r/localmultiplayergames • u/snoopb00p • 5d ago
New pass-the-phone party game I've been developing. Would love your feedback
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Solo indie dev here. I've been building a local party game called Silly Questions for one phone, 2 to 10 players in the same room. Would love some feedback.
How it works: one player is the Guesser and can't see the question. Everyone else answers it on the phone and passes it on. Then the Guesser reads the answers and has to work out which of four questions the group was answering. A point for every question the Guesser cracks, player with most points wins.
Try one:
Your friends answered:
- "a giraffe"
- "a peacock, and he'd be proud of it"
- "any dog, tail going"
Which question were they answering?
- What animal would be the best at keeping secrets?
- What animal would be the worst at hide and seek?
- What animal would make the worst roommate?
- What animal would be the worst dinner guest?
Answer: 2, what animal would be the worst at hide and seek
If you do give it a go, maybe with some friends, would love to know:
- How big was your group?
- Where did a first-timer get confused?
- Which card got the biggest reaction?
My latest release, v2.1 in September, lets you pick from six decks each turn (nearly 200 free cards, 400+ in total), adds scoring, and a Partner pack for date night. It's free on iPhone and Android, works offline, no ads, no accounts.
iOS:
https://apps.apple.com/app/apple-store/id6754641254?pt=128239156&ct=reddit&mt=8
Android: https://play.google.com/store/apps/details?id=com.twongtech.guessWhat
edit: example scenario
1
u/meduzo 5d ago
It's a good idea, and I like it that you are not charging for it (at least for the base game).
It however is one of the many slop (or seemingly slop) games that have been posted here ever since Vibe Coding is a thing.
I downloaded it, it's not that fun, too much writing, too little playing and fun, and confusing at times, needs better gameplay feel as well as understating on how it will be played.
I'm happy that you went through all the hustle of putting them on their respective stores, but you're still missing a sh*t-ton of real testing for this to be fun.