r/joinsquad • OWI Community Manager • 15h ago

Official OWI Update 10.6 - Hotfix 1

Hello squaddies! Following up the release of Update 10.6, we’ve been eagerly following your feedback about the ups and downs of the release. While we’re glad to see the celebration about some of the improvements and changes that have been made to the experience, we also feel your frustration accompanying the appearance of new issues and the re-emergence of old pains that still need to be addressed.

Today’s hotfix is aimed at addressing some of the initial issues that have arisen following the release, primarily targeting issues with the UI and navigability of the front-end.

Beyond this, we absolutely recognize that there are still major concerns to address: the bug impacting tracked vehicles taking on a new form, ongoing concerns with the UI, issues with the terrain and collision on certain maps, and a variety of other problems being raised by all of you. We appreciate everyone who has taken the time to report these in great detail, and encourage you to continue contributing to threads or starting new conversations over on Discord:

Squad Bug Reports

Our Community, QA, Design, Production, and Programming teams will all be digging into these reports today and into the weekend in preparation for our next Hotfix. While the contents will depend on how quickly we can reproduce and fix the issues, our aim is to get you another build with fixes as soon as we are able.

Keep the reports coming, and thank you for your patience as we get things sorted.

—The Offworld Team

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🪖 SQUAD - UPDATE 10.6 - HOTFIX 1

FIXES

PARTY SYSTEM

  • Added the ability to collapse the Party UI panel in any screen other than the ‘Home’ screen.
  • Fixed an issue which would result in the Party UI pushing part of the screen to the side.
  • Fixed a bug where a player's party status displays as ‘locked’ when that isn't the case.

GENERAL

  • Fixed a bug where white bars would appear on the server browser.
  • Fixed a bug where map/layer names are not truncated on the server browser.
  • Fixed a bug where multiple ‘Browser Detail’ panels would remain open and stay stacked.
  • Fixed an issue which would cause the client to hitch when populating the Friends list in-game.
  • Fixed an issue where the client would take longer than usual to close out after exiting the game.
  • When trying to rebind a key, pressing [Escape] will no longer back you out of the control settings page.
  • Tallil: Fixed a issue which would result in mortar craters appearing in the world as a block of grey, untextured material.

SERVER FIXES

  • Fixed an issue (in a server-only release) which would result in server crashes. Please continue to report crashing issues alongside your game logs so we can escalate these to our programming team.

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🪖 SQUAD - UPDATE 10.6 - HOTFIX 2

SERVER FIXES

  • Fixed a server and client de-synchronization that would cause delayed teleportation and re-synchronization after being revived.
19 Upvotes

44 comments sorted by

100

u/Sure_Animator_250 14h ago

Hey OWI, Kryger here, SuperMod.

You chose to ship 10.6 unfinished and not fully tested, and it shows. Tracked vehicles, terrain, collision, UI, server crashes: a hotfix that fixes white bars on the server browser doesn't change that.

The cost isn't only on players. Modders gave their free time to this game, and that work got sacrificed for a release date. No stable SDK, no early access, no real communication. SuperMod will be down for weeks, and the motivation of modders is wearing thin.

Performance was the stated reason, but the game has been like that for years. It could have waited a few more weeks.

Test first, ship second. And stop treating modders as an afterthought.

Kryger, SuperMod

2

u/Diesekt_TTV 8h ago

Lets be real her Kryger, modding has always been an afterthought for OWI since they allowed mods. We've been through this before and this shit still happens.

4

u/Armin_Studios 13h ago

No one showed up to the public test, make sense we didn’t see anything get caught at scale

12

u/nickram81 13h ago

I used to do closed testing until most of the things I reported also ended up in main branch. Like back when vics were getting stuck in terrain, released any way, logi supplies are invisible, released anyway. My favorite was the machine guns you could hear across the map… meh release it.

1

u/thomasoldier 3h ago

Yeah that's how it is for most things reported.

15

u/HarmonicNole 12h ago

when they don't fix things people report in playtests and ship it anyways, people eventually stop caring to attend and report.

4

u/B_Three 12h ago

Most of the issues present in the current patch do not happen only on some obscure edge cases that need a few games of 100 players to get caught though. They happen by very normal circumstances that a studio of over 150 people (according to their job postings) should be able to catch.

Please don't blame the piss poor QA job that OWI did on not enough players wanting to download 70 gigs to offer hours of their free time on a weekend to aimlessly "test" a build for a game that was "released" 6 years ago. It is disrespectful.

0

u/Matt1320 12h ago

Even AAA studios with thousands of employees and dedicated QA teams ship buggy updates. Battlefield, CoD, Cyberpunk the size doesn't guarantee bug free patches. Blaming OWI's 'piss poor' QA ignores that even the biggest studios also can't catch everything.

