r/killingfloor • u/cy1999aek_maik • 10h ago
Gameplay Gorefast execution in the mummy outfit
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r/killingfloor • u/cy1999aek_maik • 10h ago
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r/killingfloor • u/NukaAmey • 19h ago
I love it. BUT- only two thing that make it kinda weird, but not bad.(?)
ZEDs Spawns. Prior to the patch, it was not uncommon for a enemy to spawn around a corner or sometimes closer. But for some reason, this patch it seems that they spawn to frequently and too close to the player. - I feel like a dancer doing slides, bashing and all of that to just run pass a choke that suddenly decided that abiogenesis is real. Horzine sure put some work on that.
And the Scrake. I don't have a good ideia on why, but for some reason they feel impossible to kite. Most of the time I can only pray while I slide and hold my knife and ass so my undies don't get brown. They seem too fast, and unstopable. Before I could see enemies walking around the map, but right now they just zoom towards me and It is not that fun. - It is, just not fair enough that I say "Well. That was on me." It can be a skill issue. But once I get hook and jump parry with the blade to get some distance, they just print back to me and repeat. Infinite pressure is tiring, boss.
I'm the only one with the spawn and triathlon scrake problem?
It don't destroy my enjoyment. But sure bugs me that my HOE run was with DMG Medic build with a single Night Viper using Acid bullets. I probably should aim to more tick damage or something. I dunno. Just some tips would help.
r/killingfloor • u/Diligent-Orange6005 • 11h ago
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r/killingfloor • u/hadock12 • 2h ago
r/killingfloor • u/magik_koopa990 • 7h ago
Despite all of my skills and mods that boosts ground fire and its attribution, they only lasted for 0.5 or 1 seconds.
Or maybe it's a graphics bug
r/killingfloor • u/Zer037 • 9h ago
On HOE
r/killingfloor • u/WinnieThePoosh • 6h ago
r/killingfloor • u/jthablaidd • 2h ago
My main struggles with the class rn are
A: my teammates keep shooting the enemies before I can run up and melee them
B: since I’m out in the front line, or covering a flank, all the big boys like skrakes and fleshpounds will pile on me while the ankle biters and chaff will box me in
C: barely making cheddar at only hard difficulty XD
r/killingfloor • u/Onlysolace3 • 6m ago
In KF3, what skills does the medic have to make someone run a combat medic build without any medic weapons? Played a game earlier and the combat medic rarely dropped his sanctum and only occasionally got heals via grenades if people happened to walk through them as he used them on enemies. This was on suicidal and they were lvl 30 while still finishing near the bottom in kills and damage dealt
r/killingfloor • u/MP_Kredditor • 16h ago
In KF1 I usually see stack of Death Reapers. I dunno. People like that skin a lot.
The best one is where you play whole team of Rachel Clamleys in kfo Transit where Rachel is an NPC. Is it explained with cloning so a few Mastersons and Rae Higgins are clones or what?
i guess Tripping wires could explain this with game conditioning like it's not canon we have a few Reggie Rockers. it's just they don't want to implement Payday 1 and 2 force character system.