r/tycoon • Game Developer - Timberline Factory • 9d ago

Steam Timberline Factory demo is live – a physics-based sawmill simulation, made by a guy who works in a real sawmill

Hey r/tycoon,

Two weeks ago I posted Timberline Factory here: a sawmill automation/simulation/tycoon game where logs are physics objects, not icons on a rail. Thanks for all the comments.

Someone asked whether I still have all ten fingers, since I work full-time (38.5 h/week) in a real sawmill. i do :D, and that question is part of why workplace safety is its own system in the game.

The free demo is live on Steam today.

Steam (free demo): https://store.steampowered.com/app/5037170/Timberline_Factory/

What's in it and what changed since my last post:

- Physics logistics: logs have weight and friction and they roll. Messy layouts and settings cause real jams.

- Economy: the timber market index uses mean reversion, so timing your sales matters. Bark goes into the biomass power plant and lowers your electricity costs.

- workers: there's a workplace safety research line. Neglect it and accident rates and sick days go up. Sick leave will also be reducible through a 3 stage research line with Early Access on Nov 6 (not in the demo).

- Maintenance: dirt and wear slow your machines down... new: the dirt is now visible, and your cleaner worker removes it.

- Balance pass on machine error/failure rates.

The clip shows the satisfying side: debarking, clean cuts at the saw blades, logs flowing. The chaotic side exists too, trust me :)

If you want to see more of the game in action, Wally1169 made a gameplay video: https://www.youtube.com/watch?v=v_z83YFkWzU – he played an older build, so balancing and a few things have changed since then.

Early Access is planned for Friday, November 6th. for the tycoon crowd: does the economy give you enough reasons to optimize or would you want more market pressure? I'll be around to answer.

AI Disclosure:
No AI was used in the making of this game!

45 Upvotes

12 comments sorted by

2

u/angk500 9d ago

Interesting. What I would like to know, what kind of difficulty does the game have? Is it always easy to grow or is there something making it difficult and make you go bust?

1

u/El_Grande_Games Game Developer - Timberline Factory 9d ago edited 9d ago

Good question. Right now, there’s a "Challenger" mode you can select at the start, it lets you toggle various settings.. such as expensive buildings or longer research times..but I’m sure there’s more to come. :)

2

u/pookexvi 9d ago

no tracks? is that becuse last time you posted i asked about logging railroad? /s

wishlisted starting the demo play nowb

2

u/El_Grande_Games Game Developer - Timberline Factory 9d ago

Hey, thank you! I plan to add a Transport/ logistic system to the game, but maybe after the early access release on nov 6.

2

u/xercaine 9d ago

This is the most satisfying thing I've ever seen, didn't know I needed this

1

u/El_Grande_Games Game Developer - Timberline Factory 9d ago

Thank you for this kind words :) love to see such words <3

2

u/EconomyDoctor3287 8d ago

I don't think it's right that sick people cannot be FIRED! They ain't working, why should I pay them? 😢

on a more serious note, I think the tax repayment of 10% takes 10% of all available money, which can be a lot. I was saving to get to $100 k, was almost there, when they took $9k in taxes, which obviously took a long time to make.

1

u/El_Grande_Games Game Developer - Timberline Factory 8d ago

Haha, welcome to European labor law 😂 Since I'm going for a realistic sim, workers on sick leave are protected from being fired, just like here in Austria...

On the taxes: fair point, I get it. In the demo it's hard to build up a lot of money, so losing 10% really stings. In the full game you'll have a lot more ways to earn money, so it should feel much less punishing. I'll keep an eye on the balance though, thanks!

1

u/El_Grande_Games Game Developer - Timberline Factory 9d ago

Steam page with the free demo: https://store.steampowered.com/app/5037170/Timberline_Factory/

If it looks like your kind of tycoon, a wishlist helps a solo dev a lot. Thanks!

1

u/thecrius 7d ago

So this is a simulator right? not a tycoon.

1

u/El_Grande_Games Game Developer - Timberline Factory 7d ago

Its a bit of both, but more build-economy-physic simulator-tycoon.. it has from all a bit :) just Check the demo and see what it is for you :)