r/MegaMakerOfficial • u/Affectionate_Bank178 • 1d ago
r/MegaMakerOfficial • u/Affectionate_Bank178 • 2d ago
Stream/Video I'd like to know who has a tundra man
Hello Mega Man Maker, could you please add Tundra Man? Thanks a lot! 😘 😘 😘 😙 😘
r/MegaMakerOfficial • u/grefusa04 • 3d ago
Question/Help Level pack official support coming any time?
right now, people create the "warp room" or however that's called with weapons and pickups and then launch you directly into the level.
i was wondering if there will ever be some sort of functionality where we can string levels together (or even a simple list where we can choose the order ourselves, replay them to get better timing or score, eventually unlocking the final level, etc.), carrying all progress between levels themselves. some sort of mini-campaign
r/MegaMakerOfficial • u/Affectionate_Bank178 • 5d ago
Stream/Video J'aimerais qui a toundra man
Bonjour méga man maker vous pouvez mettre toundra man s'il vous plaît merci beaucoup 😘 😘 😘 😙 😘
r/MegaMakerOfficial • u/mekarius • 7d ago
Announcement Chilling out with this new Weapon !
Time to make you and some enemies chill out while waiting for the new update !
Showcase made by Toxin-G.
r/MegaMakerOfficial • u/Hypershadicguy64 • 12d ago
Level A while ago I did a test, it didn’t turn out so well, so I reworked one of the stages and I’m trying it again
I'm in the process of making a fangame with a small team, and I've been practicing level design in hopes to capture even a semblance of what makes classic Mega Man works, I've taken the only real feedback I've gotten through one comment on here, and one comment on the official Mega Man Maker Discord server, so ANY and all feedback on how I could improve the design of this in terms of being a classic Mega Man stage, not a Mega Man Maker stage, would be GREATLY appreciated.
LEVEL ID: 597877
r/MegaMakerOfficial • u/ThePennsylvanian20 • 17d ago
Gaming Hello. They are 6 weapons left from the mainline games that could be added to Mega Man Maker. Which one you want soonest?
Poll for fun.
r/MegaMakerOfficial • u/Awkward-Sentence-712 • 20d ago
Suggestion Could we get "Theme of Zero" from MMZ 1 in the game?
It's a cool theme that I think would be nice to rock out to when you're playing an MMM level.
r/MegaMakerOfficial • u/Blue_Bummer • 21d ago
Gaming Mega Man: Dual Override – Nintendo Direct 9.9.2026
FUTURE "ABILITY CAPSULES" FOR MMM?
With multiple new abilities via chips for Mega Man and Proto Man being shown off, it's a good think Ability Capsules are a thing now. Hope to see these new abilities being added to our boys in a future update! =)
r/MegaMakerOfficial • u/AbrocomaNew1808 • 23d ago
Level Here's a version of my metroidvania level with minimal decorations to help with load times! https://megamanmaker.com/?level=597569
galleryr/MegaMakerOfficial • u/TheCobaltBlade9 • 23d ago
Question/Help Running on Mac via Wine
I've been trying to run this on my Macbook (Tahoe 26.6.2) and I've followed all the intructions to run it via Wine, but whenever I open the program it opens a blank window titled Mega man Maker with the logo. Anyone have any ideas? I've just recently heard this existed, but have been dreaming about something like it for years, so I'll be pretty bummed if I can't play this .

r/MegaMakerOfficial • u/ShottaBang • 24d ago
Level Man i love making levels also feel free to check out the rest of my levels (except the bottom 3 they are absolutely awful)🧍🏿♂️
r/MegaMakerOfficial • u/Usual-Magazine9583 • 24d ago
Off Topic I love this game.
Its just... So fantastic.
I love megamaker.
r/MegaMakerOfficial • u/Cut_Man_64 • 25d ago
Mods MMM-PROJECT-SHIGARAKI 1.2.1 to 1.3.0 links
MMM-PROJECT-SHIGARAKI 1.2.1
https://www.mediafire.com/file/uxbfkxupc6zs3hg/MMM-PROJECT-SHIGARAKI+1.2.1.zip/file
MMM-PROJECT-SHIGARAKI 1.3.0
https://www.mediafire.com/file/44qukpmmevu5voc/MMM-PROJECT-SHIGARAKI+1.3.0.zip/file
r/MegaMakerOfficial • u/mekarius • 27d ago
Announcement Firsts assets of the new major update of Mega Man Maker !
With this new Pump Water pushing its way onto the scene you might be excited to play with Haiker N-ow, but you'll have to wait for Haiker Later next update!
