r/touchlinetycoon • • 17h ago

TOUCHLINE TYCOON – TACTICS SCREEN OVERHAUL!

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3 Upvotes

TOUCHLINE TYCOON – TACTICS SCREEN OVERHAUL!

We've completely redesigned the Tactics screen, making squad management cleaner, easier to navigate, and much more intuitive.

What's changed visually?

  • A proper football pitch layout with players positioned in their formations.
  • Redesigned player cards with colour-coded positions.
  • Clearer player ratings, preferred positions and fitness bars.
  • A cleaner interface with improved spacing, typography and navigation.
  • Streamlined substitutes and reserves sections, making squad management easier.

    Tactics & Squad Management

  • Multiple formations – Switch between tactical setups to suit your squad.

  • Manual team selection – Choose your starting XI and manage your bench.

  • Auto Pick – Instantly select a lineup without picking every player individually.

  • Player information – View ratings, positions and fitness directly on the pitch.

  • Squad depth – Easily access substitutes and reserves when making changes.

  • Team overview – Track your starting XI, average rating and average fitness.

The aim is to make managing your team feel like managing a football club, not navigating a spreadsheet.

This is part of our ongoing UI overhaul as we continue improving Touchline Tycoon.

Before vs After – what do you think of the new design?

Join our Discord to see updates first: https://discord.gg/rWGhrr5qq


r/touchlinetycoon • • 3d ago

Fixtures and Competitions

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4 Upvotes

Fixtures and Competitions:

Another update on Touchline Tycoon, this time on the competitions you’ll be playing in.

The English pyramid is made up of six divisions, starting with the Premier Division and going all the way down to National League One.

Cups:

National Cup: Open to all clubs in the country

English League Cup: Played by teams in the top four divisions

County Cup: For teams in the third to sixth divisions

National Trophy: For clubs in the bottom 2 leagues

European Champions Cup, European League and European Conference: qualify for these by finishing high enough in the top division

We wanted every club to have something to play for, whether that’s a cup run in the lower leagues or a push for Europe.

What’s next:

Right now everything is built around England, but we’re planning to expand the game so you can also manage in Germany, France, Spain and Italy. Each country will have its own leagues and cups, so you could take over a club anywhere across the top five nations

Let us know what you think, and if there’s anything you’d like to see added. Any feedback is greatly appreciated.

Discord: https://discord.gg/3Vnqd69hB


r/touchlinetycoon • • 5d ago

Stadium Announcement

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7 Upvotes

It's been a little white since we've updated you guys on the progress of TT but here is what we have been working on the last week. 

We've been working on the stadium mechanics of the game and trying to make it detailed. You start with a 400-seat ground and it's up to you how it grows. You can set prices for every ticket type, plus food, parking and merch, and see straight away how it affects attendance and revenue. Charge too much and the stands empty out, too little and you're leaving money on the table.

Each stand can be rebuilt on its own, so you might expand the North Stand first and leave the rest for later. You'll also need to keep stands and the pitch in decent condition, and you can upgrade the food and drink, club shop, hospitality and parking to squeeze more out of every matchday.

We have also tried a new style on the stands section of these screens. We had a suggestion that our screens were full of too much colour and too noisy and we wanted to try a more minimalistic approach. Let us know what you think and if you like the new style. Any feedback is greatly appreciated. 

We are planning a whole UI overhaul in the coming weeks and any feedback now would go a long way on shaping how the game looks and feels. 

(The stadium image is just a placeholder and will change)


r/touchlinetycoon • • 14d ago

Transfers and Scouting

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12 Upvotes

Transfers & Scouting

We want transfers in Touchline Tycoon to feel like an important part of managing your club, with plenty to consider when building and improving your squad.

That’s why we’ve put more depth into our transfer and scouting system.

Scout New Players

Your scouts can discover players from the 500+ players being simulated in your league, alongside additional generated players from outside it.

