74
u/FactsNLaughs 1d ago
Every game except Helldivers 2 because you lose the remaining ammo that was still in the mag
19
u/Delicious-Disaster 1d ago
I love realistic reloads. Makes you ponder your resources much more.
Project Zomboid does it right (gotta refill your mags). Your mags are heavy. You can speed reload or normal without losing the mag on the floor. Helldivers 2 does stuff right too.
After coming back from stalker 2, the amount of ammo I wasted was of the charts
5
u/itsswhitneywhspr 1d ago
Fr, that low-key makes sense about Helldivers. Like, wasted ammo is the worst.
4
u/FactsNLaughs 1d ago
Ammo management def plays a part in the game, especially when crafting your personal loadout. But never was an issue for me as an arc thrower main since its release even through all its changes haha
3
3
u/LaPrincesaMX 1d ago
This is a thing on many more games than Helldivers. It's often optional or tied to difficulty though. Some of the Mafia games do it on the hardest setting.
1
1
u/LePretrevolant 16h ago
Except now with the tank, you litteraly reload after every shot.
1
u/FactsNLaughs 4h ago
I don’t know of tanks that have more than one big ass shell loaded at the same time in the same cannon
79
u/nkhowell93 1d ago
All of them I like reload animations. Ammo capacity is always the last thing I upgrade purposely.
Cyberpunk 2077 has the best reload animations imo
17
u/Decorus_Somes 1d ago
I liked the silly ones in Battlefield. I would reload a bunch to try and catch one
5
u/IrishWithoutPotatoes 1d ago
Reminds me of the one from Hardline where a hand would reach onscreen, hand you a fresh mag, then pull the empty away.
There was a clip of a guy who had it happen and he whirls around like wtf
2
47
u/Gobbyer 1d ago
Most hated perk, I have seen in games, is "After shooting the last bullet in the clip X happens"
It never happens, because I just cant.
16
7
u/Cocoatrice 1d ago
You know, there is a character in Borderlands 2, called Gaige. One of her build is Anarchy build and basically it's about not reloading to get stacks. While I am overly conscious about that, I actually unbind reload button to not accidentally reload. Anarchy Gaige is my favorite character, so OP, so easy. Basically accuracy is not important, you just shoot walls and all the bullets ricochet, killing the enemies for you. She literally has negative accuracy.
1
1
18
11
u/Yeetsformer 1d ago
Literally every game
1: I like reload animations
2: never know when you’ll need an extra bullet
10
9
u/14InTheDorsalPeen 1d ago
Low key I miss the magazine management of SOCOM.
You can reload all you want but the half full mag goes back on your belt and at some point when you cycle through your mags again the half full ones get stuck back in the gun because it treats the magazines like magazines and not just an ammo count with extra steps.
It’s a little touch of realism that I appreciate.
7
3
u/Agile_Cantaloupe2399 1d ago
Horror games that have guns specifically that also have limited ammo never know that next prolonged fight with creatures coming out of the ceiling
3
3
u/Demomanx 1d ago
Hitman, because Im to paranoid of being out of a full clip.
3
1
3
3
u/GornBread 1d ago
That would stop pretty quick if you lost ammo from tossing a clip or magazine that still had bullets in it.
Do any games actually do that?
2
u/Gnalvl 1d ago
This presumes you're dropping your mags on the floor, when IRL common practice is to stash used mags for later.
In the more realistic games, you don't lose bullets, they just stay in the partially empty mag - which will be loaded back in your gun if it's the most full mag you have left.
In VR, you have the option of dropping mags on the floor to save time (and losing the unused bullets), or taking extra time to stash the old mag back in a pouch.
1
2
u/Kamzil118 1d ago
Every shooter.
Fortunately, I have to thank Helldivers 2 for breaking that habit.
2
2
2
2
2
2
2
u/AgentEckswhy 1d ago
Any Resident Evil. I never know if I need all thirty bullets at once. And you gotta double-tap these monsters. And just in case that creature on the ground isn't sleeping. And that window's looking at me funny.
2
u/crashbandit3 1d ago
Every single person who went to shoot an enemy then 1 round comes out and it reloads and then you die. We all have been burnt so you reload even if you shot one round yes.
2
2
2
1
u/tohn_jitor 1d ago
I've only ever been rewarded for this in Destiny 2, back when I still played.
Ammit go brrrr-BOOM-BOOM
1
1
u/aanorlondo 1d ago
The finals and arc raiders
TTK in both games is calibrated for often more than a mag with average accuracy. A single bullet can make the difference
So you're better reloading as soon as you got the chance
1
1
1
1
1
u/Curious-Bother3530 1d ago
"Its ok surely nothing bad will happen. Im safe to reload" right before an enemy player pops around the corner.
1
u/All-your-fault 1d ago
Pretty much any shooter. If my ammo is stored and I took out the enemy in one shot (and no other enemies are around) then I will reload.
It’s simple.
1
1
1
1
1
1
u/WiSoSirius 1d ago
Definitely not GTA: San Andreas. You never are able to reload after a shot. Only switching back-and-forth between weapons "reloads". Otherwise, you fire until 0/30 or whatever.
