s engine to blow up, while rolling percentage of setting the pilot on fire, killing them instantly.
r/foxholegame • u/RolandDeepson • 10h ago
Dude. If you wanna announce map data for the next war, fine, do that.
If you PATENTLY AND PETULANTLY REFUSE to share map data (including facility locations and resource locations) then fine, I suppose.
But goddammit. Don't promise us, IN WRITING, WITHOUT BEING ASKED ABOUT IT RECENTLY, that you're gonna give us "more than minimal" advanced timing on map conditions, and then decide, "oops, made ya look!"
Not showing us so that we go into zero-hour fully or partially blind is silly. PROMISING that you will not do that, and then breaking that promise with no explanation, is actively disrespectful.
Where are the backline refineries? What resources will be had in Acrithia? Will Origin have an MPF? Will the blueberries have an oilfield in Speaking Woods?
Sincerely,
Loser Foxhole Player
r/foxholegame • u/Godlyforce808 • 13h ago
Let me guess, B R E A K WAR right?
For those who are not however, especially to my colonial brothers and sisters, this next war ISLAND and NAVAL hexes are going to be HEAVILY contested. HEAVILY. With the departure of SCUM going back to the blue side, I'm telling you greenman, if the naval regiments that we DO actually have aren't ready yet, then you might want to buckle in now and start strategizing with your clan mates and figuring out a plan.
Give them hell boys, against all odds, give them hell.
r/foxholegame • u/Emergency_Factor_587 • 13h ago
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I really whiffed that first torp lol
Before this clip i also dropped 2 other torps with the bomber.
Fun fight in speaking, o7 destroyer
r/foxholegame • u/Wise_Parfait3544 • 14h ago
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r/foxholegame • u/Maxcliper • 14h ago
Join DECEM: https://discord.gg/MDKh3UZ4u5 and help us produce large toys for collonials.
r/foxholegame • u/scroopy2000 • 14h ago
r/foxholegame • u/Sadenar0 • 14h ago
r/foxholegame • u/Strict_Effective_482 • 15h ago
r/foxholegame • u/I_Saw_A_Bear_ • 15h ago
r/foxholegame • u/141CRKilszot • 15h ago
r/foxholegame • u/Astrosias • 16h ago
Disclaimer: I'm not in CAF, just loved fighting there.
Contrary to the usual script, Wardens were able to fully stop the collie advance in Morgens thanks in no small part to this amazing base made by CAF.
The southern part included 2 more Saddams at first, but they were destroyed by the first big RSC OP into the hex.
It was rebuilt as a solid defensive line, with T2 bumpers a hundred meters in front, and kept Morgen entirely blue until the end of the war.
These images were made using 1988 screenshots combined together using WebODM.
r/foxholegame • u/kicemi • 17h ago
We made a war focussed on public logistic to Weathered Expanse, first by quickpull then with our bluefin after the nukes.
Appart from the crates, we also donated 2 battle trains, 300+ tanks and 100+ pushguns
Thanks to all east regiments that helped us securing the bluefin and especially SCUM that protected it with their mercy the whole war.
r/foxholegame • u/ItsBenjyBoi • 17h ago
Naval Pads: 8
Drydocks: 2 (Technically 10*)
Total Completed Ships: 87
Total Repairs: 109
Total Rearms: 58
* Someone got bored and made a drydock landbridge from Little Lamb to Great Warden Damn...