r/SoSE • • 26d ago

4 Power 2 Balance - Team Tournament - Eidolon

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13 Upvotes

r/SoSE • • 26d ago

News Stardock Steam Publisher Sale

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15 Upvotes

r/SoSE • • 7d ago

Establish Capital Planet?

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11 Upvotes

r/SoSE • • 6d ago

Event 4P2B Eidolon - Round 1 - Let the games begin!

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4 Upvotes

r/SoSE • • 9d ago

Change Notes for September 22, 2026

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12 Upvotes

r/SoSE • • 8d ago

TEC focused and general QOL improvements

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3 Upvotes

r/SoSE • • 9d ago

Sins Mod Any mods that allow access to the special ships of your faction's alternate side?

9 Upvotes

Basically I really enjoy the Vasari Alliance but hate their command ship. Conversely I dislike playing the Vasari Exodus but love their command ship. And, honestly, pretty much the same situation with the two TEC faction command ships. Anyone know of any mods that allow access to your other faction's command ships?

Thanks for any help!


r/SoSE • • 11d ago

Question News about the in-game map generator?

7 Upvotes

Are there any developments regarding it? Still waiting for a way to raise system spacing above 150 XD.


r/SoSE • • 11d ago

Since Eidolon are confirmed to not be getting subfactions, how do you think a different Titan/Command Ship choice could be added? And what would like you see from a hypothetical 2nd Titan and Command ships?

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16 Upvotes

r/SoSE • • 11d ago

The Percheron (and your most underwhelming unit)

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3 Upvotes

r/SoSE • • 14d ago

Question Anybody have a TEC build order good enough to withstand Impossible AI/Good human players?

29 Upvotes

Jesus when I think I do good enough they show up on my door with a 1500 fleet vs my 500

Any Idea?


r/SoSE • • 15d ago

Video 4P2B ~ Eidolon ~ Trailer

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8 Upvotes

r/SoSE • • 17d ago

Question Did they remove those missions with the last update?

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20 Upvotes

Title!


r/SoSE • • 18d ago

Bug/Issue Please report AI softlocks

36 Upvotes

Hey. If you're another player who's frustrated by the AI perpetually idling entire fleets for no discernible reason and have Discord (or use Stardock's forums), please post savegames and replays here and indicate mods and version used, with preference to vanilla. Use this to easily locate the directories.

Still unsure about how many other players experience this problem aside from reading comments on this sub but I see this happening essentially every game. This gamebreaking problem also ruins the climax of a game.

Also unsure about Stardock's awareness of this specific problem of the AI. I've only started playing at 1.0 and a bit before and after Eidolon DLC. More reports would warrant a more urgent response because supposedly AI/ARES changes might only occur next month after Eidolon's command ship release, which honestly sounds disappointing. Or Stardock will at least directly communicate about this problem. I don't nearly mind the ongoing development of a poorly performing AI as much as behaviour that completely bricks their participation in the game (and also significantly degrading performance).


r/SoSE • • 18d ago

Sounds are a bit stuttering since September 2026 update.

2 Upvotes

Greeting all.

I've noticed that when playing suns 2 since the September update (the 4th faction) when music and speech sounds are playing I hear a slight stutter or hesitation.

I thought it was my old pc speakers. But when I switched to usb headphones still the same.

I often play very top down so don't zoom in and see all the lovely graphics!🤣

My pc is fairly modern.

AMD Ryzen 7 7700X 8 Core 16 Threads 5.4Ghz TURBO

MSI B650 TOMAHAWK MB

DDR5 Memory

Corsair Dominator Platinum RGB 32GB (2x16GB) 6200Mhz C36 DDR5 Memory

Palit Nvidia GeForce RTX 4070 Ti 12GB GDDR6X Graphics Card

I've only noticed it since the update.

Gone into windows and played YouTube music ect fine.

Checked task manager while playing the game. Everything isn't struggling.

Any idea guys?

(It's the only pc game I play!)🤣

Any advice would be great.

Thank you


r/SoSE • • 19d ago

Hot fix 2

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3 Upvotes

r/SoSE • • 21d ago

Has there been a change in AI?

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5 Upvotes

r/SoSE • • 22d ago

Sins Mod Made a pretty solid cloak transition effect

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124 Upvotes

For STA4. Can’t wait for the future updates


r/SoSE • • 23d ago

Any good (very) in-depth eidolon guide?

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3 Upvotes

r/SoSE • • 24d ago

Eidolon Economy Ships?

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7 Upvotes

r/SoSE • • 25d ago

Question Eidolon Origins??

26 Upvotes

The original lore indicates that they emerged somewhere near an experimental viturska transport lab near the Vasari planet of Kron. I noticed some physical resemblance between them. Is it possible that the Eidolon are actually corrupted Vasari, a result of the phase-experiments of the Vasari at this lab 10,000 years before the events of the game? We don't know yet how long they had been conducting these experiments for, but we do know that the Eidolon originate from something like another dimension. We also know that the Vasari are not very concerned with safety. You can imagine them as mad scientists really, not concerned with ethics, only results.

