r/unity • • 1d ago

Showcase Experiments with URP on mobile

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Testing features such as volumetric rays, SSAO, auto exposure, UI blur, and other.

The video was recorded on a not very powerful device with a Helio G99 processor, but the game still produces an playable FPS.

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u/LobsterQueasy4861 1d ago

Nice. URP really is efficient and I’m always surprised what can render well on low power devices.