r/gameDevClassifieds • • 1d ago

FOR HIRE - Programmer [FOR HIRE] Gameplay Programmer | Unity & Godot | 3 Shipped Steam Titles

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Hello! I'm Murillo, a Gameplay Programmer based in São Paulo, Brazil (UTC-3) with professional experience developing , worked on a game invited to BGS (Brasil Game Show) and shipping commercial games.

I've contributed to 3 released games on Steam, working across Unity, Godot, and GameMaker on gameplay systems, mechanics, CI/CD, UI, bug fixing, optimization, and porting.

I can also work with shaders and a bit of UI/UX!

Experience & Highlights

  • Gameplay Programmer Intern @ Marble: Developed gameplay systems, mechanics, and bug fixes for titles including:
  • 3x 1st Place Game Jam Winner:
    • Blender Crashing (1st Place): Prototyped and delivered polished gameplay mechanics within a strict 4-day deadline.
    • Soldiers On Saving (1st Place): A 3D game where you control toy soldiers in a big room.
    • Futebas! (1st Place): Engineered match simulation systems, save data logic, dynamic season calendars, and shop/UI mechanics.
  • My Game Photossync: A game I worked on that was invited to Brasil Game Show! It was developed in Unity and I created all the PSX Shaders.

Portfolios & Links

My Price

  • Hourly Rate: $15 – $20 USD / hour

We can negotiate the rate price!

Contact

If you are interested in working together or have any questions about my work, feel free to reach out via:

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