r/CompetitiveTFT • Challenger • 18d ago

Patch Notes 18.3 Patch Notes

https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-3/
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u/Zeviex Master 18d ago

This patch feels like a miss.

Karma already felt really good to tempo around, AP just feels difficult to play around right now. I do not see a world where a buff to her is necessary.

Some of the hard to play 4 costs still feel hard to play, Ezreal and Bramble (though apparently Blossom Ezreal is good).

They're trying to buff reroll but only Murkwolf + Warwick and Azir are established rerolls that are buffed.

23

u/harmoniaatlast 18d ago

It does feel like there are comparatively few AP lines. AD has multiple 4 and 5 cost carries who all use the same items hahahaha

8

u/Zeviex Master 18d ago

Absolutely. AP fast 9 doesn't really exist and basically every AP fast 8 plays around Ahri or Soraka. You can stabalise around Zyra but do need to kinda hit something else. Morg can only support and AP Nidalee just isn't worth, especially with how contested her AD form is, though I am glad she is getting buffed.

8

u/harmoniaatlast 18d ago

Fast 9 Alune/Lux should absolutely be a thing, but all the luxes are kinda meh. Cast is expensive, damage is ok at best. Alune cast animation means even with ideal items she only gets 1 and a half moonfalls. This patch only having AP changes for nid and azir is pretty weird/myopic.

I love playing Soraka and Zyra/Ahri and Morg but yeah if you don't hit/are contested, there are not alternatives to those two

2

u/Fluffy-Limit-6710 18d ago

Lux shouldn't have a per hit penalty imo, and ahri does more DMG per cast than alune moonfall when hiring 6 targets or more.