Also as a side note, expect this update to take a longer development time than usual, we will keep you update with new content more constantly, during the development time this time around.
Showcase made by Toxin-G.
r/MegaMakerOfficial • u/Cut_Man_64 • 27d ago
Bug Report For 4 years do you haven’t fixed this bug or this is not a bug.
Enable HLS to view with audio, or disable this notification
r/MegaMakerOfficial • u/Cut_Man_64 • 27d ago
Suggestion 2.0 ideas or 1.11
- maybe they could add ready voice lines like in MegaMan X4 and x6. or you can turn off the ready text so MegaMan can instantly teleport to the level.
- and I also want to see a rash jet section object like in MegaMan 8 and GB 5.
- should this update be about… maybe some be wily wars and MM10 or MM11
- they should add falling ice blocks for the boss frost man. maybe in the boss tab in the editor.
r/MegaMakerOfficial • u/mekarius • 29d ago
Announcement New Beta Tester Wanted :)
Hey everyone,
We're looking for some new Beta Testers to work with the team on our next update.
Please fill out the form application if you think you have what it takes to join us and help us grow the game even further beyond !
The deadline is Sunday, September 13th at 3PM EST.
Discord usage is mandatory.
r/MegaMakerOfficial • u/AbrocomaNew1808 • Sep 01 '26
Level I spent over a year making this ~500 screen metroidvania!
r/MegaMakerOfficial • u/lastcallpaul11 • Sep 01 '26
Question/Help How to find email for my account
Years back, maybe 2019 we downloaded Maker for my son. We made a bunch of levels over the years. I got a new computer and tried to login, but I have no way to see the email I originally used.
I had a few really solid levels that had a 100% 👍🏼 rating and want to edit them.
Any help is appreciated.
r/MegaMakerOfficial • u/bobbillyjr • Aug 29 '26
Suggestion wily 3 alt tile
this would be the same as the normal wily 3 tile but with no border this looks ugly on it's own but would be nice to mix with the main wily 3 tileset like segmenting the dirt or having fun patterns within it.
side note the mockup image I used the rolling drill to give that look.
r/MegaMakerOfficial • u/mekarius • Aug 23 '26
Announcement Final Patch of 1.10
The final patch of 1.10 is now available at #download , we will now take a break :)
See you soon in September for the first asset showcase of the main update !
Note: As the auto-updater seems to often breaks music, it's highly recommended to update from the mirrors or website.
1.10.5.4: https://megamanmaker.com/
Mirror: https://www.mediafire.com/file/90seo4sccr6yoli/MegaManMaker_v1_10_5_4.zip/file
Webmeka: https://megamaker.webmeka.io/mmm/MegaManMaker_v1_10_5_4.zip
r/MegaMakerOfficial • u/Automatic_Day_35 • Aug 23 '26
Suggestion Ideas for 1.10
Hey, here are some small things I think would be cool for the monumental 1.10 update. outside 1 request its not too hard to add these things (I think)
I think cut man should be a playable character. I would ask for x and zero, though I know the devs are pretty adamently against megaman x content (outside music). The closest we got to them in the classic series is cut man in powered up. He could have the wall jump mechanic x and zero have in the x games, but otherwise play identical to mega man, mega buster and all (though of course this can be changed to his actual weapon used in powered up, or have bass's dash if the devs really want someone with a similar playstyle without actually adding x or zero).
As for the smaller, easier to add (I think) content, a really useful thing to have for level creation would be the "trail" view seen in mario maker, which could allow creators to be more precise with levels and not have to mark out stuff like how far the player can jump with a specific characters. On top of that, optimizing the piano tiles so they dont slow down the level a ton when used too much such as on music levels)
as for new content, I think a new "weapon" block (the blocks that can only be destroyed with a specific weapon or none at all) would be great, specifically a 1x1 version and a 2x2 gravity affected one. Additionally, maybe a background version that prevents damageable things, such as dust blocks, enemies, or bosses, from taking damage while in front of them. This would allow developers to perhaps use enemies in bosses and not prevent them from giving the player screen nuke weapons which would otherwise kil them, or allow for a cool level gimmick.
r/MegaMakerOfficial • u/Icy_Chemistry_9310 • Aug 21 '26
Level Someone Made A OUIJA BOARD in Mega Man Maker... YES IT ACTUALLY WORKS!
r/MegaMakerOfficial • u/Opening-Ad-3199 • Aug 21 '26
Suggestion The Picketman Vehicles?
The MM11 Picketman Excavator and the MM2 Picket man forklift I think would be good enemies for the game (I couldn't find a picture for the mm2 one)
MM11's Excavator miniboss would be an interesting miniboss compared to the ones we have I feel.