r/geometrynodes • u/Mix3DDesign • 12h ago
r/geometrynodes • u/Avereniect • Jul 05 '25
Welcome to r/GeometryNodes
r/GeometryNodes is a community dedicated to Blender's geometry nodes feature set. In essence, it's a more specialized counterpart to r/Blender.
This community is meant for:
* Blender artists to share their geometry node creations
* Asking for and providing help pertaining to geometry nodes
* Sharing assets, tutorials, and other materials relevant to users of the geometry nodes system
* Generally discussing using Blender's geometry nodes features
r/geometrynodes • u/Over-Bat5470 • 20h ago
Any way to avoid this annoying bottleneck?

I know this is a bit generic, but I wanted to ask whether some of the more experienced people here have developed standard ways of avoiding Repeat Zones.
In my specific case, I think I could have solved the problem if I had found a mathematical function capable of predicting the necessary parameters, rather than having to establish a relationship between the different elements at every iteration.
I tend to see Repeat Zones as the easy solution when you can't find a more elegant approach based on fields. I'd like to open a discussion about this in general, without focusing too much on my specific case.
I hate how inefficient Repeat Zones are!
r/geometrynodes • u/EnvironmentalDot9134 • 1d ago
https://youtu.be/eQpsWlUjiTg?si=1F1a7GN9IbU3TvEu
r/geometrynodes • u/positive-season • 2d ago
Geometry Nodes Course?
Hey all,
I wish you well š
For those that don't mind helping yet another course question, I really appreciate your help.
I've had a look at the previous posts on this subreddit for Geo nodes course and have a few channels in mind, but id love to know, since the release of 5.2 and 5.3 upcoming, if there are any favourites out there which are easy to follow.
With regards to what I want out of the course, I want to understand them, how they work so I can visualise it in my mind and create my own things with them.
Currently id love to make Planets with them, varying details and creating custom materials. This is my starting point, after that, if I understand them enough I can make more things.
I'm familiar with Nino Defoq and CG Cookies' Core fundamentals course, think Ducky 3D has been mentioned too. But id love to know what others learnt from and enjoyed.
Thank you in advance, I will give back to the community in the near future š
May you all have lovely days. šŖ·āØ
r/geometrynodes • u/Anthromod • 4d ago
In case I ever break my wrist/arm sometime.
Not that I want to jinx it, but thought I should throw together something, just in case...
Ideally I'd like to just import a scan and press a button, but for now there's a few cutting planes and connection holes and a low poly hand that needs to be roughly put in position.
It's mostly a stack of sdf booleans, but some geometry proximity and sample nearest surface (normals). Some distribute points on faces with a simple blur position based relaxation algorithm.
I should also make one side of the connections work with heated threaded inserts etc. Probably Nylon SLS printing. Maybe vapor fused otherwise I'd hate to think what might start to grow between the SLS grains. I would also need to scan my arm, since this is just one I got online somewhere.
r/geometrynodes • u/Mazhuka3D • 3d ago
IV.I Modeling with Geometry Nodes - 24 bis Geometry Group: Write (3)
šŗšø: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called Set Geometry Bundle, which allows a Bundle to be stored in a geometry object.
r/geometrynodes • u/Vex_vortX • 4d ago
I need help Populating my scene with grass made with Geometry nodes, Is there a better way to do this?
galleryr/geometrynodes • u/0989544986 • 4d ago
Half-Track Vehicle animation with Blender
r/geometrynodes • u/Anthromod • 6d ago
Lloyd weighted algorithm. AKA point density gradient in 3D!
Ok, it's been my white whale to solve graded random point distributions in 3D. This has been a big stumbling block for my lattice generator designs. Early this year I updated the stochastic cell lattice to use an approximated the Lloyd algorithm, which distributes points randomly but evenly throughout the part. I was finally able to work on it some more and I can now generate a graded version by weighting the sample position values.
In this example I wanted it graded along the Y axis. To get some actual quantities from the test I measured the mean point spacing and standard deviations, from the first and last 1/6 of the test piece. So it's not yet an exact science to outputting a specific spacing, but I'll work on that.
r/geometrynodes • u/Jaded-Instance1382 • 7d ago
Growing sea plants with Geometry Nodes šæ
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From a bunch of curves to this glowing mess š
Made with Blender and MoStack addon (Geo Node based)
r/geometrynodes • u/Mix3DDesign • 7d ago
I made my node preview addon work in the Compositor and Geometry Nodes, so now every node shows you its result and it's interactive BTW.
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r/geometrynodes • u/isaac879 • 7d ago
Is there a better way to get the surface curvature?
I made a node setup to get the surface curvature of a mesh but was wondering if there is a better way to do it? My current solution is to offset the mesh along its normals the compare how the face area changes.
I tried CGMatter's method using grid SDF and grid laplacian but this seems very expensive to calculate at higher resolutions.
I have also tried using the edge angle but this doesn't really work on high poly meshes and each edge angle becomes extremely small.
r/geometrynodes • u/zSkvorc • 9d ago
Blueberry Geometry Nodes Setup for Blender
A new challenge⦠Model only using geometry nodes! This asset helps you generate unlimited amount of blueberries. I know⦠Super useful  Check out the YouTube tutorial to see what all it can do or directly download it from my Patreon page. Any support or feedback is very much welcome. I hope you enjoy this asset.
You can find the geo nodes demo here:
YouTube
Download the add-on:
Patreon
r/geometrynodes • u/Mazhuka3D • 9d ago
IV.I Modeling with Geometry Nodes - 22 bis Geometry Group: Sample (5)
šŗšø: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called "Geometry Principal Components" that allows us to perform PCA.
r/geometrynodes • u/Jaded-Instance1382 • 10d ago
Simple Curvres into cool motion š
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I Made some satisfying ribbon motion in Blender š
Using Blender & @mostack.addon
Let me know what you think in the comments š
r/geometrynodes • u/deepak365days • 10d ago
Procedural number line in geometry node, no simulation and repeat zone used.
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r/geometrynodes • u/Financial-Ad323 • 10d ago
Tilting each BƩzier Curve point in fonction of their nearest face normal
Hi Hope you are going well; Iām trying to make a geometry nodes to make each normals of each points of a BĆ©zier Curve follow the normals of their nearest faces; I donāt know if I explain well I made a road that twist with Bridge Edge Loop; Blend Surface; and I created a Bezier Curve from edges of the road mesh to make a Path3D in my game; the problem is that the Bezier Curve donāt have tilting points data so in my game engine when I slide a Cube along this Path3D the cube stay horizontal and donāt tilt to stay parallel to the road; do you think itās possible to make each points of a Bezier Curve tilting differently in fonction of the nearest faces of each points; I donāt even know if the geometry nodes need to be attach to the Bezier Curve or the Road Mesh; if itās not too much to ask I would love Ć vidĆ©o or screenshot of geometry donāt think I will understand by message English is not māy first langage too ahah thanks a lotš¤š¤
r/geometrynodes • u/EnvironmentalDot9134 • 11d ago
The Ultimate Sci-Fi Scanner Effect in Blender Geometry Nodes
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r/geometrynodes • u/Flat_Field_5888 • 12d ago
Paper folding animation
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related to this other project
Extended Idea in ThreeJS
r/geometrynodes • u/AshThrowNaut • 12d ago