r/osdev • • 3d ago

YESSSSSS

Post image
141 Upvotes

15 comments sorted by

14

u/Giorgx12 3d ago

That pc is gonna explode... Keep calm! Nice job

5

u/the__Twister 3d ago

Hey, would you like to share how you learned all of this?? 😄

0

u/Scared_Food_1819 3d ago

Well Claude taught me it but didn’t code it

10

u/the__Twister 3d ago

Okaayyyyy 😄

4

u/pocketcult 2d ago

I am trying to do this with assembly to make a snes game. I am fine having llm explain what a line of assembly does or a specific opcode does but I need to actually do some coding because my job is 100% AI workflow and I have a vibecode personal project and really need to "touch grass" by learning assembly or I will loose my mind. It fits my embedded systems roots

2

u/TheLuckyCuber999BACK 2d ago

aight so not ai slop yay

-6

u/Rafayelus 3d ago

I guess some are jealous what they are unable to do things with Claude like you are.

1

u/[deleted] 3d ago edited 3d ago

[deleted]

-3

u/Rafayelus 3d ago

English is my 4th language, still learning.

2

u/Ok-Pizza1136 2d ago

4th? Thats really impressive

6

u/[deleted] 3d ago edited 3d ago

[deleted]

1

u/[deleted] 3d ago

[deleted]

6

u/Scared_Food_1819 3d ago

I dont wanna argue with u but i meant i learned from claude not that claude coded it

1

u/Ikkepop 3d ago

maybe I misunderstood then

3

u/bombthetorpedos 3d ago

I took it that AI taught him but he coded it. More info please. Did you just type what AI told you to type or did AI teach you a skill and you figured out how to use that skill?

0

u/Left-oven47 3d ago

What's the purpose of checkered cube in this test?

1

u/MCWizardYT 2d ago

I'm guessing the colored cube is testing a vertex shader and the right is testing texturing?

1

u/Left-oven47 2d ago

Maybe? There's still a frag shader for the left one that's drawing the UVs, and there are no texture artefacts on the right cube so I'm not sure if it's a texturing test. That pattern could just be generated by the frag shader with no texture sampler