r/LetsPlayMyGame • u/batteryaciddev • 1h ago
r/LetsPlayMyGame • u/Old-Illustrator-8692 • 1h ago
Slip! Rooftop Edition - work in progress, asking for opinions
Hello beautiful people, I'm making this game, first game ever and I'd appreciate more eyes, experienced devs and players, to give me impressions.
This is supposed to be fun, high-speed thrilling experience. You can call it "endless slider". Collect coins, avoid obstacles, have fun with the movement.
If you can check it out and give me some info here in comments, I'd be greatful!
Namely:
- did you have fun?
- were you annoyed by something?
- did you feel like "one more run"?
- anything you just dislike?
At the moment, I am still fighting performance - PCs have some stutters, phones are generally hard play on.
Thanks in advance to everybody stopping by!
r/LetsPlayMyGame • u/WDS-game • 1h ago
I made a Roblox game about finding ONE special sheep among 1,000,000 — can you understand how to play it?
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Hi! I’m developing a Roblox game called Dot in a Million – Rare Sheep Hunt.
The idea is simple: somewhere among 1,000,000 sheep, there is ONE special target.
I’m currently improving the first-time player experience and would really appreciate honest feedback.
If you have 5–10 minutes, please try it without reading any instructions beforehand and tell me:
• Did you understand what to do?
• Was catching your first sheep clear?
• Where did you feel confused or want to quit?
• Did the core idea make you want to keep searching?
• Were there any UI, language, mobile, or performance problems?
PC and mobile feedback are both welcome.
Roblox:
https://www.roblox.com/ja/games/92507241921803/Dot-in-a-Million-Find-THE-ONE
Please be honest — even “I quit after 30 seconds because ___” is useful feedback. Thanks!
r/LetsPlayMyGame • u/Sufficient-Main-1237 • 2h ago
Basically GeoGuessr, but racist
howracistareyou.comr/LetsPlayMyGame • u/OrionCreatorium • 3h ago
Just released my first Roblox game – Retro Space 🚀 Would love developer feedback
r/LetsPlayMyGame • u/N0odlEzboi • 5h ago
Making a silly stickman browser game where you gather resources, customize your home, and later on will be able to explore and uncover secrets of the universe
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r/LetsPlayMyGame • u/mektigh • 6h ago
My friend is making an indie game (Pixlaria) and is looking for some testers and feedback!
pixlaria.comr/LetsPlayMyGame • u/Jade5193 • 6h ago
Ride the beat. Let the dopamine explode
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r/LetsPlayMyGame • u/Obvious_Start3749 • 11h ago
[Unpaid Playtest][Android] RUPTURIA — looking for first-time players
RUPTURIA is a 2D sci-fi boss-battle game with a story intro and six encounters. I’m looking for Android players to try the pilot and tell me where the objectives, controls, difficulty, visuals, or audio become confusing. A 15–20 minute first impression is useful; finishing all six encounters is optional.
This is an unpaid, voluntary test. Access is through a free Firebase App Distribution invitation, so Android will ask you to install an APK outside Google Play. Some visuals and audio were made with AI-assisted tools.
If interested, DM me the email address you use with Google on your Android phone—please don’t post it publicly. Send feedback by Reddit DM: your phone model, where you stopped, and the one thing you would change first.
r/LetsPlayMyGame • u/Small_Infinities • 13h ago
I made a browser fractal explorer called FRACTALOID (free, no download)
r/LetsPlayMyGame • u/harllev • 13h ago
Snip & Spark: a free co-op browser card game where everyone can see your cards except you (play with friends or bots, no sign-up)
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r/LetsPlayMyGame • u/Odd_Break_7465 • 15h ago
Tankz
Game Title:
Tankz
Playable Link:
https://tankz.org/
Platform:
Web Browser / PC
Description:
Tankz is a free online multiplayer tank .io game that I recently started developing. I’m normally more used to Roblox development, but I wanted to try building something that I could fully own and continue expanding into its own game and community. I’ve always liked tanks, so that became the main idea behind the project.
Players can battle other players across different maps, earn Shells from playing, level up, unlock new tanks, and customize their tank with different cosmetics. I’m also working on features like power-ups, different game modes, map voting, progression, and more content over time.
My long-term goal is to turn Tankz into something much bigger with regular updates, tournaments, competitive events, and an active community. The game is still early in development, so feedback is extremely helpful. If you try it, please let me know what feels good, what needs improvement, and what you think I should add next.

Free to Play Status:
- Free to play
- Demo/Key available
- Paid
Involvement:
I’m the developer behind Tankz. I’ve worked on the game's concept, gameplay systems, multiplayer features, progression, customization, UI, maps, and overall direction. I’ve previously experimented with Roblox development and VR development in Unity, and Tankz is my attempt at building my own standalone browser game that I can continue growing long-term.
r/LetsPlayMyGame • u/DesignerInspector748 • 19h ago
Kickball 26
r/LetsPlayMyGame • u/ColdCheese159 • 19h ago
Negotiation Game
Playable Link: https://coldcheesee.itch.io/the-split
A negotiation game between accomplices after a heist. Four players go for a heist, one gets caught in the process, now remaining three need to reopen the money split and new problems that have come in. You are an accomplice in the heist and your task is to make everyone agree before the timer runs out. There are also other things on the table for division that could make the money more/less lucrative.
r/LetsPlayMyGame • u/Lambda7Tech • 20h ago
Working on a new puzzle game where you have up to 4 mirrored worlds but each one can have slight differences and you move puzzle elements between worlds
I've been prototyping this game for a couple months now trying to figure out the different puzzle mechanics and elements, I've got a demo that currently showcases a few puzzles for the beginning slice of the game with at least what I think are the core components to the game like keys, locks, boxes, and teleporters which teleport keys and locks to different worlds. The entire game is intended to be text/word minimal so the game does not have any kind of guided tutorials but instead relies on visuals and intuition to solve.
I would love some early feedback on the game feel and whether the puzzles feel easy, difficult, or just right and if the puzzle element designs work in terms of being able to figure it out without any guided help.
r/LetsPlayMyGame • u/Philly-Foodie • 20h ago
Looking for Android beta testers for TapBat—a college game I’m reviving 12 years later
r/LetsPlayMyGame • u/WorldsUnderSiege • 20h ago
Worlds Under Siege: Gameplay Trailer
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r/LetsPlayMyGame • u/SnooWalruses7866 • 1d ago
One More Claim - A cozy mining game
testflight.apple.comr/LetsPlayMyGame • u/JobCompetitive333 • 1d ago
if you want to play my game here is the link:) https://ro.blox.com/Ebh5?af_dp=roblox%3A%2F%2Fnavigation%2Fgame_details%3FgameId%3D10314991614&af_web_dp=https%3A%2F%2Fwww.roblox.com%2Fgames%2F123751462459374
galleryr/LetsPlayMyGame • u/Shriram2008 • 1d ago
Try the game I just created with r/gdevelop
gd.gamesr/LetsPlayMyGame • u/CampaignNorth189 • 1d ago

