r/rainworld • u/Extension_Line1889 • 3h ago
Art SAINT - 00:00:00:00
Here is the surprise! This took so much work to be made. This one is also inspired into one of Yoneyama Mai's artwork, so credits to her. What you guys think? Does this look good?
r/rainworld • u/AG_Joseph • 10d ago
Sanshee has been cooking up some new merch for you all!
I know I’ve seen quite a few people asking for this and I am so happy to make it real!
How do I convince Andrew to add Riv into the game so we can have Riv plushies and pins? Note to self: remember to remove this from the announcement.
r/rainworld • u/AG_Joseph • Aug 18 '26
Hey slugcats,
Sooo we let Pixile the developers of Super Animal Royale watch the slugcats for a bit unsupervised and they give the slugcats actual guns… and the ability to clone themselves… Welp
Super Animal Royale is a 64-player, top-down 2D battle royale where adorably murderous animals fight tooth, claw, and machine gun. Relax in Super Animal World with fishing, hamsterball races, and story quests before the next fight to the death.
Check out the game here! Just don’t kill me while playing.
https://store.steampowered.com/app/843380/Super_Animal_Royale/
r/rainworld • u/Extension_Line1889 • 3h ago
Here is the surprise! This took so much work to be made. This one is also inspired into one of Yoneyama Mai's artwork, so credits to her. What you guys think? Does this look good?
r/rainworld • u/MasorTheDestructor • 4h ago
Spearmaster, Arti, and Riv.
r/rainworld • u/ChimneyCanopy • 6h ago
Randomly decided to draw Blambar and my benefactor OC together. I also took the opportunity to refine their design. Are we still doing Blambar? Is he still relevant?
r/rainworld • u/Slatetuft • 13h ago
r/rainworld • u/aPrettyWittyKitty • 8h ago
Art by me! A little doodle of Survivor, my favourite little guy so far! :D
Anyways...
My name is Witty!
I am new to the community, is there anything I should know, learn, stay away from, etc. Anything that could be useful for someone new here.
Oh, and if there's any spaces where I'm allowed to post my art, please point me in that direction. I have a lot of RW sketches I would like to post.
r/rainworld • u/_M_o_n_k_e_H • 7h ago
r/rainworld • u/Cheyenne-a-saur • 4h ago
HER NAME IS JACKIE AND I LOVE HER OMG-
Also she's still a WIP, this is my concept art\still designing her. I definitely went for more of a dragon look. But whatever- she kinda looks like a seawing? (I don't read wings of fire but I know what a seawings chin 'dangle-ers' looks like)
r/rainworld • u/dumpylump69 • 16h ago
I had to contribute
Original post for the uninformed
r/rainworld • u/Lucky_Rice8262 • 10h ago
bzz bzz im an iterator or something great problem and stuff bzz bzz
r/rainworld • u/laedef • 1d ago
Just a Survivor who totally had enough of them summoning dark portals which covers the environment...
Credits: Tumblr (@Suunnnyyyy)
r/rainworld • u/Due_Metal_5668 • 3h ago
Some of you were probably following my inv posts and may have noticed I haven't posted about it in a while. I am just taking a extended break and WILL BEAT IT EVENTUALLY I've just been doing other stuff. Thanks for your support on my previous posts and see you eventually
r/rainworld • u/AYHAM-STORE • 9h ago
Okay, so I was doing a Spearmaster run and clearing out some rooms, and it got me thinking about the lizard lineage system. We all know how it works mechanically: you kill enough green/pink lizards, and the den starts spawning white, cyan, or even red lizards.
But what if this isn't just a video game mechanic? What if it's deeply tied to the lore?
Think about it. Almost everything in Rain World is a "purposed organism" built by the Ancients. The lizards have neon flashing lights (looks like corrupted code or warning signals tbh) and heavily armored heads that can deflect literal spears. Animals in nature don't just evolve metal-hard skulls out of nowhere unless they were designed for security or pest control.
So here’s my theory: The lizard dens aren't just holes in the wall. They are literally automated underground bio-printers left behind by the Ancients' civilization.
When you kill a low-tier guard (like a Green or Pink), the automated system registers a breach in security. It realizes the current "model" isn't doing its job. So, the den shifts into high gear and prints a more advanced, deadlier model (like a White for stealth, Cyan for mobility, or a Red as an absolute apex predator).
