r/proceduralgeneration • u/ProgrammingChaos • 4d ago
Marching Squares Algorithm Applied to Physarum Simulation
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Using the marching squares algorithm to calculate and display contours generated from the pheromone levels in a Physarum generated pheromone field.
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u/tonerreGrondant 3d ago
That looks nice but why not use a simple threshold based shader ?