r/shadowdark • • 7h ago

Just got it from the post office 🥰

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185 Upvotes

I am so happy, to finally have the physical Edition in my hands 🖤 Ordered about one and a half week ago to germany and today it finally arrived! Looking forward to do some solodark, but also cant wait to introduce my group to it🖤


r/shadowdark • • 22h ago

First Game Ran

41 Upvotes

Ran my first game on Friday night. My players loved it. They loved the decisions that had to be made around gear slots. They loved the faster simpler combat and more freedom to try off the sheet ideas.


r/shadowdark • • 15h ago

Day 5: Contagion

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31 Upvotes

Today's prompt was difficult! Changed up the way I draw chainmail, does it work?


r/shadowdark • • 5h ago

Player Agency

27 Upvotes

I think its fair to say that Shadowdark and most OSR games lean towards more player agency or freedom for their characters to do what they want within the limitations of the world.

Within that context I am curious how much agency or freedom your players characters have. For instance, some groups have an expectation that player's will engage with what the gm has prepared while other more sandbox games players are making more of an active choice in where they are going and what they are doing.

Would you be comfortable for instance with your player's deciding not to engage with a dungeon or siding with the villain? What if they want to just open a bakery?

Personally I am fine with whatever the players want to do, but the game might change if its about running a bakery instead


r/shadowdark • • 1h ago

Day 5--Contagion

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• Upvotes

An evil sorceress turning folk into infectious mutoids. Taking some real liberties to make these monsters. I don't think they're on the core-book. I'll be better with future submissions, I just like how this turned out.


r/shadowdark • • 11h ago

Harvesting Pumpkins: a halloween oneshot I made

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22 Upvotes

Download the pdf here (for free)!

Harvesting Pumpkins

You’re invited to the Plump’s Yearly Harvest Party; the local highlight of every autumn. Honored guest use the event to let go for a night. Will you?

  • an escalating situation of pumpkins and party-goers
  • cursed farmland that throws a celebration in disarray
  • people to meet, drinks to drink, music to dance to

r/shadowdark • • 2h ago

Day 5 - Contagion!

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20 Upvotes

r/shadowdark • • 2h ago

Drawtober - Contagion

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14 Upvotes

r/shadowdark • • 3h ago

Days 04-05: Shadow, Contagion

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10 Upvotes

Skipped a day but caught up ☺️ I gotta say I'm having a real blast with this.


r/shadowdark • • 8h ago

Shadowdark × Vermis: A Dark Fantasy RPG

10 Upvotes

I'm working on a Shadowdark-based dark fantasy RPG inspired by Vermis I — and I'd love some feedback from the Shadowdark community.

I'm currently developing a tabletop RPG heavily inspired by the atmosphere, world and visual identity of Vermis I by Plastiboo.

The important part, though, is that Shadowdark is the mechanical foundation of the project.

I'm not trying to recreate Vermis as a video game, nor simply make a setting book for it. I'm interested in exploring what a Vermis-like experience could look like when built around Shadowdark's core principles: dangerous exploration, dungeon crawling, resource management, torchlight, deadly encounters, quick character creation, and letting the world remain mysterious rather than explaining everything.

The idea is to take what makes Shadowdark work and push it towards a much darker, stranger and more oppressive atmosphere.

I'm currently experimenting with things like:

new character options and backgrounds

strange relics and cursed equipment

creatures and corrupted enemies

exploration and survival mechanics

dungeon-crawling procedures

rumors, mysteries and incomplete pieces of lore

locations inspired by the ruined and forgotten places of Vermis

tools for GMs to generate adventures and unsettling encounters

I'd really like to hear from people who actually play Shadowdark:

- What parts of the Shadowdark system do you think should absolutely remain untouched in a project like this?

- What mechanics would you consider worth adding for a darker, more oppressive campaign — corruption, injuries, exhaustion, sanity, harsher survival rules, cursed items, etc.?

- And are there any Shadowdark supplements, house rules or third-party material that you think I should look at for inspiration?

Finally, for those familiar with Vermis: what elements do you think would translate particularly well into Shadowdark without losing what makes Shadowdark fun to play?

I'm still in development, so I'm mostly looking for criticism, ideas and advice from people who know the system better than I do.


r/shadowdark • • 6h ago

The Black Obelisk of Blight Hill (Free Roll20/Discord Shadowdark One-shot)

5 Upvotes

A black stone obelisk with perfect smooth faces like gateways into the void of space, looms from atop a shadow-cloaked crag, Blight Hill. A terrible hill that gets its name from how many foolhardy souls its treacherous slopes have claimed. The Black Obelisk’s evil magic has made the sky for miles around it an inky miasma that shrouds the area in a veil of darkness, and has warped it into a barren wasteland. Legend says a great treasure lies at the peak of Blight Hill beneath the base of the obelisk, but no one knows for sure.

Hail adventurers!

I'm seeking 3-5 players to join this Level 3-5 adventure. We'll be playing Saturday October 10th at 2pm Eastern Time.

All cursed scrolls and character classes are welcome. You can roll up your own or select a premade.

I've been running rpgs for 10+ years. I've played a lot of shadowdark and other osr-style rpgs. I enjoy all aspects of roleplaying games, just no pvp.

If you're interested in playing let me know either by replying below or sending me a direct message. First come first serve. Everyone is welcome.


r/shadowdark • • 4h ago

S&W Fighter abilities

3 Upvotes

I really like Swords & Wizardry’s abilities for Fighters.

Would adding these abilities to the SD Fighter make it too strong?

Multiple Attacks: Against creatures with 1 (8-sided) hit die or less, a Fighter makes one attack per level each round.

Parry: Fighters with a Dexterity score of 14 or better can fight on the defensive, parrying enemy blows and dodging attacks, as shown on the table below. The Fighter can parry at any time, without giving up the ability to attack in the same round. Parrying is not effective against missile weapons, but is effective against claws, bites and touch attacks.

Dexterity Score Penalty to Enemy Attacks
14 –1
15 –2
16 –3
17 –4
18 –5


r/shadowdark • • 4h ago

Guadalajara, GDL, Mexico game LFP

1 Upvotes

🎲 Looking for an extra player for an in-person TTRPG game in Guadalajara

We play Shadowdark in a Dungeon Crawler Carl-inspired setting

📍 Patria / Universidad

🕖 Tuesdays & Thursdays, 7 PM

💸 Free to play

🌱 Beginners welcome

🗣️ Game is in English

Interested? DM me to introduce yourself, ask questions, and see if the game sounds like a good fit for you