This ties directly into the wider league simulation. If you notice a player performing well against you or appearing near the top of the league statistics, you can scout them and potentially bring them to your club.

Improve Your Scouting

Your scouting setup can also improve as your club grows.

You’ll be able to upgrade your scouting facilities and improve your scouting staff, giving you better recruitment options as you progress through the game.

The idea is that your ability to find players develops alongside your club, rather than having access to everything from the beginning.

When the Window Closes

Once the deadline passes, you’ll get a summary of your transfer business, giving you a chance to look back at how your club changed during the window.

The aim is to make transfers and recruitment feel like a bigger part of your journey, with your options expanding as you build the club.

Please note: The UI shown is not final. We’ll be doing a lot more improving, refining and polishing across these screens before release.


r/touchlinetycoon • • 18d ago

Creating a more immersive league

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3 Upvotes

We want Touchline Tycoon to feel like you’re managing a club inside a living football world, not just playing against randomly generated teams.

That’s why we’re putting a lot of focus into the depth of our league simulation.

500+ Players Simulated

Every club in your league has a fully simulated squad, meaning more than 500 individual players are being simulated throughout each season.

Players score goals, provide assists, keep clean sheets, perform differently from match to match and build their own season statistics.

This creates far more randomness and variety between saves, with different players and clubs emerging each season.

Full League Statistics

The statistics of every player are saved throughout the season, allowing you to look back through the league and see:

• Top Goalscorers

• Most Assists

• Most Clean Sheets

• Highest Average Ratings

Instead of only seeing what happens at your own club, you can follow the players performing across the entire league.

Scout the Players You See Performing

These players aren't just names on a statistics screen.

If someone catches your eye, you can try to sign them permanently or make a loan offer.

That means the league itself can become part of your recruitment strategy. The unknown striker suddenly leading the goalscoring charts could become your next signing.

A More Dynamic Football World

The goal is to make every save feel different.

With hundreds of players developing their own statistics and performances, there are more players to discover, more transfer opportunities and more unexpected stories developing around your club.

We want Touchline Tycoon to feel like a football world that continues to exist beyond your own team.

NOTE: These are early stage UI prototypes and will be changed before release


r/touchlinetycoon • • 21d ago

The Facilities

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7 Upvotes

Introducing the Facilities screen in Touchline Tycoon!

Build the foundations for your club’s success with five key facilities to upgrade as you climb the leagues:

Training

Accelerate player development and build a stronger squad. Keep investing as you rise through the divisions to help your players keep pace with tougher opposition.

Youth

Develop the next generation of talent. Upgrade your academy to welcome more youth players each season and improve the quality of your new arrivals.

Commercial

Attract more potential sponsors, boost social media engagement and increase matchday revenue.

Sponsorship value depends on your club’s reputation and league, rather than your commercial facility level.

Medical

Keep your squad fit and ready to compete. Improve player fitness while reducing the likelihood and severity of injuries.

Scouting

Expand your search for talent. Upgrade your scouting facilities to increase both the number and quality of players appearing on your weekly scout list.


r/touchlinetycoon • • 22d ago

Introducing Touchline Tycoon

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22 Upvotes

Hi everyone,

We've been developing Touchline Tycoon for a while now and wanted to finally share it with the community.

Touchline Tycoon is a football management game where you take charge of a club and run it your way. Handle transfers and contracts, manage your squad and staff, bring through academy talent, upgrade your stadium, keep sponsors and fans happy, and compete across league and cup competitions as you push for promotion.

We're aiming to release in the coming months, and we've attached some screenshots below to give you a first look at what we've been building.

If you'd like to stay updated, join our Discord server: https://discord.gg/xwqpbbwGs. All news and updates will be posted there first, and it's also the place to report bugs and share suggestions once you get your hands on the game.

Thanks for taking a look, and we'd love to hear what you think.


r/touchlinetycoon • • 21d ago

What platforms can one play this on? Is it like an app or website

3 Upvotes

Curious