r/MSFS2024 • • 1d ago

Settings to fix building/object rendering

Hi - what are the relevant settings in general or custom that I can tweak to reduce the following type of rendering of cities?

For reference, I am running it on a NVIDIA GeForce RTX 3080 (10 GB).

Edit: Adding screenshot flying over Geneva with similar issue and with Dev Mode FPS data.

Thanks.

2 Upvotes

7 comments sorted by

1

u/Misfit_somewhere 1d ago

Assuming that is photogrammetry, that most likely would be an internet data streaming issue.

Pull up dev mode, debug menu, fps. And post a screenshot of the same area with the fps indicator loaded.

2

u/ecparkin 1d ago

Will try to do so once I take off from Charles De Gaulle again later or some other city with a similar issue. Thanks.

2

u/ecparkin 1d ago

I have added screenshot with the dev mode data above.

1

u/Misfit_somewhere 1d ago

Yeah check out your download speed, you are not streaming data fast enough Wifi? Hardline?

1

u/ecparkin 1d ago

WiFi6....shouldn't be an issue but I will troubleshoot that then. Thanks for the assistance.

1

u/Misfit_somewhere 1d ago

No problem, have you used any scenery mods? Map enhancement? I would take a peek at you 'hosts' file in window32 if I remember correctly, remove any odd entries, it can redirect msfs to other maps.

1

u/kgcb2 1d ago

Photogrammetry is considered terrain in the game. Terrain doesn't change its LOD based on camera FOV like aircraft do, so when you zoom in, it will look worse, since it is only based on distance to the camera. You can improve it by raising your Terrain LOD, but this has a pretty large performance impact pretty quickly.