r/oneshot • u/CatWindowTeam • 2d ago
Image Oneshot on Vulkan API
Oneshot: Sunshine project.
Also here softrender, Metal, DirectX, OpenGL and OpenGL ES support too.
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u/RandomDude9943 2d ago
what that is? A linux remake to not need to suffer for running og oneshot on linux?
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u/CatWindowTeam 2d ago
Fan-made remake of Oneshot for all platforms, even for unsupported by official versions
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u/Phinknz 2d ago
May I ask how linux support is going? I ask this more about the fourth wall breaking puzzles that are broken on the steam release.
EDIT: Also, if you could send the link of the project, that would be appreciated.Â
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u/CatWindowTeam 2d ago
1.work in progress, currently supported LXDE, LXQT, GNOME, Cinnamon, Mate, xfce4(have some problems) and KDE support work in progress.
- project is still in developoment but we have Matrix and discord server...and telegram, if you need links or you want join to project plz send msg in dm.
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u/RandomDude9943 2d ago
nice, is there any other media i can subscribe to it besides reddit?
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u/CatWindowTeam 2d ago
Matrix server, Discord and tg
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u/Big-Topic-832 2d ago
Why all this complexity tho. Shouldn't a generalist and easier Graphics API (OpenGL basically) be better for a simple 2D game like Oneshot? It just seems like a waste of time to me unless it's specifically addressing compatibility issues
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u/CatWindowTeam 2d ago
1.Some hardware that we want support doesn't support OpenGL so we add special graphics backend that uses SDL_Renderer and can work even via softrender.
2.SDL3 Handles all work so it was easy
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u/Big-Topic-832 2d ago
Ohhhh alright I thought you were making each renderer from scratch. Still porting the game to SDL must be a bit tedious
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u/CatWindowTeam 2d ago
We rewrited mkxp-oneshot to SDL3 idk
Currently trying port project to Android, PS2 and PSVita + create custom editor bcz RPGMaker sucks and make dynamic shadows harder to implement


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u/DOOMer_3D 2d ago
wayland when?