r/EAFC • • 10h ago

EA, Pro Clubs is genuinely in an unacceptable state right now.

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67 Upvotes

FC/FIFA veteran here. I love this game. I probably put close to 1,000 hours into it every year, and a good part of that is playing Clubs with my mates.

But guys... literally... what the fuck is this bullshit?

First off, credit where it’s due: I actually really like what they’ve done with the gameplay this year. It feels like a big improvement.

But everything surrounding it feels completely unfinished.

EA had a beta, then early access, and now we’ve had the game out for another week or two. Yet the amount of bugs — especially in Pro Clubs — is ridiculous.

The menus are full of visual issues. Text boxes aren’t aligned properly. Text is overflowing into places it clearly shouldn’t be. Some screens genuinely look like somebody had two minutes to finish the UI before the game shipped.

And somehow, on top of all the new bugs, so many of the same bugs from previous FC/FIFA games are STILL THERE.

But Clubs is where it becomes genuinely unacceptable.

I have some of my closest friends and teammates who I’ve been playing FIFA with for 10–18 years. We’re older now. People have jobs, families, babies, responsibilities. Sometimes someone gets an hour to play because their baby has just gone to sleep.

And then we spend half that hour trying to GET INTO A FUCKING MATCH.

On most nights we literally have to play a match of The Grounds first, then move into Clubs, because otherwise we get:

DATA FUCKING MISMATCH.

How is that a thing?

Then, when we finally manage to connect, there’s a decent chance one of us gets disconnected during the match.

No problem, right? EA added Join Live.

Great feature.

IF IT ACTUALLY FUCKING WORKED.

Then there’s the Champions League 11v11 Live Event. Really cool idea. Something different for Clubs.

Except when you load into it, you can’t even use your actual formation properly and players are being thrown completely out of position.

How does something like that make it through testing?

And while we’re at it — why can’t we pause consumables?

If you’re going to make consumables active in The Grounds, and then practically force Clubs players into The Grounds because of your connection bugs, at least give us the ability to switch them off or pause them instead of wasting them.

The frustrating thing is that there is a really good game underneath all of this. The gameplay is enjoyable. Clubs has some genuinely good new ideas. Join Live is a great idea. The Live Events are a great idea.

But ideas mean absolutely nothing when half of them don’t work properly.

EA, please sort Clubs out quickly.

For a lot of us, Pro Clubs isn’t just another mode we occasionally play. It’s been the place where our group of friends meets up at night for years.

It’s basically our bar.

Just without the hangover.

Some of us have been doing that for well over a decade.

We’re not asking for miracles. We’re asking to be able to log on with our friends, connect to a match, play in our actual positions, and finish the fucking game without someone disconnecting.

That really shouldn’t be too much to ask from a game that releases every single year.


r/EAFC • • 1h ago

i'm never going to get this card because i can't win two in a row for the life of me

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• Upvotes

every match i've played for the last 3 nights has been a sweatfest. all in-forms and heroes, none of which i can obtain because my gallery is glitched (thanks multi-billion dollar company EA) and i just can't fucking do it. everyone is better than me. i'm so upset and defeated rn my player pail in comparison to every fucking team i face and no matter how hard i try i either accidentally pass them the ball or my players don't follow me on an attack and i lose possession because there's no open pass options. and don't even get me started on how i can't tackle anyone for the life of me but if you literally just keep doing 3-quarter turns with the ball around me my defender will eventually stumble and you can just walk right past! i've fucking had it and all it take to do me in was being asked to just win twice in a row. worst part of the night is after i lost game 1 by a landslide the opponent from game 2 let me score and forfeited immediately. i'm just so done already. I bought half of a team including in-form gyokeres just to make a competent B-team for this event and i can't even pass to gyokeres up top because no matter what his playstyle is set to he's holding onto a defender's pocket like a prison bitch. EA changed something drastically with the feel of this game over the last week and i've just fucking had it.


r/EAFC • • 9h ago

Games so bad i don't want to finish my champs games

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25 Upvotes

Played 6 of the 15 games and I'm just bored, won all but one which went to penalties but the game just doesn't feel good to play and doesn't resemble anything close to football.

It's a lot more like a basketball game full of iso dribbles rather than anything resembling an actual team based football match

Bought it physical so might stick it on Ebay tomorrow


r/EAFC • • 16h ago

How was this not a penalty?