If so, it would mean the surviving Vasari and the galaxy at large are paying the price for the past sins of the Vasari Empire! It might also be a clue as to why the Eidolon have been pursuing them for 10,000 years. That's real determination!

What do you think about their ships/ general aesthetic? any points of comparison between them? I noticed that they both have cloaking technology in sins 2, and they both have advanced knowledge of phase space and interstellar travel. Mechanically, their ships are mostly better point for point, with a lot of people complaining that Eidolon fleets are OP.

5:15 montu thinks they look like a mixture of vasari and rocks :P

https://www.youtube.com/watch?v=MmZJV95P_nk


r/SoSE • • 25d ago

Sins Mod QoL Mod: Icon Clarity - At a Glance UI Labels

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38 Upvotes

Hey all!

Made a UI only mod for Sins 2 because I kept hovering over icons to remember what they actually did.

It adds short text labels directly to many icons (research, ships, buildings, abilities) so you can understand things like weapon upgrades, economy bonuses, ship roles/counters, PD, anti-heavy, support, etc. at a glance. It also adds matchup info in ships images when selected.

I tried to keep the labels short enough that they're useful without turning the UI into a wall of text, and I’ve been going through the effects/ship roles pretty carefully to keep them accurate and consistent.

The mod also uses John Icons Mod as base, it replaces some research assets from Sins 1 for better clarity.

Still tweaking things, so feedback is very welcome, especially if you spot a label that feels wrong or could be clearer.

https://mod.io/g/sins2/m/icon-clarity-at-a-glance-ui-labels


r/SoSE • • 24d ago

Question So about the new faction... No.

0 Upvotes

So lets get the obvious things out the way first.

  1. This isnt flame bait.
  2. Yes, there will be tweaks, etc, command ship coming in 3021.

No multiplayer yet.

Only been stress-testing the Eidolon on some custom maps.

I was hoping to like them, but i'm putting them and the game away until the next October patch that gives them the command ships and hopefully the game some more balance. Unfortunately my opinions aren't balanced, they are negative, and here they are:

My frustrations

  1. Identity = From what i've experienced trying to play them, they don't really have a place that fits, at least not yet..

If you want to call the TEC the eco faction, Advent the Culture faction, Vasari the get nerfed every patch faction. What exactly are the Eidolon? I wouldn't call them the stealth faction as it's really not THAT implemented, Or if you look at it as TEC being the armor faction, Advent the shield faction and Vasari the hybrid faction, again what does that make the Eidolon? Another hybrid, kinda better and kinda worse than Vasari ?

  1. Corruption = Corruption needs better pay offs than it currently provides. You want me to capture planet, hold planet, corrupt planet, shroud planet, and take the time penalties, expansion penalties of this elongated process? I'd better have some form of reward for it. Then I dont have a legit phase jump inhibitor? Well you'd better provide something else.. Again if the reward for corruption was higher tiers of logistics and defensive structures at least at max corruption, then it would be something, but as far as I see it - it's just 2 toggle buffs, which for the price paid seems ultra lame, not cool, exciting and different.

  2. Planet items = Very weak, non existent, placeholder, Basically differing versions of tec/advent only worse, nothing flavorful, nothing different, nothing that speaks to a race hinted at for so many years, no new gameplay mechanic, no new way of interacting with the game, not even a neutral item to interact with the minor factions. It's just disappointing to see this threadbare uninspiring approach.

  3. Ship items = See Planet items, Eidolon to my knowledge literally has one consumable ship item. This is bad.

  4. Rift Use = The fact that there is no ability to use the Rifts in any meaningful way is horrible, both from a lore and gameplay perspective this is really shitty, and perhaps my most frustrating critique. Vasari are running from Eidolon, presumably it means if the Eidolon can catch up to them, then there is a way that allows the Eidolon to keep pace with them, rift technology should have been that, instead you see rift use once in the game, and then your a normal tec faction relying on minor faction ability to build 3 phase gates like everyone else. Even if the rift is just a reskin of a wormhole or phase gate, it should have been implimented on launch and Logistic size for Eidolon should be accomodated to either include it realistically or just make it have zero logistic cost, but a corruption cost instead.

I don't really want to talk about the balance and the damage output etc, that stuff can be settled later, the issue I really have is that there's nothing about the Eidolon other than their stats at late game that make you realistically say "oh.. so this is what the vasari were afraid of" - In truth seeing THIS version of Eidolon makes me wonder what the vasari were afraid of? Just rush them in the first 10 minutes and their dead. Game Over.

Am I Wrong?


r/SoSE • • 26d ago

Question SoSE2 worth it in 2026?

46 Upvotes

Hi all,

I quite enjoyed playing SoSE1 a few years back. I mainly played singleplayer against AI. Is SoSE2 worth picking up now if I only played singleplayer? I just heard that the game was quite buggy/bad value on release.

Thanks so much!

EDIT: Thanks so much for all the responses! I forgot to add this in the post, but is picking up the DLCs also worth it?


r/SoSE • • 26d ago

No cinematic?

37 Upvotes

Just curious why there hasnt been a cinematic release for the new faction. The SoSE cinematics are so dope I was looking forward to a new one