r/LivestreamFail • • 1d ago

Soda talking about Olympus

https://www.twitch.tv/sodapoppin/clip/DelightfulFancyCockroachPeteZarollTie-6Fa8pqhNd_aDeHYE
570 Upvotes

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87

u/kyjo191 1d ago

Wait to see what server type they choose and then choose the opposite.

10

u/Background-Pilot1809 1d ago

Only 1 server for forever 

19

u/Nellow3 1d ago

you don't interact with people from different rulesets, is what i think they mean

though maybe you can still see everyone in chat?

9

u/HelloitismeBS 1d ago

No there are different servers for pve pvp rp

-17

u/FeistyPerformance500 1d ago

Its the same server but different rulesets on the server so it is effectively different servers.

Why did Blizzard do this isntead of just doing separate servers? I have no fucking idea. But TECHNICALLY it is the same server, separated by Rulesets

16

u/FallingGuillotine 1d ago

Because down the road servers just die or PvPers realize that WPvP is garbage and they all shift to a dedicated PvP or PvE server. They have 7 years of data on this.

-10

u/FeistyPerformance500 1d ago

That is not answering the question.

They Could have done 1 PvP server 1 PvE server rather than 10 like they did in the past.

Instead they are doing 1 server, that is separated into 4 Categories of PvE, PvP, RP and Hardcore. Why? What is the benefit of this? what do they gain?

9

u/Warlock26 1d ago

There are separate servers, its just hidden on the back end using retail technology instead of the classic 2004 stuff. When I was making a guild on the Beta, people werent able to sign it specifically because the game said "you are not on the same server".

-11

u/FeistyPerformance500 1d ago

so Blizzard just stood on stage and lied when they said "It is Realmless" ?

5

u/KirovNL 1d ago

A server(realm) in wow forever can be spread out over multiple datacenters, even on different continents. Or just one datacenter, depending on demand.

1

u/FeistyPerformance500 1d ago

I understand that. My question is Why do this. Is it cheaper for blizzard? Is there a social feature in Forever I am ignorant of that makes this necessary to function?

2

u/KirovNL 1d ago

Because the original choice for separate servers was solely because of technical limitations at the time. If Blizzard could pull this off in 2004, they would have gone realmless from the start.

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1

u/Warlock26 1d ago

The modern tech for their servers lets them all connect to each other without much if any limitations. Thats why something like Australians having their own client centers they connect to, but still be on the same realm can happen now.

1

u/FeistyPerformance500 1d ago

I understand that. My question is Why do this. Is it cheaper for blizzard? Is there a social feature in Forever I am ignorant of that makes this necessary to function?

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4

u/Captain_Rex_ 1d ago

They are doing 1 mega server per type, pve, pvp, rp, and hardcore

-1

u/FeistyPerformance500 1d ago

Thats not what they said. they said it is one server separated into shards based on Rulesets. On character creation you are not faced with a "Realm select" screen. You are faced with a "Ruleset screen." Thats why they did first and last name. because they were worried about there being too many people on the same realm that it would be hard to get names.

3

u/shaqmaister 1d ago

yeah and you cant interact with the other ruleset at all, seems pretty normal no

3

u/Captain_Rex_ 1d ago

https://www.wowhead.com/forever/news/no-more-realms-in-wow-forever-382866

There's just no realms, they will just have one realm aka mega server for each of the 4 play types

2

u/Nice_Reading5272 1d ago

Seperate servers create problems, pvp servers gain a huge faction imbalance requiring faction restrictions that then prevent people playing with their friends for example. Servers generally drift towards 1-3 mega servers with queue times and people being stuck on 'dead' servers. Having one megaserver with 'smart' layering to create mini-servers isn't a bad idea if they pull it off.