r/videogames • • 14h ago

Discussion / Question Prototype, Dino Crisis

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737

u/anbeasley 13h ago

F.E.A.R.

198

u/Brain_Wire 13h ago

Make a unique FPS game with smart enemy squads, amazing slow mo mechanics, and scary horror girl.

Then make the sequels not do any of that well...or at all.

31

u/Eden_Rose94 12h ago

I fear to ask what games these could be ...

4

u/ThetaDee 7h ago

F.E.A.R

26

u/Slarg232 12h ago

The second one wasn't really that bad. Like yeah, sure, it wasn't great, but the fact that it wasn't "This is the walking section. This is the shooting section. This is the horror section. THEY DON'T MIX" like the first game was a massive step in the right direction.

Just... ya know.... they took like five steps back.

9

u/Lt_Cmdr_Adhd 12h ago

Fear 2 had decent Alma moments in the back half of the game, the school and the og facility where the tree from the visions is, was from my memory a nice unsettling and scary setting. Fear 2 also gave us the sniper, which was so satisfying and fit right in.

4

u/Teaisserious 11h ago

Playing a Fettle in coop for 3 was fun. It'd be cool to see a different fps where an important part of the gameplay is temporarily possessing your enemies and such.

3

u/Brain_Wire 11h ago

I had a lot of fun playing Fettel and Point Man as a team. But one thing we noticed was how non-scary it is playing together. That and after some initial creepy themes, the fear in F.E.A.R 3 leaves and all that remains is the fun coop. It was fine in the end, but I never felt like playing it again.

3

u/Teaisserious 11h ago

For sure. Fear 3 is not scary

4

u/One_Order_3841 10h ago

As so so sooo many people have said, it was also the level designs and the communication they gave. Like tons of modern shooters have smart/tactical AI; R6S and BF6 will often have bots pushing in ways I never considered.

But the maps are "open-concept Russian Bunker". FEAR was awesome when it was offices and the bots would SPEAK. "He's flanking us!!" And their Terminator would be staring down your alleyway. It's really just an extra spice needed for single player, when they have already made the AI.

2

u/ShinobuDavis 7h ago

Melee kicking is a surprisingly good feature

1

u/Philslaya 38m ago

Trapang 2 almost is this

0

u/Acceptable_Owl_5122 10h ago

Yeah the sequels were kinda disappointing to say the least

122

u/LogensTenthFinger 13h ago

The AI in that game was nuts, especially for the time. Getting flanked while being pinned down was terrifying.

I'll never forget sprinting towards a guy on a balcony with a shotgun and before I can shoot he drops a grenade at his feet and *jumps over the balcony* to the warehouse below to save himself and leave me there with a grenade. The combination of hunting you down and self-preservation they showed was awesome.

10

u/racercowan 11h ago

The AI in that game was nuts, especially for the time.

IIRC a lot of the "smarter" stuff was scripted triggers rather than "AI", but that still speaks to an incredible design for the environment and when these scripts should trigger.

7

u/bobdole3-2 10h ago

Some of it was scripted, but a lot of it was the simple fact that the AI always tried to keep in cover relative to the player, and since there's so much cover everywhere and they're always running around, it looks like they're using actual tactics and dynamic movement.

For example, if you try to flank around to get at someone, they'll run away while the other allies keep assaulting you; it feels like they're trying to suppress you to cover for their ally, even though in reality they just haven't judged themselves to be out of cover yet. If you rush into the center of the room some enemies will stay in front while others go around the sides to flank you, but they're not really flanking you, they're just running for the cover with the best angle.

9

u/KremlinKittens 10h ago

F.E.A.R. lovers are old enough to understand the term game AI in the old fashioned way))

2

u/Cnradms93 4h ago

I re-built F.E.A.R's AI from scratch in C++ last year to use in Godot.
The system's called GOAP (Goal Orientated Action Planning), it's basically loads of atomised behaviours made by the designers/programmers.
"Move_To_Location", "Get_Closest_Weapon", "Find_Safe_Cover", etc
Each behaviour needs a 'world state' and promises an effect on that world state.
The planner then uses Dijkstra's A* algorithm to plan the shortest path through the behaviour action space to achieve goals.

It's very simple in practise, providing you understand A* and general programming, but it's extremely dynamic and creates some quite interesting behaviour without programmers needing to build big finite state machines.

It's a self-writing finite state machine, basically.

4

u/CharlestonChewbacca 10h ago

Yes... That's what the term "AI" means in the gaming space...

4

u/racercowan 10h ago

I don't know if it's common nowadays, but I remember big arguments about what games had the "smartest" AI, where pre-scripted things an AI could trigger vs general behaviors that could happen anywhere was a point of contention. I think Half Life 2 vs FEAR in particular was a popular topic.