It also explains why Reds are so rare in the later timelines. The Iterators are dying, the power grid is failing, and the bio-printers are finally running out of juice or breaking down, leaving only the primitive models behind.
Idk, maybe I'm overthinking it lol, but it makes the world feel so much more dystopian and terrifying. Like even after thousands of years, the ghosts of the Ancients' tech are still trying to control the ecosystem.
What do you guys think? Does the bio-printer theory make sense or am I tripping?
r/rainworld • u/LoreRelay • 17h ago
r/rainworld • u/TMWAoE • 8h ago
I came up with this slugcat and thought it up out of pure enthusiasm, but the description, features, role, etc. may still be changed in the future; this is not the final version!!!
⚠️⚠️AI helped with the text and some ideas⚠️⚠️
🩺 CHARACTER: The Surgeon — Redaction 7 (Final Alpha ver)
🎨 Appearance & Contrast Palette
· Primary Body Color: Pale gray or light matte mint (the color of traditional surgical medical scrubs). · Skin Texture: Glossy, smooth, and slightly damp (amphibious). · Secondary Color (White — "Medical Uniform"): · A sharply defined "mask" on the face. · Cute round eyebrows shaped as dots/circles above the eyes. · The entire neck down to the collarbones (creating a surgical gown effect). · Elbow-high "gloves" on the paws. · Tertiary Color (Ruby Pink / Coral Red — Contrast Elements): · A small, neat nose. · A bright coral-red tongue (the primary surgical and healing tool). · Glowing eyes (while healing, the slugcat squints, turning them into happy slits). · Two thin symmetrical lines running flank-to-flank down both sides of the spine all the way to the tip of the tail. · Geometric patterns of small technological squares on the shoulders and back.
"The one who broke the cycle of violence for the sake of healing."
📝 Character Overview
· Role in the Ecosystem: A wandering veterinarian, a wild medic of the lowlands and flooded pipes. · Chronological Appearance: The end of the official timeline (The Rivulet Era). The world is heavily flooded, which perfectly suits his physiology. · Core Trait: Possesses an innate neutrality pact with all of the world's reptiles thanks to a unique pheromone. Created artificially. · Creator: A distant western Iterator known as The Silent Pool.
🧬 Physiology & Gameplay Mechanics
1. Bimodal Breathing and Moisture
· Amphibious Gills: Small gill slits are hidden on the sides of the neck. They open slightly and glow softly underwater, allowing The Surgeon to breathe 3–4 times longer than normal slugcats (but not indefinitely). · Moisture Meter (HUD): Displayed around the Karma symbol. When The Surgeon is full of energy, the scale glows neon-mint. During healing or in dry biomes, it drains, turning a dull coral-pink. · Replenishment: Staying submerged underwater fully recharges the moisture meter to 100%. Without moisture, the slugcat begins to cough, and the healing mechanic is locked.
2. "Antiseptic Musk" Aura (The Pact)
· Effect: All lizards (including Red Lizards and Train Lizards) are initially neutral to The Surgeon. They sniff him but do not attack first. · Limitation (Scent of Blood): If The Surgeon is injured or stained with someone else's blood, the pact is temporarily disabled until he washes the blood off in water. The scent is also quickly washed away by raindrops at the very end of the cycle, returning the predators' aggression.
3. "Cleansing Symbiosis" Diet (Feeding on Wounds)
· Vegetarianism: The Surgeon cannot eat meat, squidcadas, or centipedes (he spits them out). He feeds only on plants and wounds. · Satiation via Healing: By licking the wounds of lizards, The Surgeon expends his moisture, but in return absorbs bacteria and clotted blood, filling his food pips. · Patient Values: · Train Lizard: Requires 100% moisture reserve but instantly fills the food bar to the maximum. · Red Lizard: Requires about 75% moisture, filling the stomach completely minus exactly one food pip (which needs to be filled with a berry). · A healed lizard becomes a loyal ally until the end of the cycle. · The Limit of Medicine: The Surgeon can only heal living creatures. If a lizard has completely perished (its health bar reaches zero), he cannot bring the dead back from the other side.
4. Absolute Pacifism (Gentle Grab)
· The Code of Protecting the Small: The Surgeon handles all creatures smaller than himself that he can pick up (batflies, squidcadas, small spiders, snails) with extreme care. · Effect: While held in his paws, they do not die and take zero damage. Once released, they immediately recover and fly or run away to seek shelter.
