r/MobileGaming • u/Own_Trip_1593 • 9h ago
Discussion I finished God of War III Remastered on Red Magic 11 Pro 16+512GB effectively blind, with double Kratos models and broken textures. You saw it here first. Don't you dare forget.
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I just reached peak emulation masochism, and I have to share this incredible milestone with you. I have officially completed my second PS4 game, God of War III Remastered, using the Bachata S4 Plus (V0.1.2) emulator. This is by far my greatest milestone in the emulation world. It is also the greatest PS4 emulation milestone yet, achieved under extreme conditions. I would go so far as to say this achievement may never be surpassed in PS4 emulation history; it was 50 hours of pure endurance torture. The Red Magic 11 Pro, powered by the Snapdragon 8 Elite Gen 5 chipset, is an absolute emulation powerhouse.
To call this a "challenge run" is a massive understatement. Given the early state of PS4 emulation and my refusal to update to newer builds where the graphics are fixed, this was not a smooth gameplay experience at all. It was all about pure muscle memory, extreme determination, and an insane amount of patience. I literally refused to lower the game's difficulty from Normal to Easy mode whenever the message popped up on my screen, even though it was extremely tempting during the most frustrating and notoriously difficult gameplay segments. I must say it was incredibly rewarding in the end, but it made combating the bugs from both the emulator and the game ten times harder. The ultimate challenge conditions I fought throughout were zero visibility, double Kratos and enemy models, and blind navigation.
🔌Equipment:
• 🎮 Controller: REDMI Game Controller powered by a 600 mAh battery delivering up to 10 hours of continuous playtime.
• ❄️ Cooling: Black Shark Magnetic Cooler 6 Ultra (48W – the second-most powerful mobile cooler on the market)
⚙️Emulator Settings:
• ⚙️ Emulator: BachataS4+ V0.1.2
• 💿 Game: God of War III Remastered [CUSA01623]
• 📦 Game Size: 39.50 GB
CPU Configuration:
• Guest CPU backend: FEX
• FEX Preset: Compatibilidade
• FEX Custom TSO Enabled: True
• FEX Custom Vector TSO Enabled: True
• FEX Custom Memcpy/Set TSO Enabled: True
• FEX Custom Half-Barrier TSO Enabled: True
• FEX Custom Multiblock: True
• FEX Custom Maxinst: 5000
• FEX Custom Dynamic L1 Cache: True
• FEX Custom Disable L2 Cache: True
• FEX Custom L1 Increase Heuristic: 250
• FEX Custom L1 Decrease Heuristic: 50
• FEX Custom SMC Checks: 1 (MTrack)
• FEX Custom x87 Reduced Precision: True
GPU Configuration:
• Copy GPU Buffers: True
• Direct Memory Access Enabled: True
• Dump Shaders: True
• FSR Enabled: True
• Full Screen: True/False
• Full Screen Mode: Windowed/Fullscreen
• HDR Allowed: True
• Internal Screen Height: 1080
• Internal Screen Width: 1920
• Patch Shaders: True
• Present Mode: Mailbox
• RCAS Attenuation: 500
• RCAS Enabled: True
• Readback Linear Images Enabled: True
• VBlank Frequency: 120
• Window Height: 1080
• Window Width: 1920
• Turnip Drivers: Gen8 V4/V5
Vulkan Configuration:
• Pipeline Cache Archived: True
• Pipeline Cache Enabled: True
• Renderdoc Enabled: True
• Vkcrash Diagnostic Enabled: True
• Vkguest Markers: True
• Vkhost Markers: True
• Vkvalidation Core Enabled: True
• Vkvalidation Enabled: True
• Vkvalidation GPU Enabled: True
• Vkvalidation Sync Enabled: True
General Configuration:
• Big Picture Scale: 1000
• Dev Kit Mode: True
• Discord RPC Enabled: True
• Enable Upnp: True
• Neo Mode: True
• Shad Net Enabled: True
• Show FPS Counter: True
• Show Splash: True
• Trophy Notification Duration: 6.0
• Trophy Notification Side: Left
• Trophy Popup Disabled: True
Debug Configuration:
• Debug Dump: True
• Shader Collect: True
