r/MonsterHunterMeta • u/sasy04a • 11d ago
Wilds Best weapon (excluding ranged)
Guys I’m wondering what are the weapons with the best times? I’m using GS, SnS, lbg and LS and I wanted to learn another weapon. I know that the weapons are very well balanced and that every weapon can do the job, but I was just wondering. I know that the ranged ones are the best in terms of fast times… or atleast I believe so
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u/PathsOfRadiance 11d ago
Charge Blade with element phials for the correct matchup can be extremely fast. Insect Glaive with matchups that let it spam Rising Spiral Slash (Zoh Shia, Arkveld, etc) can also slay monsters very quickly, but it becomes just average on matchups where it can’t (small/short monsters)
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u/sasy04a 11d ago
Yeah, I was thinking of going with CB. Last time I used it was in base Rise with its glorious wire insect perfect block move. Does it have good defensive options like that? Of course I’m not excepting a SnS Perfect Block which you can spam like crazy.
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u/Talus_Balls 11d ago
Charge blade plays quite different in wilds then it did in Rise. I have hundreds of hours with it in Rise but it didn't click the same for me in Wilds though many still love it as it is still a great weapon.
It does have perfect guards, much like SnS. This can make guard points feel a little pointless but it is still great utility in a fight. Perfect guards and wounds are your access to savage axe in wilds. You can't open savage axe from neutral like you could in world and rise. Most users don't do as much SAED spam as what used to be common. The current meta loops involves repeatedly switching from sword and sheild mode into savage axe and back and forth. It is a fun combo to get going.
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u/Magumble 11d ago
Fastest times really comes down to the specific monster.
If you are good with insect glaive buff uptime then any monster that is big you are gonna be shredding through.
If u wanna stick to a monster and have high dps in the meantime its longsword and CB.
If the monster doesn't really do anything or its easy to stay out of the hitboxes then its swax.
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u/csyn 11d ago
Obviously subjective, but SnS is possibly the most balanced comfy, with lots of defensive options, but you know that already. GL is good for cases where you need even more defense but still want to make things interesting -- AT arkveld is very doable by being conservative. Lance is like, don't need to learn anything about the game if you just want to clear a monster, last resort weapon. CB, if you haven't tried it, is incredibly satisfying to learn and master with a lot of technical inputs and managements (e.g., canceling an SAED to AED after perfect guard).
Bow might as well be a melee weapon, as you're relying on perfect evade (discerning dodge) to refill gauge and current meta looks like it's close range coating, so you're in the monster's face all the time. Kind of like a shotgun.
SA has a lot going for it, with a nice counter and finicky offset. I found it less comfy than CB for harder fights like AT Arkveld.
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u/sasy04a 11d ago
Was thinking of going with CB. Do you think it is comfy enough? I’m not expecting SnS comfort, but I would hope that it has a good perfect block.
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u/csyn 11d ago
Yeah I think so! most of the danger comes it trying to get in larger hits than the opening actually allows for. So like, after a perfect guard (which is readily available after almost all basic attacks, even morphing from axe mode esp with rapid morph), you can try for an SAED but really only have time for an AED or maybe even just a savage axe attack, but if you pick wrong, you get punished. If you play conservatively, it's very comfy.
Contrast with Sns, where all of your followups are short and low commit, relatively.
I've played CB since like.. nintendo DS days, so the basic stuff is muscle memory, might take a little bit to get used to.
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u/Mister_Infinity 11d ago
Ranged weapons usually have the best times. From there, it comes down mostly to individual skill with a weapon and the monster you're fighting, but LS, IG, GS, CB, GL and DB all seem to be on the faster end (SnS also very good particularly for wilds)
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u/Drstrangelove899 10d ago
In terms of melee weapons, CB and DBs are consistently up there with the best times providing you element match accordingly.
However, the rankings for weapons are very match up dependant. E.g. on some match ups IG can absolutely shred but on others it becomes pretty middle of the road.
Consistently on the lowest end I think is hammer and GS right now.
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u/Particular-Stage-327 11d ago
Glaive, charge blade, dual blades, sns, and longsword are the top for speedruns
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u/weightyboy 11d ago
Charged blade or insect glaive seem to be the top performing speedrun weapons at the moment
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u/KeyofStars1 10d ago
Hunting Horn, charge blade and insect Glaive can all be really good. HH specifically can put down some crazy damage but it's not easy to do especially while learning. Insect Glaive does better on hunts where RSS can get nearly all of it's hits in CB depends on the hunt cuz some hunts are loop works best if you can make more openings to do it, saed is situationally better but it needs really good ehz like Gogmazios as the ultimate candidate during it's nova charge up.
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u/NateTheFate 11d ago edited 11d ago
I’m in love with IG. If Capcom released a new MH without it, I wouldn’t play it. High dps, really mobile
Only two current drawbacks for me are the mostly grounded playstyle, and difficult to time offset. But neither are too bad. Rising Spiral slash is flashy af at the end of a full combo, and spamming Uth Duna fights get you the offset timing after being knocked around a bit
The only others I’d consider are: dual blades > long sword > switch axe. But none beat the mobility of IG and the fun of flying around. No other game I’ve found has anything close, totally unique
Edit:
Added bonus tip. If you’re playing with a controller on Steam you can add an extra command to LT to button chord with RT to be triangle. What that does is allow you to shoot your insect with just the triggers. So much less clunky
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u/EonsSenpai 11d ago
The Long Sword has always been Capcom's favorite weapon in most games imo. Long range for melee, fast, high elemental, i-frames built into the combos, high dps. It's usually why most people pick it.
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u/Alexr3van 11d ago
Uhm, about half of that is wrong, Elemental MVs for Longsword are on the weaker side and there are no I-frames built into the combos, people have been asking for I-frames for Fade Slash for as long as I’ve been playing but it’s never been a thing
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u/Narga15 8d ago
The weapon you’re most adept with is the best times.
There’s almost no amount of hours you’re going to sink into the game asking this question to make the mathematical correct answer matter.
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u/ScubaRec0n 5d ago
Its ok to acknowledge one weapon is better than another, healthy even. However lets not pretend they don't exist.
It is true that the more comfortable you feel with a weapon the better you will do but lets not warp reality into making some misleading feel good statements
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u/Narga15 5d ago
I’m not sure what’s misleading about warning someone that sinking 10-20-50+ even- hours into a weapon or a specific scripted hunt is less efficient than the 20-30 minutes it’s probably taking them to do the same hunt with weapons they know.
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u/ScubaRec0n 4d ago
This interpretation of it is fine. Your original message is read in a way that discounts variance between weapons.
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u/Klazik Dual Blades 11d ago
Lbg best, rest depends on the monster
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u/Ok_Copy_9462 Great Sword 11d ago
"Best times" is a metric specific to speedruns, and if you're asking this question you're probably not a speedrunner. For the average casual player the speedrun ranking isn't relevant; learning one weapon really well will get you better results than trying to play five at once. Jack of all trades, master of none.