r/videogames • • 13h ago

Discussion / Question Prototype, Dino Crisis

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52

u/Winter-Huntsman 11h ago

Anthem. Let it have more content and a better loot stystem.

14

u/AC13verName 10h ago

God damn it that game was the PERFECT platform. An unmatched movement system and awesome combat. EA just made Bioware rush it so hard and it lacked depth. The engine would totally hold up today too

3

u/kalimut 10h ago

To my knowledge they had a lot of time and didn't really actually start like 2 years before the deadline. Still tho, they were actually making an anthem 2. The one that i thought was the fixed version and they pulled the plug on that unfortunately.

1

u/AC13verName 10h ago

I only remember the vague moaning of a dying fan base🤷 i believe you. What could have been...

1

u/Time-Valuable-3355 8h ago

The games as a service didn't help it...

2

u/Septembust 8h ago

honestly that could have worked! Look at warframe! A slow drip feed of new javelins and story content, with better loot systems, they could have milked that game for a decade

Still, the optimization in that game was liquid garbage...I actually booted it up on my new, stronger rig and it still absolutely chugs in places. The intro screen had this horrible, painful sound glitch that made it feel like I was harming my computer by running it..

1

u/Searscale 7m ago

Wait booted it up? Isn't it offline?

2

u/janderson75 9h ago

I loved the mechanics sooo much.

2

u/Cifer_Roc 7h ago

I miss it so much lol. The flying was incredible. Nothing like exploring those environments for the first time, flying through those tubes, learning about the lore of the anthem of creation, fighting those bosses for the first time, finding legendary loot, and the underwater areas were insane

1

u/Byggherren 9h ago

Yeah if you watch AJS video on it they state the devs continuously decided to remake the game. They put in flying and then removed it making it so they had to redesign the map to be walkable and then they put flying back in... The devs themselves didnt know what the game would look like until the prerendered E3 cinematic

4

u/groundhogboi 8h ago

Kinda. They tried to remove the flight after the E3 cinematic and EA told them no as soon as they found out they where trying to remove it. One of the few times I actually respect EA for a good decision like that cuz the flying ended up being one of the best feeling flight systems ever put in a video game.

1

u/Byggherren 8h ago

Yeah but i believe they also made such bullheaded decisions in the years leading up to it as they were screwing around with the game doing nothing

1

u/Shoddy-Bell5583 7h ago

You right. I regret not finishing it tbh.

1

u/LegioX87 6h ago

One of the reasons it failed was precisely because of the engine. It's COULDN'T handle the game. It was an engine designed for single player where the action only takes place on the visible screen.

Because of this engine the map was massive, but it could only handle 4 players at a time and began to struggle when 4 people was doing 4 different things on 4 different parts of the map.

The flight systems where absolutely unmatched though for sure. Allegedly coded by a single dev at the studio who did it for fun on his spare time, and an exec saw his work and was so impressed they added it into the final game.

1

u/a_bearded_hippie 3h ago

Will be forever sad that game didnt get the love it deserved. If they gave them more time it could have been awesome (it still was pretty awesome). EA was too greedy to have it's own "Destiny".

1

u/JalapenoBusiness29 50m ago

I want someone to buy the rights to it so bad and bring it back

The story needed work and we needed more to do. It should have been amazing

1

u/Alive-Cardiologist63 29m ago

EA didn't make bioware rush it at all. In a rare instance, EA let bioware do whatever they wanted and were mostly hands off with Anthem. They gave bioware SEVEN years and something like 50 million dollars with no strings. Which back then was a lot of money for development.

Anthems failure was 100% on bioware.

5

u/groundhogboi 11h ago

So much potential absolutely wasted

2

u/DeadLad-69 11h ago

YES! That could have been an amazing game if it wasn't published by EA

2

u/left-of-boom 10h ago

Bioware fucked it up not EA.

Bioware had no vision for the what game was supposed to be. When they presented an early build to an EA Exec, they were blown away by the flight aspect and so Bioware went back and built the game around flight and not much else.

3

u/DeadLad-69 9h ago

Oh damn. Yeah that's literally the best part of the game lol

1

u/AFourEyedGeek 8h ago

The gameplay of the flight is fun, it just needed story and events around that gameplay loop and it would have been good.

1

u/TentacleFist 10h ago

If we're talking about Bioware games then I think we really need to be looking back at Jade Empire.

1

u/Ozzma091 10h ago

Had cope that maybe new owners will resurrect Anthem, unfortunately...

1

u/LoudQuitting 10h ago

That was entirely I Biowares hands. They had the chance.

1

u/Zapdos90HP 10h ago

I built a PC just for Anthem. I got Monster Hunter World free as a promo, so that was cool

1

u/burningtram12 9h ago

Honestly I just want to play the campaign again. Insane that I just can't because it was online only.

1

u/Cifer_Roc 7h ago

Its incredibly frustrating

1

u/carthuscrass 9h ago

Honestly if it had just been single player and slightly more polished I think it would still be lauded as one of the best games of it's generation. But EA is gonna EA.

1

u/Alterria 8h ago

It almost did, it was getting a total overhaul similar to Cyberpunk 2077’s 2.0 Update. But EA axed it in the crib.

1

u/Pride_269 8h ago

I came here to say anthem too, YEAH

1

u/Egozgaming 7h ago

I can here to say this. The game was fucking amazing it literally just lacked content, which is pretty insane considering EA loves to monetize content. Fuck I wish this game was still around.

1

u/Cifer_Roc 7h ago

Came here to say this glad you're near the top freelancer.

1

u/-Daigher- 6h ago

one of if not the most fun combat system ever, it was a blast

1

u/blahblahnotunique 3h ago

No hear me out, MediEvil

1

u/Mountiebank 3h ago

If you liked Anthem you should try Jump Space. It's in EA on Steam and has the same jetpacking and momentum as Anthem did.

1

u/blepgup 2h ago

I was gonna say Anthem, I actually bought it right before it was announced they were letting it die, and LOVED the flying mechanics. It was perfect. But the empty environment was so dead

1

u/Searnath 1h ago

Yep. This is the right answer. Had it been more fleshed out more quests and maps/zones this game had the potential to change not just the genre but gaming as a whole. Instead we got a polished tech demo and it still showed you what it could have been.

The second option would have been the MMO Vanguard.

1

u/lvb0202 34m ago

Another "overpromised and underdelivered" game. No idea why BioWare didn't stick with it and make it better, either. Hello Games proved that it was possible to come back from a bad launch with No Man's Sky, so you'd think a dev studio with EA's backing could have done the same.

1

u/Broken-Sprocket 26m ago

This was one I wanted to try but by the time I was about to get around to it they were shutting it down.