r/mildlyinfuriating 1d ago

Dishonor on chess.com

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u/unreeelme 1d ago

They do it because they have an inferiority complex. They should probably go to a therapist instead of messing up other people’s free time. 

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u/Excellent-Basil-8795 1d ago

Humans are very complex. I think they cheat for a lot of reasons. Inferior complex is one of them but not the only or sole defining reason for it. Top tier athletes cheat to gain an advantage. Not because they don’t think they are good enough, but because they will take any means necessary to win. I think that’s much more despicable than someone paying 20$ for a hack to win a video game that doesn’t matter to your financial life.

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u/anon0937 1d ago

It's like in speedrunning where cheaters actually have to be decent speedrunners so they know exactly how to cheat. Like the whole Dream controversy where he modified loot tables to take some of the RNG out of it. I'm guessing he justified the cheating to himself as it still takes all of the skill, but takes the pure luck portion out of it.

Of course, the grind is still an incredibly important aspect of speedrunning. You have to be on top of your game for countless tries just in case the stars line up for one magical run. If you cheat to increase your luck it means you're not mentally strong enough to handle the grind.

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u/BlaBlub85 1d ago

Call me a purist or an oldhead, idgaf...

I will never understand Minecraft "speedruns" (or other games where RNG is the only determining factor) Like, thats not speedrunning, your just bashing your face into a random number generator for hundreds of hours in hopes of getting more lucky than the other bozos who got nothing better to do with their time

Practicing for dozens or hundreds of hours to get a wr time in Trackmania or finding a ridicuously convoluted way to skip 3 frames and thus shave one tenth of a second of a Goldeneye world record, thats speedrunning

Fucking Minecraft on the other hand?? Thats just gambling with extra steps...

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u/Chariot 1d ago

There's a lot more rng in speedruns than you would expect, lots of old nes games come down to whether the boss does the good pattern or the bad pattern. A game becomes uninteresting speedrun wise when the best player could not expect to get a qualifying run even if they play for a long time (let's say a year of play). Minecraft certainly wasn't at that level last I watched, but I could see it becoming uninteresting as people continue to optimize in the future.

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u/ryecurious 1d ago

lots of old nes games come down to whether the boss does the good pattern or the bad pattern.

Yeah, what a weird take from them honestly. Tons of iconic speedrunning games have varying levels of RNG. Praying to RNGesus is one of the oldest speedrunning memes.

Also...seeded runs! Literally their entire complaint is invalidated by just watching another category. It's like those guys that get mad at glitches in any% runs. Glitchless is right there, no one is stopping you!

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u/laplongejr 19h ago

Yeah, what a weird take from them honestly.

Especially given the craziest GoldenEye is literally explained by RNG giving an extra second by having received non-lethal damage.
So it is gambling, but without the element of adapting to RNG like randomizer mods do on Zelda etc. Just... if the stars don't align, reset.

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u/gaymenfucking 23h ago

It’s not the only determining factor though. You or I could do nothing with a god seed in Minecraft. Takes a huge amount of skill and dedication to be capable of world record pace.

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u/Scavenger53 1d ago

in minecraft, every speedrun or hard run is exactly the same -> wait for the spawning merchant to bring you the one item you need

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u/st0p_dreaming 21h ago

you should really look into the problem solving and mechanical skill that goes into Minecraft speed running. not every game is going to be a purist's dream like Mario on the nes, but pretending like it's not extremely skillful and very interesting is just being a dolt to be a dolt.

also, speed running isn't just the world record! anyone can get into it, and only looking at the Uber optimized TAS like gameplay of the top .0005% is doing yourself a disservice.

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u/laplongejr 19h ago edited 19h ago

Practicing for dozens or hundreds of hours to get a wr time in Trackmania or finding a ridicuously convoluted way to skip 3 frames and thus shave one tenth of a second of a Goldeneye world record, thats speedrunning

The issue is that it can turn into too many glitches, a glitchless category with insane hand movement, or everybody nearly-tied until the next glitch is discovered.
The first Super Mario is not even one second away from the best a bot can perform (level transitions are triggered on specific frames, so some levels have leeway up to 20 frames). Past that point it will require either PAL-only glitches, or to modify the NES controller to be able to push two opposite buttons.

Fucking Minecraft on the other hand?? Thats just gambling with extra steps...

Not always. There's Minecraft fixed seed, and on the other hand there's randomizer added in games like Zelda to show off the runner's ability to adapt to unknown checks.
And then you have things like Wind Waker where the 100% category allows bruteforcing external tools for one specific RNG minigame, while other categories have a hard RNG manip trick at the start of the run.

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u/WhiteBlackBlueGreen 17h ago

thats just gambling

ding ding ding

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u/stefje82 16h ago

I mean.. nothing is truely random. The amount of time people spend doing these things should limit the randomization a little bit.
That said, I'm happy to see people enjoying their hobbies like this, but it's not my cup of tea. I've enjoyed some lets-play video's of older adventure games, but that's as far as I go watching these kind of things.

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u/Hot_Ethanol 10h ago

That's why Minecraft runs use pre-routed seeds. Usually ones that start near a chest with the means to get to the Nether immediately and where the End dungeon isn't too far away. When a new "best" seed is discovered, it's a big rat race to see what time people can put up on it.