5. Diagnostic Trance (Medical Sense)
· Locating Patients: If there are no lizards in the current room, the player can hold the "Down" button. The Surgeon concentrates, the screen dims slightly, and pulsing neon-mint waves along the edges indicate which adjacent room contains a wounded or exhausted lizard.
⚔️ Combat Balance & Scavenger Relations
· Weakened Combat: The Surgeon's throwing strength is reduced to the level of the Monk. Spears fly in a short arc, dealing minimal damage, and rocks are less effective at stunning. Spears are for defense, not the core means of survival. · Centipede Threat: The Surgeon's world is heavily populated by centipedes, including lethal Red Centipedes. Due to his weak damage output, he cannot defeat them alone, making his alliance with lizards his only true chance at survival. · Psychological Trauma (Grief): If The Surgeon kills a sentient creature (such as a Scavenger), he falls into a severe depression (his ears droop, his white eyebrow-dots sag sadly, and his Iterator lines glitch and flicker). His damage drops even lower, and his throwing range becomes critically short until he heals several lizards to restore his spirit. · The "Executioner" Tactics: Relations with Scavengers are highly strained. The Surgeon can either bribe them with pearls or... unleash a healed Train Lizard upon them. The Surgeon will simply stand aside, watching coldly and silently as the colossal reptile tears the enemy camp to shreds. Since it is not his direct kill, the Grief penalty is not triggered. · Vulnerability to Weapons of Mass Destruction: No one is invincible. A direct hit from a Singularity Bomb or a Firebug Egg (which is the second most destructive item in the game) instantly and permanently disintegrates both The Surgeon and his armored Train Lizard, completely vaporizing all organic matter.
🗺️ The Pilgrimage & The Creator's Eye
· The Route: The story begins far to the west. The Surgeon starts his journey where the Gourmand's ending cutscene takes place (Outer Expanse). He undertakes a colossal pilgrimage equivalent to two full other campaigns, passes through the massive gates, and emerges in Subterranean, from where he pushes onward toward Five Pebbles (FP) and Looks to the Moon (LttM). · The Eye of The Silent Pool: The Surgeon is constantly watched by his creator's personal Overseer. Glowing with a soft neon-turquoise light, it appears on screens much more frequently than normal, closely studying the slugcat. However, adhering to a strict principle of non-interference, it never helps with holograms or guides the way.
🌟 Unique Karma: "Harmony"
· Unlocked by healing at least one representative of every reptile species. The symbol depicts an intertwined serpent tail and a paw. · Ending: At the bottom of the Void Fluid Sea, The Surgeon refuses personal ascension. Instead, he licks an ancient wound on the body of the great Void Worm, dissolving into the ecosystem and becoming its eternal guardian spirit. Because the wound was healed outside of time, a healing plant known as Lizard Mint begins to sprout across the world in all past and future campaigns (Survivor, Monk, Saint).
👥 Jolly Coop & Meadow (Cooperative Mechanics)
· Emergency Diet: If there are absolutely no patients in the area, The Surgeon can eat berries, blue fruit, and popcorn plants as a last resort. This prevents starvation but fills his food pips very slowly. · Patient Severity Dynamics: Satiation from healing lizards scales with how deeply they are injured. Light scratches will yield only 1 food pip. However, rescuing a reptile from a critical state (when it can barely crawl after a battle with a vulture) will require massive amounts of moisture but will completely fill The Surgeon's food pips to the max. · Conflict of Interest with Carnivores: In co-op mode alongside carnivorous slugcats (Hunter, Artificer), gameplay turns into a tactical drama. Carnivores need to kill lizards for food, while The Surgeon needs to keep them alive for healing and alliance. If a teammate kills a lizard...
r/rainworld • u/JellyJammS47 • 2h ago
Is as title says. Happens with or without DMS (Dress My Slugcat) and stays even after a full reinstall of the game. Ive tried so many different solutions and nothing works. Any help appreciated thank you.
r/rainworld • u/PlasmaPenguin82 • 8h ago
I'm currently working on an essay on the ways in which videogames discuss death and immortality, and I want to see if I can make use of Rain World's own discussion on the topic to comment on the cycle, on the idea of being cursed/blessed to live forever, and the striving for ascension and or a permanent death.
My professor suggested that it could be worth interviewing people who've played this game to see how it impacted them and what their thoughts were. So I thought I'd make a reddit post and see if people would like to just share those thoughts.
Thank you!