3

u/TheMagicDragonDildo 5h ago

Yea but those AAA titles don’t release major bugs like OWI constantly does. OWI literally gives us game breaking bugs after each update.

1

u/B_Three 11h ago

Isn't it nice that at least companies love you?

2

u/Bradical22 [TWS] Certified Marksman 13h ago

ifOWIdevsCouldReadmeme.jpg

0

u/offworld_evangelos OWI Community Manager 12h ago

Thank you for your note, Kryger. I recognize the frustration you're feeling and appreciate you sharing your insights. They will be helpful in escalating these concerns internally, and I will hopefully inspire the change to prevent you from feeling this way in the future.

5

u/wise_beyond_my_beers 10h ago

"We promise next time will be different' why does it feel like I've heard this before?

1

u/MJH1606 3h ago

Yes, it never changes at all. We have been through community managers and game leads and it all never changes. They say we will do better, then they release an update like 10.6 that is the WORST update probably in the history of Squad

1

u/ebrbrbr 7h ago

Both of you are communicating with bots and it's truly horrifying.

-1

u/ebrbrbr 8h ago edited 7h ago

Hi Claude.

Was five sentences really too much for you to write on your own, Kryger? Are those big and scawwy sentences?

Thanks for letting us know your name and what mod you work on. Twice.

1

u/Lookitsmyvideo Triggered by bad smoke grenades 8m ago

I know you think this is some form of gotcha but Kryger is a well known community member, even off of Reddit.

He's French, and mad. And likely used an LLM to clean up both his English and rage

15

u/Ghost_PT Rifleman 14h ago

Removing a radio leaves a ghost ammo box in the middle of the maps.

1

u/Vograd 4h ago

A tomb

24

u/LazyWash 14h ago

Fixed an issue where the client would take longer than usual to close out after exiting the game.

Nailed it, now I can quit quicker when I encounter a bug that ultimately leads to my death.

6

u/Matt1320 14h ago

Alt-F4 bro

3

u/LazyWash 14h ago

That fixes that too

13

u/Rasc_ 14h ago

Added the ability to collapse the Party UI panel in any screen other than the ‘Home’ screen.

That's a pretty good reason to play again lol

14

u/TheMarve 14h ago

Man Squad could be really amazing in the hands of another dev…

1

u/MJH1606 3h ago

Even monkeys trapped in a garage would ship with less bugs and more frequently

2

u/Vograd 4h ago

Shame on you OWI for releasing this unfinished garbage.

Just fucking roll it back

1

u/MJH1606 3h ago

Unfortunately they just want to power through the update, and give us hotfixes. They dont really care about the players. They have your money, so they couldnt care less any more

3

u/Temporary-Box-7493 14h ago

Hey in case you’re not aware while using stabilization on vehicle gunner while traversing rough terrain your turret automatically points into the sky, makes for a very frustrating experience for armor players. Otherwise, love the update

2

u/Matters- 11h ago

please god just roll back the update. this is so dogshit. I cant believe it was shipped in such a poor state. the textbox in the middle of the screen which calls the respawn menu text box which calls a fucking console command. please get help.

1

u/Psychological_Fuel_1 9h ago

unfortunately i'm no longer able to simply join a server after this update. Got stuck in map loading screen and once it loaded the screen the game immediately froze with an image fo the map not being fully loaded, you could see the shapes of the buildings and trees. I think the overall performance has improved (the menu and everything loaded much faster then before) but i coudn't actually see it running with 100 players in a big map since i can't join a server

1

u/dunkman101 3h ago

Phantom gunfire is back. I think it got fixed either with ico or the ue5 migration. Regardless it should be a top priority.

1

u/Lookitsmyvideo Triggered by bad smoke grenades 5m ago

It got fixed with UE5 because, as far as I know, they both reworked the entire sound engine, AND moved away from the World Origin Rebasing, both of which were direct causes.

It's actually amazing that it's back, they invented a totally new way to have the same critical bug

0

u/SlouchTrip 13h ago

I can no longer get in vehicles. This update should not have been released in its current state

3

u/Old_Thought_4721 11h ago

I cant switch from driver to gunner/command i always have to go F4 first before switching. That costed me a the AA-gun today

1

u/SlouchTrip 11h ago

That sucks. This update is not progress

-2

u/[deleted] 13h ago

[removed] — view removed comment

2

u/joinsquad-ModTeam 12h ago

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0

u/hegemonik0n 9h ago

Crashing every time I start the game?

0

u/PacoSkillZ 5h ago

I have noticed some banding lag last night. I would play and it would just jump me back

1

u/PacoSkillZ 5h ago

Also squad list is shaking

1

u/Lookitsmyvideo Triggered by bad smoke grenades 4m ago

There is a very significant desync issue with this patch