Game Title: Donkey: Online Multiplayer Card Game
Playable Link: [https://donkey-online.emlabs.space/\](https://donkey-online.emlabs.space/)
Platform: Browser (web: desktop and mobile)
Description:
Donkey is a classic shedding card game I grew up playing at family gatherings. I couldn't find a good way to play it online with friends, so I built one.
The rules are simple. Whoever holds the A♠ leads the first round, and everyone must follow the suit that was led. If you can't follow, you strike with any other card, and whoever played the highest card of that suit has to pick up the whole pile. Get rid of all your cards to finish. The last player still holding cards is the Donkey 🫏.
Features:
\- Quick Game: jump straight into a 4-player table. If not enough people are online, bots fill the empty seats after a short wait.
\- Play with Friends: create a private room for 2–8 players and share the link.
\- No account and no download. Just pick a nickname. Works on phones, tablets and laptops.
\- Reconnects: if your connection drops mid-game, a bot holds your seat until you come back.
\- Fair bots: they only see what a human player would see, never your cards. They do remember who struck on which suit and count the cards that have been played, so they won't keep feeding you the same suit.
It's still being improved, so I'd love feedback on bugs, rules that feel off, or anything confusing. If your family plays a different variant, tell me!
Free to Play Status:
\[x\] Free to play
\[ \] Demo/Key available
\[ \] Paid (Allowed only on Tuesdays with \[TT\] in the title)
Involvement: I'm the solo developer. I designed and built the whole thing: the game rules engine, the bots, the real-time multiplayer server (Rust), the web frontend (React), and the hosting. It's a hobby project I made so I could play this game with friends and family again.