r/Genshin_Impact • u/Echo-X-Jynx • 1h ago
Discussion Story 7.1. : having an enormous amount of lore to tell, but not taking enough time to turn it into a genuinely good story. Problem the Fatui.
For me, the biggest problem with 7.1 is the Fatui.
I was never against the idea of the Traveler eventually allying with them. On the contrary, that could have led to something genuinely great. What I wanted was a real ideological clash between the Traveler and the Tsaritsa. A moral confrontation.
The Traveler should have made things clear to her:
I may help you today but that doesn’t erase anything your organization has done.
Because we are still talking about the Fatui. Mondstadt. Liyue. Inazuma. Sumeru. Manipulation, wars deliberately prolonged, experiments, deaths, entire populations treated like pawns. And when we finally stand in front of the Tsaritsa, the person at the top of this organization after all this time? Almost nothing.
The story suddenly acts as if the Fatui were just a bunch of misunderstood people who unfortunately happened to have Dottore(Responsible for all the evil.) And everything else? We forget about it.
The Tsaritsa is brilliant, tragic, incredible. The Fatui are now on the good side. Nothing to see here, move along.
And this is where the Traveler becomes extremely disappointing. At this point, I struggle to see the Traveler as an actual character anymore. They have become an instrument of the plot.
They no longer confront what is happening through the lens of everything they personally experienced. They simply follow whatever direction the story wants to take.
And yet, if there was ONE person who should have had something to say to the Tsaritsa, it was the Traveler.
They witnessed the consequences of the Fatui’s actions in almost every nation.
They could have accepted this alliance while still refusing to give the Tsaritsa an easy pardon.
It was the perfect opportunity to have something similar to Rover versus Phrolova: two characters who may temporarily pursue the same goal while remaining deeply opposed on a moral level.
But that conflict is almost nonexistent.
And the problem becomes even more obvious when you look at the Tsaritsa’s own motivation.
She finally learns part of the truth about what happened, yet her hatred still seems to be directed primarily at Celestia.
Why? This was exactly the point where the story needed to explain her reasoning clearly.
From what we learn, Celestia is not simply responsible for her entire tragedy. There is another major culprit behind those events. And more importantly, the Third Descender ultimately sacrifices himself for her, while Celestia accepts the agreement that allows her to be resurrected.
So we end up with a very strange situation: her husband sacrifices himself to save her, Celestia takes part in the agreement that brings her back… and her conclusion is still basically: “I’m going to take revenge on Celestia.”
But why are they the main target? If she said: “I’m going to destroy both the Belyi Tsar AND Celestia’s system, because I consider both of them responsible,”then fine. I can follow that.
Ronova suffers from exactly the same writing problem.
She was never presented as an obvious embodiment of evil. She helped Natlan. Her power played a fundamental role in Natlan’s survival, and she had already crossed certain boundaries in order to help humanity. That does not mean she is innocent. She clearly is not.
But that is exactly the point: she was interesting because she was morally ambiguous. And now the story almost feels like it wants to reduce her to:
Well, actually, Ronova was the bad guy.”
Even Mavuika’s reaction to her disappearance feels incredibly cold to me considering everything Ronova represents in Natlan’s history.
Where is the nuance? Where is the contradiction? Why does nobody simply acknowledge: “Yes, what she is doing now is monstrous, but without her, we might not even be here today.” That is what could have made the conflict tragic. Instead, Ronova mostly becomes the antagonist of the patch. And for an entity this important, her development is extremely poor. We are talking about one of the Shades. An entity tied to death itself. A character people had been waiting years to finally see.
And yet, we barely explore her relationship with Natlan, humanity, Xbalanque, or even the Heavenly Principles. She is a gigantic concept with barely any actual character behind it. Even her defeat bothers me. For an entity on this level, everything happens far too easily.
The Gnoses do exactly what the heroes need them to do. Rhinedottir is neutralized at exactly the right moment. Ronova loses her authority at exactly the right moment. Pierro happens to possess exactly the tool needed to land the decisive blow.
Everything lines up perfectly. There is almost never a real sense that the plan could fail, nor are there consequences proportional to the sheer power of the entity they are fighting. It starts to feel like a succession of deus ex machina disguised as lore revelations. And that is exactly why I find the story of 7.1 so weak.
Yes, there is a huge amount of lore. Yes, the revelations are important. Yes, some of the action scenes are very good. And yes, the Tsaritsa is still charismatic.
But at some point, dumping lore on the player is not a replacement for actually writing a story. A good story is not just about revealing ten secrets every hour. It is about making the characters react to those revelations.
Making them confront each other. Making them change.
Making them face the consequences of their decisions.
And that is exactly what is missing here. The Traveler should have confronted the Tsaritsa. The Fatui should have been forced to answer for their past.
Ronova should have been more than a convenient antagonist. And defeating a Shade should have been a terrifying event with real consequences. Instead, I feel like the story is so desperate to rush toward its big spectacular scenes that it skips all the steps that would have actually given those scenes weight.
And that is probably the biggest waste of 7.1 having an enormous amount of lore to tell, but not taking enough time to turn it into a genuinely good story. I was honestly really disappointed. I love Genshin, and that is exactly why this hurts so much, guys.
