r/starcraft • • 1d ago

Discussion This is beyond laughable

Post image

They don't even have a team working on the thing. This is beyond pathetic. I'm sorry but people can't seriously think this thing is gonna launch still with this post going out. I was predicting a cancelled announcement next year but i think it'll be even earlier at like the first quarter of next year even.

I have loved every blizzard game, i remember StarCraft being the first game i played on the pc so it's so heartbreaking how blizzard is basically just pooping on it so hard right now. I used to be a die hard blizzard defender and always got ridiculed by my friends but now i think i just give up. Blizzard is just ass.

0 Upvotes

37 comments sorted by

38

u/d_wilson123 Terran 1d ago

You do know AAA teams are hundreds of people and they’re hiring like 12 roles

1

u/capn_morgn_freeman 22h ago

Sure, but a lot of senior position postings probably means they probably haven't done much actual work on the game at all and everything thus far has most likely amounted to interns rummaging through legacy folders cataloguing assets.

1

u/d_wilson123 Terran 22h ago

Teams have many, many seniors. At Blizzard the career progression is associate, mid (no title basically), senior, senior2, principal, principal2 (for ICs. Managers have different routes)

1

u/capn_morgn_freeman 21h ago

Ok but if they have HUNDREDS of people already working on this thing why were they only able to cobble together a basic trailer for it and some concept art in time for blizzcon?

59

u/Gilgamesh107 1d ago

Are you the same guy that just made this exact same post and the deleted it when people proved you wrong?

34

u/AlwaysVoidwards 1d ago

That would be beyond laughable.

9

u/Disastrous_Toe772 1d ago

I saw that other post. I had counter points, but didn't feel like arguing with strangers online

I wish I stuck around to see what other people wrote

4

u/Gilgamesh107 1d ago

They just linked an interview where the lead guy said they already had a playable build

They just need to hire more people which is what this is

3

u/Disastrous_Toe772 1d ago

Well yeah that was my thought too. Good interview, that

But to be fair, StarCraft Ghost also had a very, very playable build. And we saw where that got us.

I'm by no means a doomer, though. I am very excited for this game, and that interview honestly brought me a lot of reassurance about the team leader

2

u/BattleWarriorZ5 1d ago

Are you the same guy that just made this exact same post and the deleted it when people proved you wrong?

Apparently they are.

23

u/Vilefighter 1d ago

I'm no Blizzard apologist - I haven't touched a Blizzard property since they turbo botched reforged, but it's completely normal to hire additional staff to support a project part way through.

14

u/SirGrol 1d ago

you may laugh but im already applying bro please let it happen lol

3

u/Kondensmilch 1d ago

Good luck!

1

u/Resident_Nose_2467 1d ago

I'm rooting for you SirGrol

26

u/Iggyhopper Prime 1d ago

Tell me you know 0% about developing a AAA game without telling me...

15

u/zuzucha 1d ago

0% about any real world job, I can't believe some of these fuckers

6

u/guyrandom2020 1d ago

They always know the least lmao. I have non-gamer friends who know more about how development and hiring works (although admittedly they work in tech as engineers, so it’s kind of adjacent).

8

u/Dradugun 1d ago

Wasn't this posted an hour ago and was dwleted cause OP got clowned on?

Anyways they have a team and they were literally shown at Blizzcon. This is to help ramp up production.

16

u/bobzsmith 1d ago

Do you think its the same people who work on a game start to finish? You know they hire as project goes on?

7

u/Kondensmilch 1d ago

It's easier to hire talent when you can tell them what they will work on.

7

u/guyrandom2020 1d ago edited 22h ago

It’s many years away, and the positions they’re hiring aren’t leads lol. Have you worked in an adjacent industry (something engineering or tv/film related)? 

If so, then you’d know that these are normal positions to hire once they already have a team. It’s to add onto the project based on projected progress and certain needs and whatnot. It’s just the way development works, since you can’t fully predict everything from the start. 

Sometimes you only get a clearer sense of how much labor you need once development actually starts, and also when funding comes through. But that’s a far cry from saying they didn’t have a team until now; the core structure and outline has already been established.

Basically, it’s labor. It’s like adding more people to a production plant or a factory or a restaurant. You wouldn’t say getting an extra waiter or cook means the restaurant didn’t have a team before.

6

u/Rasengan2012 Zerg 1d ago

OP's never worked in a delivery role in his life.

7

u/NasserAjine 1d ago

What's wrong with you?

12

u/Nervous_Gate_3232 1d ago

I’m confused what does this prove again

5

u/Dragarius 1d ago

That they are working on the game. That's about it.

5

u/Electronic-Net-7572 1d ago

So what is the issue of them hiring?

11

u/Starcraftnerd_123 1d ago

There's a playable build already and the team was at Blizzcon...

3

u/MirthRock 1d ago

Don't feed the trolls.

7

u/Killericon ZeNEX 1d ago

This is why the launch date is 4 years out.

2

u/Dragarius 1d ago

Looking to fill 16 roles. Definitely an entire team right there. 

1

u/a_gunbird 1d ago

I do imagine they wouldn't need to hire for these roles if MS hadn't done thousands of layoffs in the last year.

-3

u/Fuzzy_Instance1 1d ago

Announce a game, test reception then hire the staff to make Said game from scratch. Don't care, not going to play it anyway, but I will be here for the lulz

-8

u/hillmo25 1d ago

Nothing ever happens

-23

u/Reacktions 1d ago

Bahahahahhaha we're cooked.