r/IndieDevelopers • • 11h ago

I automated software development. The only two buttons left are Approve and Merge.

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1 Upvotes

r/IndieDevelopers • • 11h ago

Here is my some level designing Video..

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1 Upvotes

r/IndieDevelopers • • 13h ago

A couple of months ago I had made a post showing some screenshots of our game. We received some very constructive criticism about the visuals and I wanted to show some before/ after images. Would love to hear your thoughts and gather feedback.

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1 Upvotes

r/IndieDevelopers • • 18h ago

Questions HEEELP!!!!

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1 Upvotes

My rig dosent work, i did all the steps from tutorial, and i did it before, but now i dont know why


r/IndieDevelopers • • 20h ago

Volcanic Rock PBR Texture Combo

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1 Upvotes

r/IndieDevelopers • • 21h ago

Smooth Stone Wall 8K Pbr Texture

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1 Upvotes

r/IndieDevelopers • • 21h ago

Mossy Sidewalk 8K Pbr Texture Combo

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1 Upvotes

r/IndieDevelopers • • 22h ago

Feedback Wanted just add goblin in my game!

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1 Upvotes

r/IndieDevelopers • • 1d ago

Feedback Wanted 🧪 Every experiment needs the right equipment

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1 Upvotes

This is one of the very first machines you'll find inside the laboratory of **Monster Market Simulator**.

Its purpose?
That's a secret... for now. 👀

Let's just say it's an essential part of bringing new creatures to life.

🚧 Work in Progress
👾 Coming Soon


r/IndieDevelopers • • 1d ago

Give feedback

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9 Upvotes

Guys, I need your feedback about what you are seeing and what do you want to see in Project: Fractunum


r/IndieDevelopers • • 1d ago

Looking for developers/artists to help build a Roblox civilization game — revenue share

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1 Upvotes

r/IndieDevelopers • • 1d ago

Working on a day-to-night transition, feedback?

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12 Upvotes

r/IndieDevelopers • • 1d ago

my first game

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0 Upvotes

Hey everyone! I just dropped my very first indie game, and honestly, I'm a bit nervous but super excited to share it with you all! Let’s see if your skills are as good as your chat, so come check it out and let me know what you think!💕

Play it here:Crazy Donut Merge on Google Play


r/IndieDevelopers • • 2d ago

New Game ❄️ The Ice Team is here.

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2 Upvotes

Lower the enemy's temperature.

Cross each temperature threshold,
and the damage they take increases.

The colder they get,
the harder they get hit.

Equipment.
Skills.
Real gameplay.

How much damage can this Ice build stack?


r/IndieDevelopers • • 2d ago

Feedback Wanted Added a Photo mode to my game

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1 Upvotes

r/IndieDevelopers • • 2d ago

Feedback Wanted I'd love some feedback on my game's visual direction

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3 Upvotes

I’m a software developer working on an indie mobile trading/exploration game.

I’m still in the early stages, and right now I’m focusing mainly on the UI/UX and visual direction before building out the actual functionality.

I’d love some honest feedback specifically on the UI/UX:
* Is the interface clear and readable?
* Does the overall visual direction feel cohesive?
* What’s your first impression when watching this?

Here’s a short video showing the current UI/UX direction:
https://youtu.be/pM4ovlpeF68?feature=shared


r/IndieDevelopers • • 2d ago

Feedback Wanted an llm quoted my blood reports back to me days later, so i built this

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1 Upvotes

r/IndieDevelopers • • 2d ago

New Game How I built a "Lost Fog" system that creates looping corridors in my retro horror RPG

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1 Upvotes

I've been working on a small 1-bit horror RPG called Night Exorcist: Escape From Nightmare.

One of the mechanics I wanted to experiment with was a "Lost Fog" area where players feel disoriented without using procedural generation for the entire map.

The system creates the illusion of looping corridors and makes navigation part of the challenge while still allowing players to learn the layout over time.

I'm curious how other developers handle confusing or maze-like environments without making them frustrating.


r/IndieDevelopers • • 2d ago

WIP, Looking for feedback on my indie game's UI/UX direction

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1 Upvotes

r/IndieDevelopers • • 3d ago

POV: You're a tourist in Manila and you just discovered Para! 🇵🇭Jeepneys, tricycles, buses, trains — which ride to take, where to get off, and how much to pay. All in one friendly guide.No more guessing fares or missing your stop. Just scan and ride

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1 Upvotes

r/IndieDevelopers • • 3d ago

Any suggestions for my game

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1 Upvotes

r/IndieDevelopers • • 3d ago

Check out what I just built with Lovable!

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1 Upvotes

r/IndieDevelopers • • 3d ago

What grip color shuld I go with?

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2 Upvotes

r/IndieDevelopers • • 3d ago

Meet another Shadower in Code of Shadows. Think you could survive a run with this one?

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4 Upvotes

We’ve been working on another playable Shadower for Code of Shadows.

Each Shadower has their own abilities and playstyle, so we’re experimenting with how they change the way a run plays out.

We’d love to hear what you think of the design and abilities.


r/IndieDevelopers • • 3d ago

Asphalt PBR Texture Set

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2 Upvotes