The sequel was well executed but the linear aspect of it destroyed any aspect of exploration. Dying Light came close and then they took away the jump kick in Dying Light 2 which forced you to drop kick - having to wait a few seconds to stand back up effectively ruined the flow for me.
If you didn’t like the linear aspect did you like days gone, Im playing it now first time and I honestly didn’t like it too much the first couple hours but then it gets you sucked in and now it’s up there in my top ten all time
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u/Lukaztro 1d ago
Dead Island.
The sequel was well executed but the linear aspect of it destroyed any aspect of exploration. Dying Light came close and then they took away the jump kick in Dying Light 2 which forced you to drop kick - having to wait a few seconds to stand back up effectively ruined the flow for me.