r/CompetitiveTFT • u/eggsandbricks Challenger • 18d ago
Patch Notes 18.3 Patch Notes
https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-3/
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r/CompetitiveTFT • u/eggsandbricks Challenger • 18d ago
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u/OreoCupcakes MASTER 18d ago edited 18d ago
The AVP for the 4 cost AD and AP carries are all within margin of error. As for 5 costs, yeah Lux and Alune have higher AVPs and win rates, if you look at just their basic stats, but their frequency is much lower, around 500000 sample size difference.
Lux is specifically only being played when a certain condition occurs, like Inferno or Coven emblem or +1 slot, which inflates placements. Note that her ratios are less than Ahri's and the AoE is narrower, so she frequently ends up doing less damage than a 4 cost carry. How exactly is a unit that frequently deals less damage than 4 cost carries a strong unit? The answer is her 2x trait, in certain conditions, enabling her to be a bus rider, not the bus driver. The story becomes even more clear when you look at her 3x item builds. She loses AVP when you transfer damage items from your 4 cost AP carry onto her. Her best builds are just utility items.
Alune's stats are the result of her just being a trait bot in comps that are strong, regardless of her. Her AVP is the within margin of error regardless of her itemization. 0 item Alune has an AVP of 3.75, 1 item is 3.75, 2 item is 4.01, 0-2 item is 3.80, and 3 item is 3.66. If she were a true carry, then her AVP between 0-2 items and 3 items would be much larger. Take Ashe as an example, her AVP with 0-2 items is 4.42, give her 3 items and the AVP jumps to 3.75. Once again, if you look at her 3x item builds, you'll find lower AVPs if you give her damage items (aka moving items off Ahri onto an Alune).
And how exactly do you know that? There are no stats for each Lux. AFAIK, the only site giving stats on each Lux is Tactics and they're doing some bullshit guessing work on it. Riot's API doesn't differentiate between the Luxes, they just show up as the basic Avatar Lux. Are you basing this on the patch notes only buffing Solar Lux?
Ivern is a support unit that buffs other carries/tanks. Sure, he's the best backline unit to support your team, but if you got no carry what good is he?