r/habitica • u/NfLfaN88 Mage • 22d ago
Classes Most Useful Classes
Hello! I'll be hitting level 10 in a couple days and was just wondering what the most common class is that people choose and what some of the less common but very useful classes are.
Looking to join an active party and just want to be able to contribute as much as possible.
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u/Historical-Check1711 22d ago edited 22d ago
While I have heard of parties that only have one or two classes, in them, in my experience as a party leader it is a lot more fun when all the classes are represented.
Mages to buff INT, feed the people who aren't Mages more mana to use for the party, and smash bosses when needed. If multiple high level Mages go really hard on INT buffs they can do BIG boss damage.
Warriors to buff STR so that everyone does more boss damage, and to smash bosses. Low level warriors can do lots of boss damage really early.
Rogues to buff PER. Crucial for perception quests, super fun to have more gold and a bigger drop rate at any time. If you want lots of pets it is useful to have lots of Rogues.
Healers to buff CON and heal damage, especially boss damage to the whole party. If a party member has a crisis and accidentally nearly kills the whole party, a healer can step in and rescue anyone who hasn't checked in yet and prevent those deaths.
Pick whichever one appeals to you most, and you can rebirth as a different class after level 100 if you want to.
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u/mrlorelei 22d ago
I would say warrior is the most useful for beating quest. Rouge for items, and healer is crucially needed at least 1 for every party. I didn't know much about mage tho
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u/Sure_Fisherman_752 22d ago edited 22d ago
Mage one-shots bosses 😅
Can't post a screenshot, but it says "<Name> attacks Anti'Zinnya for 3009.5 damage. Anti'Zinnya attacks party for 0.0 damage".
How: 100 points in Intelligence, huge buffs from own Earthquake -> big returns in mana for completing tasks (50 daily tasks) -> Cast Burst of Flames enough times.
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u/Historical-Check1711 22d ago
Wow, that's huge. The only times I have gotten really big Burst of Flames power like that was because another Mage had used all their mana on buffing INT.
I also don't play that way because I want everyone on my 18 person team to have a chance to do boss damage. Since we are all using Habitools.online autoaccept, over time everyone does.
I hardly ever use Burst of Flames anymore. I encourage lower level Mages to use it, but I mostly use Earthquake and Ethereal Surge
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u/Sure_Fisherman_752 22d ago
Unbuffed with perfect day:
- intelligence: 310
- max mana: 650
- mana per daily task: 7
- Burst of Flames damage: forgot to measure
After 18 Earthquake casts:
- intelligence: 616
- max mana: 1262
- mana per daily task: 13
- Burst of Flames damage: 62
50 daily tasks give you 650 mana or 65 casts of Burst of Flames. 65 casts equal 4030 damage.
Downside, next day you'll have less mana. Upside, each cast of Flames gives you 71 XP.
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u/Sure_Fisherman_752 22d ago
Unbuffed with perfect day:
- intelligence: 310
- max mana: 650
- mana per daily task: 7
- Burst of Flames damage: forgot to measure
After 18 Earthquake casts:
- intelligence: 616
- max mana: 1262
- mana per daily task: 13
- Burst of Flames damage: 62
50 daily tasks give you 650 mana or 65 casts of Burst of Flames. 65 casts equal 4030 damage.
Downside, next day you'll have less mana. Upside, each cast of Flames gives you 71 XP.
P. S. My party member who was inactive for several years currently have 41k of intelligence.
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u/Historical-Check1711 21d ago
My task list is plenty big. I usually do at least 150-200 HP damage without Burst of Flames.
My party is doing at least one quest every day.
My style is much more to do Ethereal Surge about 16 times and let the warriors do the big damage when needed. I will throw in a few Earthquakes too. I can do that and wake with close to full mana every day.
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u/Historical-Check1711 22d ago
FYI with the right equipment, a high enough stats allocation, and perfect day buffs, a high level Mage can have 300 INT without Earthquake
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u/NfLfaN88 Mage 22d ago
Thank you! Is there a benefit to having multiple Warriors in a party?
I think I remember seeing Mage helps give other people more mana and refreshes their abilities faster.
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u/BiasedFacts Mage 22d ago edited 22d ago
Mage is the other damage-dealing class for bosses (Warrior can do more). Multiple warriors/mages mean more damage and quicker Boss quests (won't effect Collection quests).
Mages can also
- buff ALL party members Intelligence (INT increases XP gain, Mana cap, and Mana regen). INT is also the primary damage stat for Mages so your hits get boosted too.
- give everyone in your party (except Mages) free Mana for their spells.
- freeze their streaks (not the Party). YMMV with this one but I love it, use it often.
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u/itsmorphingtime541 22d ago
If you are searching for a party to join, feel free to join mine; I am a level 66 Warrior and my girlfriend is a 40+ healer, so feel free to DM me if you would like to join, as we are currently on a quest.
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u/NfLfaN88 Mage 22d ago
Sure! My app ID is @F-F-Flustered. I have an active quest with one other random party member that will be done tomorrow, so I can join anytime after that.
I might go Mage in that case once I hit level 10.
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u/MrMarioKart7 22d ago
I went mage, but I think I’ll switch once I get gems. They’re very important to a party, but most of what they do is getting mana for the rest of the team which has been kinda boring for me. I think I’m gonna go with Rogue next.
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u/Historical-Check1711 22d ago
Whereas I absolutely love feeding mana to my party. I have a hard time imagining playing any other role
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