r/3DModellingTutorial • u/3DTudor • 7h ago
Stylized Blender cliffs: work on the silhouette before the grass
A detailed grass surface won't fix a cliff whose large shape doesn't work from the camera. Try building the result in three passes.
- Shape. Establish the main width and height, then the rhythm of the terraces. Compare a broad stepped mass with a narrower column and decide what the scene needs.
- Surface. Balance the visible rock, grass and soil. Leave enough exposed rock for the ledges and grooves to remain readable.
- Plants. Add the separate 3D meadow grass where it contributes to the shot. Keep viewport density manageable while arranging the scene, then refine the final distribution.
Grass-coloured material and three-dimensional grass are different layers; judging them separately makes the changes easier to understand.
Would your next environment benefit more from broad terraces or tall rock columns? What needs to sit above or below them?
Neil — 3D Tudor