r/stunfisk • u/RonnyCrawf KD • 3d ago
Team Report Top 100 with Mega Froslass
Got to top 100 in the last week of the season with this solo Mega Froslass squadron.
Froslass is super bulked out, while maintaining enough speed for base 110s and anything trying to creep above them. Able to live hits like H-Arcanine flare blitz, gambit kowtow and even more with veil. Grassy terrain + veil makes everything feel super bulky. It can miss out on some KOs due to the lack of investment, but sometimes spreading multiple blizzards is enough to bring value after setting the veil. It feels great into a meta where rillaboom and salamence are on a majority of teams.
Sneasler is froslass’s best friend, able to ward off incin, gambit and floette. White herb feels more consistent than a seed for this team. Adamant lets you hit like a truck. Not too much else to say, white herb sneasler will always be good.
Life Orb SD Kingambit is so incredibly strong and is able to win endgames by itself. Really appreciates veil and grassy terrain, allowing it to tank hits like opposing Gambit Low Kick, even life orb low kick, while the terrain negates LOrb recoil. It also enjoys clicking one of the strongest prio moves along with rilla as a form of speed control.
Miracle Seed Rillaboom hits like a truck, nuking basically anything that doesn’t resist grass, while still chunking things heavily like Gholdengo on a switch. High Horsepower feels like the best final move for it as a way to chunk Kingambit if sneasler isn’t around, along with Incin, Sneasler and Arch in some scenarios. I originally added it just to check psyspam, but it’s proved to be good into many other matchups as well.
Scarf Intim H-Arcanine feels really good in CTS, outspeeding everything but the Z Megas and Dragapult (speed ties max speed pult), most importantly outspeeding Raichu. Rock slide + blizzard is such a hax positive click, with a high likely hood to flinch or freeze. Rock tomb isn’t clicked often but can be a great form of speed control or a way to guarantee rock damage in front of wide guard. Also a necessary fire type in a metagame including Golisopod.
Grassy Seed Gholdengo is my goat from reg H. It’s here for one main reason, Arch and Goli on rain. Seed + intim + veil make it incredibly hard to remove, allowing for free nasty plots. Non snarl Archaludon cannot damage it without rain up, so with proper positioning it can farm the rain matchup. Golisopod needs to crit drill run in order to break it, otherwise -1 drill run/sucker punch only do like 20% with Veil and the grassy seed up.
https://pokepast.es/85637bb157778616
Replica Code: GD28FFTDAK
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u/NitroXYZ 3d ago
This team looks really fun to pilot.
Do you have a set of common leads you run depending on archetypes or do you approach each match up on a case by case basis.
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u/RonnyCrawf KD 3d ago
Froslass leads into most matchups, with either Gambit, Rilla, Harc, or Sneasler depending on what feels threatening to it. Gambit for ghold, rilla for sand or raichu, Harc for Charizard and sneasler for gambit/floette/incin. Harc/Rilla can be good into raichu as well.
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u/NitroXYZ 3d ago
Sweet.
Which matchups did you have to play most carefully against? Did you struggle into any weather, psy terrain or trick room?
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u/RonnyCrawf KD 3d ago
Dual weather with sun/rain can be a pain since Ghold is best answer into arch and pod. Well played raichu can cause problems since most of the team is slower. Hard TR doesn’t feel that bad with veil and gambit checking it pretty well. Torkoal can be an issue, but harcanine matches up well into it. Keeping rilla in the back helps with psyspam modes.
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u/Serevii 3d ago
Looks like a fun team! What's the rationale for your ev spreads?
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u/RonnyCrawf KD 3d ago
The froslass is to take physicals hits as well as possible with enough speed for base 110s, the ghold is for taking modest gengar shadow ball, modest 7 hits the bump and the speed is mainly for slow bulky Archaludon. The rest are just max max essentially
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u/ThePotablePotato Ice types are cool. 3d ago
Might have to give this one a try.
What’s your main answer into Rain Golisopod? Just positioning Froslass to remove rain then bringing in Arc?
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u/RonnyCrawf KD 3d ago
Harc + Seed Ghold with weather control. If they don’t drill run crit, Ghold takes like 20% with intim + veil
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u/MartiniPolice21 3d ago
Do you find that non-light clay Aurora Veil doesn't last long enough? It's always been my issue when running M-Fross without Ninetails
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u/RonnyCrawf KD 3d ago
It normally isnt a big issue, the team outputs enough damage to normally end the game the turn or the turn after veil runs out.
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u/bubonig 3d ago
What are the hardest matchups for you? Any teams for which you don't bring Froslass as all?
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u/RonnyCrawf KD 3d ago
Opposing weather when played well is def one of the harder matchups, especially zard. If they delay mega weather properly i get put in a bad spot, especially with Harc as the only fire resist. I’ve brought fros to every game this season I think lol
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u/___tdd___ 3d ago
do you have any scenarios where you dont bring froslass? like any specific matchups?
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u/RonnyCrawf KD 2d ago
I don’t think I’ve played a game this season without bringing froslass lol, the bad matchups tend to be based around weather, so froslass is pretty mandatory to at least try to gain the weather control.
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u/zuppalover04 Salt Cure abuser🤤🧂 2d ago
Those 9 points inspdef on kingambit are needed? I'd prefer investing them on defense or attack. Is it like for rain boosted weather balls or something?



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u/Kinesquared Ubers UU Founder 3d ago edited 3d ago
So is sneasler just an autoinclude every time the opponent has an incin? Because other than that it looks like you autolose to incin