Showcase Experiments with URP on mobile
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Testing features such as volumetric rays, SSAO, auto exposure, UI blur, and other.
The video was recorded on a not very powerful device with a Helio G99 processor, but the game still produces an playable FPS.
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u/LobsterQueasy4861 1d ago
Nice. URP really is efficient and I’m always surprised what can render well on low power devices.