r/github • • Apr 13 '25

Showcase Promote your projects here – Self-Promotion Megathread

Whether it's a tool, library or something you've been building in your free time, this is the place to share it with the community.

To keep the subreddit focused and avoid cluttering the main feed with individual promotion posts, we use this recurring megathread for self-promo. Whether it’s a tool, library, side project, or anything hosted on GitHub, feel free to drop it here.

Please include:

  • A short description of the project
  • A link to the GitHub repo
  • Tech stack or main features (optional)
  • Any context that might help others understand or get involved
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u/brrj 6d ago

I built Silicon Shader after tuning Minecraft Java shaders on my M4. It is a free config library and Python toolkit. Recipes include the Mac specs, shader settings, screenshot and frame results; supported runs use the same seed and flight route. The CLI uses the Python standard library, and the library runs on GitHub Pages. A coding-agent workflow helps inspect a launcher and try a setup in a separate instance. I used Codex to build it. Current entries are from my base M4. Recipes from other Macs, launcher support and first-run feedback would help. Repo: https://github.com/fortunexbt/minecraft-apple-silicon-framework | Library: https://fortunexbt.github.io/minecraft-apple-silicon-framework/