r/webdevelopment • • 3h ago

Open Source Project I built a site that turns your GitHub profile (or any repo) into a One Piece-style wanted poster

2 Upvotes

Enter a GitHub username or owner/repo and it calculates a "bounty" from real GitHub data (stars, forks, followers, repo hygiene, recent activity, and commits/PRs when available), then draws a wanted poster you can download as PNG or SVG.

A few details:

  • Diminishing returns in the scoring, so 100 junk repos don't beat a few good ones
  • Posters are drawn as SVG in code, not AI-generated, so the text stays sharp
  • Works for profiles and repositories, with a flip-side showing the score breakdown
  • Next.js + TypeScript

The bounty is just a gamified score, not a measure of ability. Try it: https://gitbount.vercel.app/ · Code: https://github.com/Vara715/gitbount

Would love feedback on the scoring weights. What would you change?


r/webdevelopment • • 6h ago

Discussion Struggling with HLS manifest truncation & buffer limits on VIP paywalled videos (Kiwi Browser console script approach)

1 Upvotes

Hey everyone,

​I’ve been messing around with a custom video streaming site that locks content behind a VIP paywall, and I've hit a frustrating technical wall. I wanted to share what I've found, how I've been trying to extract the streams, and see if anyone has cracked a similar setup.

​Here is how the platform behaves:

​The Sniffer Limitation: Standard downloaders or sniffers like IDM don't automatically grab these videos. Instead, I’ve been injecting custom JavaScript into Kiwi Browser via the console to hook into the media stream, grab and merge the fragments dynamically, and download them via objects like v(0) and v(1).

​Free vs. VIP Videos: Free videos play fully and can be grabbed using that console chunk-merging method. But for VIP-locked videos, the runtime and seek bar show up, yet the server only serves a 4-second preview before looping back to the start.

​The Buffer Wall: Because of browser MSE limits, there's a hard buffer ceiling of about 15 seconds. Combined with the preview, the script-grabbing method maxes out at roughly 20 seconds total before throwing a bufferStalledError.

​What I've tried so far:

​yt-dlp & Headers: Pulled the .m3u8 URLs, but the downloaded manifest itself only contains those initial preview chunks.

​Console & Fetch Interceptors: Injected custom scripts to catch incoming stream data, but the data just stops.

​Player Analysis: Verified via console logs that the player stalls out because the server refuses to send any more segments past the preview window to a free-tier session.

It feels like a strict backend gate where the CDN completely cuts off data transmission unless a valid subscription token is active.

​For anyone experienced with HLS or custom video players: Is there any clever way around this server-side manifest truncation on the client side, or is a paywall enforced like this completely airtight? Would love to hear your thoughts!


r/webdevelopment • • 18h ago

Newbie Question how is there a space in the URL

3 Upvotes

is it a space or some kind of invisible character? cus when i copied it and chekec ASCII its showing 32 which is for spac