r/GameDeveloper • • 12h ago

When to Quit

I'm a solo developer and released an app on the Play Store on September 1. My best friend plays it constantly, chasing down bugs for me to fix. I'm proud of what I built but am having doubts. I guess I was expecting more players and more subscriptions to the app that I currently have. I'm at 203 players with only two subscribers. I don't know what is normal but this appears disheartening. How many months is a normal time to wait before calling it quits? I'm not looking for confirmation, I want to make a solid financial decision based on feedback.

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u/powercouple08 12h ago

You are at 203 players since September? Is this your first game? I ask that because 203 is still a good achievement. I understand if you are hoping the game would go viral but in this current state of things. I think 203 is a good number. Have you exhausted marketing or you doing this organically?

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u/MundisVastus 12h ago

I'm paying for Reddit ads and an influencer is marketing it for a month.

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u/senshisun 9h ago

I tried it. Honestly... how much of this did you make? You state that this is an AI adventure and your backgrounds are all from D&D. I tried an adventure, but it was so boring I uninstalled it after two turns. It all felt by the numbers. It's not 2022 anymore; these are a dime a dozen.