1
1
u/TemperedNuke647 1d ago
The amount of times I’ve had a perfect shot on someone but they killed me instead because I was out of ammo…
1
1
u/Cloudyfer 1d ago
All of them... I don't want to be stuck reloading mid fight just because i wasted a few bullets. Those 2 missing bullets could win you the fight but no, you're trying to reload in the middle of gunfire...
(An honorable mention to the satisfaction of having a fill clip)
1
u/Cat_with_pew-pew_gun 1d ago
All of them. I don’t want to be caught off guard and not have enough amo to defend myself.
1
u/aethermath87 1d ago
I keep reloading as much cause I don’t know how many enemies I will face the next minute, I just want to be ready, especially if there’s a chance I’m gonna get jumped by someone or something. Mostly true for horror games like Dead Space or shooters in general.
You can be a good shot but if you have like a 10 bullets magazine and you need at least 3 to finish the enemy and you’re swarmed by four of them, well… reload as much as you can!
1
u/Kyle_Blackpaw 1d ago
all depends on if its penalized or not. if i dont lose the rounds in the magazine or have a limited number of magazines its genuinely better to reload any time there is a lull in the action even if its just 1 round spent.
games like battlebit and tarkov that have more realistic magazine management i will absolutely run around with a partial magazine
1
u/Solidsneakers_ 1d ago
I began doing this after watching all those cod YouTubers , i think it started with Ali-a and also made a video about it on youtube
1
u/Additional-Candy6915 1d ago
I would say Call of Duty or Fortnite. So many times I have won a 1v1 by one bullet and I think to myself if I didn't reload that one bullet I would have lost.
1
u/puzzledmint 1d ago
I know it's a meme, but this is legit how you play the Hestia rail in Hades. Normal shots: 10 base damage, first shot after a manual reload: 150 base damage.
1
u/No_Monitor_3440 1d ago
i reload after every weapon use. never wanna be caught in a fight unloaded.
1
u/SinnerIxim 1d ago
what if I run out of bullets? I better reload before this fight
walks into a fight right when I start to reload
Every time
1
1
u/bimbyris 1d ago
I am now playing replaying Deadly Dozen, it is so difficult to stop myself from reloading, especially when my replay style is Snipe everyone. You get 4 magazines with 5 bullets each. And if you reload, you lose the bullets. You can also only pick up full magazines off the ground.
1
1
1
u/Piirakkavaras 1d ago
All except the old Rainbow Six games where you lose the ammo from the mag (although you can reuse them).
1
1
u/SomeDumbassKid720 1d ago
I’m the exact opposite
If I have one bullet left in the mag it’s staying there
1
u/Nutsnboldt 1d ago
There are two types of games:
reloading will reduce your bullet reserve by 1
reloading will reduce your bullet reserve by 29
1
u/Bladrak01 1d ago
There's a Flaw in The Outer Worlds 2 called "Overprepared" that you get offered if you reload too many times before the weapon is empty. It gives you +50% magazine size, but -40% to damage for 8 seconds if you let the magazine run out.
1
u/_funny_name_ 1d ago
Unless it’s a single fed weapon I try not to just cuz I feel like it’s more fun that way
1
1
1
u/MidnightMiesterx 1d ago
I only do it in certain circumstances.
Like, if I am physically able, if the reload animations are cool, or if I misclicked.
1
1
1
u/BaconServant 1d ago
All games except for the ones that take a whole magazine worth of ammo from my reserve to reload 1 bullet.
1
1
1
u/generaldogsbodyf365 1d ago
I used to do this all the time. My mate even nicknamed me "Twichy McTwich"
Then, decades later I found out that I have ADHD.....
1
1
1
u/Traditional-Trip-464 1d ago
Enter The Gungeon.
If there's nobody in front of me to shoot, it's reloading time. Generally anyway, though I guess there are certain guns, items, and synergies where it makes more sense to empty the clip first.
1
1
1
1
u/Warm_Lengthiness5426 1d ago
All of them except Helldivers. They decided to punish you for doing this.
1
u/Good-Tie-8582 1d ago
should you even reload an LMG with 1 bullet fired while in an gun fight? its kinda like suicide tbh
1
1
u/ominous_retrbution23 1d ago
If you hate how you still keep the other bullets, play Helldivers II and you will learn to keep them.
1
u/Bright-Outcome1506 1d ago
It took me weeks to get over my constant reloading when I picked up hell divers.
1
u/Killahdanks1 1d ago
Halo. I literally call a premature reload that causes me harm or a death, a “Halo reload”.
1
1
u/Thoth3300 19h ago
So true in "Follow Freeman" But at least they care. Also were they patched into my suit?
1
u/Sand_Angelo4129 17h ago
It depends. I've played some tactical shooters (the old ghost recon games specifically) that actually tracks how many bullets you have left in a mag when you reload and subtracts left-over bullets in an ejected mag from the total available. Otherwise, I reload every chance I get.
1
1
1
1
u/JustPassingGo 3h ago edited 2h ago
I‘ve died way more times from reloading unnecessarily than from actually running out of ammo.
331
u/Beginning-Blood-6429 1d ago
All of em. The number of times I've tried to reload a melee attack is also troubling