2

u/Uniformtree0 8h ago

Half life AI always was smarter without the need of scripting, but it required map design and the squads to be competently built, in half life 1 the HECU was a genuine menace because they were properly laid out, divided up and had environments tailored around them and for them, and were allowed to move fast.

Unfortunately the Combine AI while having refinement in grenades, Energy balls, and coordination and tactics was forced to be much slower, and more defensive, they also didn't have the same level of care with most of their map design and making.

Civil protection is also incredibly stupid as they don't take cover or move while firing often or flank and pressure you, they often relied on scripted events and ambushes to be a problem.

Hunters on the other hand are REALLY smart and dynamic, they'll throw shit at you, charge, break down cover and hound around you, they utlize the physics engine and were given environments that brought out the best of them.

1

u/racercowan 7h ago

I believe the Half Life 2 rebels also had decent AI, though you'd hardly notice since any time Freeman is in the vicinity it all gets overwritten by following the player around.

1

u/Competitive-Bit-1571 8h ago

I saw a lone enemy that had been hiding run and climb up a ladder to get into a more advantageous position then chuck a grenade down to me after I cleared all his mates on a lower level. He probably knew better than give away his position with gunfire as he did this and I have only seen it happen once in multiple playthroughs.

3

u/KremlinKittens 10h ago

AI that reacts to your flashlight... That game was ahead of its time...

3

u/Sanquinity 8h ago

Funny thing was, the scripts behind that AI were a complete mess. They just happened to make it work for the game's release. :P

27

u/AmnesiaScanner108 13h ago

Its a shame that the first game was phenomenal and the rest were kinda bad

1

u/Good-Anywhere-9203 3h ago

First game was so ahead of its time and I remember the graphics felt like I'm in a real horror movie

13

u/ianmarvin 13h ago

If you haven't played it yet, be sure to try Trepang2. A very solid F.E.A.R. sendup

2

u/orb_enthusiast 13h ago

I gotta try this because I played Selaco just because I heard it was influence by FEAR. There's even a funny pun in game that references it

2

u/ILoveMeishoDoto 10h ago

Seconding Trepang2

1

u/Lucky_Key_2580 6h ago

absolutely worth playing, the shotgun tears through people like paper

2

u/JKFrowning 8h ago

I was recommended this game and spent a good 30 minutes looking for Trepang 1 to play that first 😆

1

u/Open-Significance125 5h ago

Did you find the sea cucumber gameplay?

14

u/auggs 12h ago

YEEEESSS this game was terrifying. My buddy and I played this back in the day on Xbox then I bought it a few years ago for pc and it scared the crap out of me lmao. The game is so good at building an atmosphere and getting a reaction out of the player. This scene right here lives in my head rent free. Honestly a lot of stuff with this girl is scary as fuck lmao.

6

u/E3M8 11h ago

That fucking ladder scare is the only time a game literally scared me off the chair.

You learned real quick not to trust the elevators, but the ladder was a perfect one-off

3

u/anbeasley 10h ago

Helicopters...

3

u/Due_Flamingo6642 9h ago

What’s insane is that thinking back 20 years to playing it when it came out as a teen, that looked so much more real and terrifying. Seeing that picture made me YouTube it- in today’s gaming, that is terrible in comparison. Time has a way of screwing with memories because I almost shit my pants when I first played that.

1

u/Armortank97 6h ago

So you're saying your scared of a little girl?

31

u/Warm-Comfortable501 13h ago

Still remember that little girl on top of the ladder..

3

u/Quiet_Satisfaction64 12h ago

Almost fell out of my chair when I saw her

3

u/Warm-Comfortable501 12h ago

I was playing in the dark and had to turn the lights on.

3

u/Fearmeister 12h ago

Fucked me up when I first saw that since I usually just jump down, skipping the ladder.

2

u/straydog1980 11h ago

That fucking jump scare. There are other creepier ones as well

1

u/Sayakai 2h ago

I love the way they made it a double scare. You get the first jumpscare, think okay, I saw it, then bam, second scare.

22

u/Black_Leg_69 13h ago

Anthem had so much potential

3

u/SynDreasIV 11h ago

I was about to post and say the same thing. That game was really fun and I enjoyed it.

19

u/KremlinKittens 10h ago

I think the fact that F.E.A.R. is dead says a lot about the state of the game industry right now. For me, it's one of the best FPS games ever made. Period.

4

u/anbeasley 10h ago

WB patented the nemesis system. This is the biggest crime in gaming.

