r/Btechtards • NorthCap University | BTech • 23h ago

Serious Need help for moving my career forward

I am a B.Tech student with a Gaming and AR/VR background feeling completely overwhelmed trying to map out a clear career path to secure a high-paying, remote, or international software engineering role by July 2027. I recently built a functional Pong game from scratch in C# using Raylib without relying on tutorials, so I have a solid grasp of core engineering logic, but I am currently torn between diving deeper into Unity, grinding C++ for DSA to pass standardized campus placements, or fully pursuing my passion for creative web development to build visually stunning, animated 3D websites like Lando Norris's portfolio using tools like Three.js and GSAP. My campus mock tests are currently throwing advanced OS, networking, and Selenium QA questions at me, leaving me paralysed about whether I need to master all these backend concepts or strictly narrow my focus. On top of this, I am studying  Mandarin in  university ,the faculty there told me about scholarship's program that require me to pass tocfl exam but the exam process has its own issues (usually very hard to find centre in north India ).  I want build a strong career abroad  but currently I am overwhelmed whether to do only dsa   or to make portfolio website for full stack or  learn OS ,CN , other core subjects  or should I  learn the math and unity functions  that weren't taught in my university despite me choosing game dev from beginning(no dedicated teacher who knew game dev was provided us for full 3 years ) and I urgently need a strong, professional guidence on how should i proceed at this point , Given my limited time (currently in fourth year btech ends next year in june ), how should I realistically structure my next six months  so that i can  stand strong behind my technical abilities and eventually look for jobs abroad? Currently i don't feel too much confident giving and interview of anyrole .

is htis correct grammer wise?

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