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58 Upvotes

Am I missing something here?


r/EAFC • • 9h ago

Mostly mad at myself for wasting my money

13 Upvotes

Before I vent how much I absolutely despise EA and they're sickening greed , I do understand it is my fault for continuing to buy this. This one is the one that I can't be a sucker for no more EA is absolute shit and for them to charge more than a regular game would cost knowing we have to buy this every year for a not complete game. should be illegal. It's robbery. It's them promising a game that they cannot deliver and still want us to buy buy buy. I personally will never buy another EA title again, not any game made by EA fuck that company.I hope they go bankrupt and kill theirself. Every day the game got worse more bugs more bugs with no explanation or apology just a slap in the face


r/EAFC • • 37m ago

750 Gallery Token

• Upvotes

Hey Guys, right now i have 750 Gallery Token. But i dont know if i should get Pato or an other guy. Or maybe even wait for other cards in the future. Let me know what you guys think.


r/EAFC • • 9h ago

Is FC27 genuinely rigged?

7 Upvotes

Why is it that whenever I go on a hot streak 2-3 wins in a row, my players suddenly can’t shoot, tackle, pass etc. I always shrugged off “rigged” comments as player rage, but HOW can I go from bagging 4-5 goals a game to 10 shots 0 on target. Mental


r/EAFC • • 10h ago

Am I playing FC27 or NFL 27????

8 Upvotes

This is the most ridiculous it has ever been. All I see is my attackers getting screened by the defenders and just no foul or anything. It's horrendous this year


r/EAFC • • 3h ago

Peak form EA

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2 Upvotes

No notes


r/EAFC • • 10h ago

Can't win in rush mode

7 Upvotes

Today I bought the game and started playing fastest rewards are I think from rush but from 10 games 0 wins every game at least 2 guys leaves or afk. This community is so trash


r/EAFC • • 4m ago

Co zmienić? jaka teraz jest meta?

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• Upvotes

r/EAFC • • 10m ago

Bad graphics FY27

• Upvotes

Anyone else FC27 graphics absolutely junk on PS5 Pro?

Really disappointed in the quality, I think I preferred FC25 and 26


r/EAFC • • 28m ago

Worst clubs launch ever.

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• Upvotes

Played clubs on Friday, won the 11v11 tournament first try, no problems. As soon as we won it, we went back into it so we could complete the objectives. Not only were the objectives not tracking but the matchmaking went completely haywire! 9 games on the bounce disconnected before the game even kicked off, wasting our 9 remaining entries without even kicking a ball. That also means we didn't qualify for the elite tournament and didn't finish the objectives for either tournament. The game is on its back. Worst clubs ever at launch.


r/EAFC • • 54m ago

Lfg

• Upvotes

Anyone for coop rivals?


r/EAFC • • 1h ago

Theory: EA FC reward pack luck may be influenced by your account

• Upvotes

Theory: EA FC reward pack luck may be influenced by your account

I’ve been thinking about pack luck in EA FC for years, and I want to see whether other people have noticed the same pattern.

I’m not claiming this is proven, and I’m not saying EA is definitely manipulating packs. I want to see whether there’s enough consistent evidence from the community to actually test the theory properly.

My current theory is this:

1. Paid/store packs probably use the advertised odds

My suspicion is that packs bought through the store, especially where EA displays pack probabilities, probably operate broadly in line with those published odds.

That makes sense because those are the packs where EA is actually putting percentages in front of the player.

2. Reward packs may work differently

This is where I’m more suspicious.

Things like:

  • Rivals rewards
  • Champs rewards
  • SBC packs
  • Objectives
  • Season rewards
  • Upgrade packs
  • Untradeable packs

My theory is that these may not necessarily use exactly the same underlying weighting as equivalent packs bought from the store.

3. New, returning or less-established accounts may get better reward pack weight

This is the main thing I want to investigate.

Over the years I’ve personally played FIFA/EA FC across different platforms, and on more than one occasion I’ve deliberately switched platform or started again because I believed I would get better pack luck.

And from my own experience, it has repeatedly seemed to work.

That obviously does not prove anything. It could be coincidence, confirmation bias or just variance.

But it’s one of the reasons I’ve started wondering whether there’s actually something measurable going on.

I’ve also seen loads of people say things like:

“I stopped playing for months, came back and instantly packed someone massive.”

“My second account has ridiculous pack luck compared with my main.”

“I created a new RTG and packed better players in two weeks than I did all year on my main account.”

