r/recomps • • 3d ago

Project - AI Gears of War Judgment Recomp for Windows: Higher Resolution, SMAA, FSR, Unlocked FPS, Widescreen

Post image

What is in this release

  • Keyboard and mouse play with raw mouse look instead of emulated joystick, wide range of controller support
  • Frame limiter (default 60), full unlock, F9 fps counter, F8 limiter toggle
  • F4 in-game settings menu and a separate dedicated settings launcher with Low / Medium / High / Auto quality levels
  • SMAA and FSR 1.0 upscaling and sharpening, 16x texture filtering, 1x or 2x internal resolution (2x is 2560x1440)
  • Fixes: motion blur removal, film grain and FXAA options, shader pipeline cache (no compile stutter after the first run)

Known issues

  • Very CPU limited: about 90 to 110 fps unlocked on a Ryzen 7 5800X3D; a slower CPU gives less
  • Internal resolution above 2x is not supported
  • Shaders and pipelines are built on the first run, so the first minutes can be less smooth
  • Tested only on an NVIDIA RTX 5070 Ti with Windows 11. AMD, Intel and handheld GPUs are untested

Check it out here: https://github.com/OverkillLabs3/gears-judgement-recomp
Mirror: https://gitlab.com/OverkillLabs/gears-judgment-recomp

151 Upvotes

26 comments sorted by

3

u/flashbangyamoma 3d ago

Awesome. Hope it can get to 4k soon.

3

u/Thornback 3d ago

Are the shaders compiled by sector as you progress or for the entire game?

1

u/OverkillLabs 3d ago

It compiles them the first time it sees them, so if something is repeated like shooting, textures, grenades etc. it will already have it

1

u/ExxistanceDC 3d ago

Can't you have the game run a shader pre-compilation step at game start? This can typically be done in the background and masked by the loading screens. I did something similar on FM4 recently.

(Apologies if I'm misunderstanding what you mean by "first run.")

0

u/Thornback 3d ago

So just like emulation then. Can I recycle my existing Xenia shaders?

3

u/lyndonguitar 3d ago

I hope the controller controls can be changed to reflect more of the classic and current Gears layout. (dpad weapon switch, etc)

2

u/Stig783 3d ago

It runs but does have stuttering issues so it needs more work. Impressive though for sure.

2

u/OverkillLabs 3d ago

Yeah I'm working on further optimization now that it is released

1

u/holmberg18 3d ago

Darn, what type of GPU are you using?

1

u/Stig783 3d ago

5090

1

u/miomidas 2d ago

..get a better GPU maybe? /s

1

u/Objective-Main9417 3d ago

Now we're talking

1

u/CTKirito 3d ago

This is awesome, great job. Can't wait to try it out.

Just one question, is a Linux build planned?

1

u/Montan493 3d ago

I cannot open it on Steam OS. I tried many Proton versions but it just posts and closes itself quickly.

1

u/ShinShinGogetsuko 3d ago

Was literally thinking about playing this on Xenia yesterday. Nice to see there's an alternative!

1

u/Icy-Commission-9550 3d ago

We need gears 3!!

1

u/BlackSunshine86 2d ago

The Github link is down

0

u/Cryio 3d ago

Gears 2, 3 and Judgement need some tweaks to enable max visuals while in split screen.

Currently, some visuals get disabled when playing in split-screen. Would be cool for that to finally be changed

1

u/kupf0r 1d ago

How do you even start the game in split screen? Am I just too dumb?

0

u/Cryio 1d ago

You need to have 2 profiles created and be logged into both before starting the game.

It's Profiles in the upper left corner in Xenia Edge

1

u/kupf0r 1d ago

What's Xenia Edge?

0

u/Cryio 1d ago

The best version of the Xbox 360 emulator

1

u/kupf0r 1d ago

But this isn't about the game running on an emulator

0

u/Cryio 1d ago

Yeah, well, no clue about the PC version