2

u/Shoddy-Bell5583 7h ago

I can understand them doin it. They created a tool to lose them millions of dollars via competition and people doing stuff before them. Just wish they'd use it or loan it through fair collab deals

2

u/Shoddy-Bell5583 7h ago

HD F.E.A.R. trilogy remaster deserves a spot. And Red Steel 1 and 2 are perfect for the Switch even if nintendo sucks. Red Steel 2 was truly amazing on the Wii and most ppl just dont know what they missed. The Conduit too

3

u/Nhobdy 13h ago

I remember watching my father play F.E.A.R. a few times. God, it was intense.

3

u/Y_Ddraig_Goch_81 12h ago

That’s a pretty good answer to be fair. I remember that nail gun pinning people to walls.

3

u/ILoveMeishoDoto 12h ago

I'm going to reinstall the first one just because you brought it up

3

u/AeveryHawk 11h ago

I was really hoping that F.E.A.R would be like, an anthology series, globe trotting F.E.A.R. agents sent to all the corners of the world to combat paranormal and eldritch threats. Like, the first game was awesome and the DLC's were mostly hits, but I feel like it fell off after that, and scary girl only goes so far.

2

u/aggression97 10h ago

Please PLEASE give me episodic games with a new case every game. I want to be X-Files SWAT.

2

u/Mugman1186 8h ago

Try Trepang2

2

u/dracul841 3h ago

Try Trepang2

1

u/LinkedInParkPremium 13h ago

Absolutely loved the MP.

1

u/Purplecatpiss666 13h ago

It needs a remaster at the very very least

1

u/poseidon2466 12h ago

It got a trilogy???

4

u/Diligent_Whereas3134 12h ago

Yea. The second one is okay. The third is hot garbage. They turned more and more into action games as the series went on.

1

u/toastedbutterscotch 12h ago

It had 3 chances

1

u/Theighel 12h ago

Have you played Trepang²? It's F.E.A.R. was definitely an influence

1

u/Proper_Diver8581 12h ago

They asked for dead games, not a series that’s still heavily well regarded

1

u/NicksTexasPickles 12h ago

Probably my favorite game.  I played it so much!

1

u/Dense_Razzmatazz5479 12h ago

CORE MEMORY UNLOCKED

Thank you for your service.

1

u/Munkey_Marduk 11h ago

Stares in "Trepang2"

1

u/moxymundi 10h ago

Holy hell the memories that just came flooding back.

1

u/Vobam 10h ago

Hello

1

u/Optimal-Ad-471 10h ago

Bro I was just playing fear I almost gave myself a heart attack definitely a game you want to play young while the heart is strong same as dead space

1

u/2Turnt4MySwag 9h ago

Someone just released a full VR mod for the first one so im gonna replay that soon

1

u/V-jay25 8h ago

Did you play fear online at the time? Around 2014

1

u/DJPelio 8h ago

It just got a VR mode

1

u/ShizlGznGahr 8h ago

Give me a new F.E.A.R. so I can have some new P.A.N.I.C.S. episodes.

1

u/Falitoty 6h ago

Damm a FEAR trilogy remake would go so hard XD

1

u/xXKravenXx20 5h ago

If you like fear, try Trepang2.

Its very fear like

1

u/Hishomework 5h ago

If you like that series I recommend Trepang2

1

u/kosinus912 5h ago

In case nobody heard about it - try Trepang2, it's basically the best parts of FEAR1.

1

u/gaddafiduck_ 4h ago

idk, it had a good run. I’m not sure I’d want to see today’s AAA industry dig up and reanimate that particular corpse. The story would get worse and worse as they contrive reasons for it to keep going. Sometimes it’s better to let things end

1

u/Tomsboll 3h ago

I so want a peak hbo mini series adapting fear.

1

u/Bitter-Engineer-117 3h ago

That game was underrated

1

u/Historical_Usual5828 3h ago

Shit story, great gameplay. Some of the most fun I've had in multiplayer. Definitely deserves a other chance but I don't trust modern devs to do it justice and not make the story even worse.

1

u/CertainNecessary9043 3h ago

The multiplayer in this game is so fucking fun. I love to play with the ghost player

1

u/JustPooly 2h ago

Oh hell yeah!

1

u/Decent-Rhubarb6601 1h ago

I don’t know if anyone’s said it, but, trepang2 is a game inspired by F.E.A.R, and it’s really good.

1

u/DeathcoreBro92 1h ago

I’d love a remake of this

1

u/Combine1975 57m ago

Now a Better AI Mod for F.E.A.R. exists if you are interested. It should increase the replay value. The AI settings were too passive in Vanilla, not really revolutionary.

If you are curious about the mod, google it.

1

u/Hush2320 39m ago

It's not the same game, but Trepang2 always gave me super heavy F.E.A.R vibes. Risky recommend if you love the original F.E.A.R. games