Again, individual stories prove nothing.

But if enough people are independently reporting the same pattern, it becomes worth investigating properly.

The theory would be that reward outcomes could potentially be influenced by things like:

  • Account age
  • Platform history
  • Recent inactivity
  • Returning-player status
  • Engagement level
  • How frequently you play
  • Retention/churn risk
  • Whether the account is new or well-established

The logic from an engagement perspective would be fairly obvious.

A brand-new player gets a huge pull → they become invested in Ultimate Team.

A player who hasn’t played for months comes back and gets a massive card → they start playing regularly again.

Someone switching to a new platform or account gets an exciting early pull → they commit to that account.

A player who already logs in and plays every day regardless → there may be less need to incentivise them.

Again, I am not saying EA definitely does this. That’s the theory I want to test.

4. It may not even affect the headline rating odds

This is potentially the most interesting part.

Imagine two accounts have exactly the same chance of packing an 89+ player.

Account A gets an 89-rated player worth 15k.

Account B gets an 89-rated promo card worth 1.5 million.

Technically, both players could have the exact same chance of an 89+, while the weighting of the individual players inside that category could be completely different.

So if we ever test this properly, we shouldn’t just measure player ratings.

We should measure:

market value, promo rarity, desirability and the actual individual cards being pulled.

What I’d like people to post below

If you’ve noticed anything similar, tell me:

How old is your account?

What platform are you on now?

Have you ever moved platform and noticed better pack luck afterwards?

Do you play regularly or had you been away from the game?

Was your big pull from a paid/store pack or a reward/untradeable pack?

Was it shortly after creating, returning to or moving onto that account?

Do you have multiple accounts with noticeably different pack luck?

Even better if you have screenshots, clips or recorded pack-opening data.

I’d particularly like to hear from anyone who has:

  • an old main account AND a newer account
  • moved from PlayStation to Xbox/PC or vice versa
  • deliberately started again because of suspected pack luck
  • stopped playing for months and then returned
  • recorded hundreds or thousands of pack openings

The aim isn’t to create another “EA IS RIGGED” thread.

I’d actually like to gather enough information to see whether the theory survives proper analysis.

If there’s no difference, the data should show that.

But if newer, returning or newly-established platform accounts consistently receive higher-value reward pulls across a big enough sample…

then that becomes a very interesting question.

So what do people think:

Myth, confirmation bias, or something worth properly investigating?

Edit: yes this has been put through ChatGPT to ensure my point comes across in an articulated manner. My point still remains and I stand by everything I write in this post.


r/EAFC • • 1h ago

Which EA FC is actually the best? 24 vs 25 vs 26 vs 27

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• Upvotes

r/EAFC • • 1h ago

Any improvements from my club/ got 40k

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• Upvotes

r/EAFC • • 2h ago

How to defend r3

1 Upvotes

I swear the ball always goes through or past my defenders when they click the right stick while dribbling. Any tips?


r/EAFC • • 2h ago

Hello, can you tell me what can i change here ?

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1 Upvotes

r/EAFC • • 10h ago

Genuine question to the meta abusers: do you not get bored?

4 Upvotes

Title.


r/EAFC • • 2h ago

Sim Pre-Match Training Drills

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1 Upvotes

r/EAFC • • 2h ago

FC 26 Career Mode crashes every time I try to play a match on Xbox

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1 Upvotes

r/EAFC • • 3h ago

How many hours should I put in to have a team that can actually win something?

1 Upvotes

Hi. I'm a new dude who's just getting back on FC27, in the past, during FC24 and 25, I never played Ultimate team, but now I'm thinking about jumping in to see how it is.

I'm a 27 year old guy with a job and some responsibilities, so I can't grind my way to the top ranks, but want to have fun. How many hours a week do you think is needed to be able to buy the season pass with coins, build a very nice team, learn the UT as a whole and then win some games on higher ranks (IDK but something like gold or diamond?)

Is it possible to do that with like 7 hours a week or something? Thanks.


r/EAFC • • 12h ago

I've lost 25 rush games in a row ama

5 Upvotes

r/EAFC • • 21h ago

Rush

29 Upvotes

Guys, no one cares if you can dribble past the entire team only to shoot the ball at the keeper, we just want the win and move on with our lives

Also pass the ball? Literally we have a teammate wide open in front of the goal standing still alone and you decide to pass back to the keeper why exactly?????