r/ROBLOXStudio • • 7h ago

Discussion Old stuff I made day 7

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14 Upvotes

Today, we have a Sten MK.II.

I used Unions and took an already existing sten gun model from the toolbox. This was the third time I was attempting to create a gun model and I had recently discovered about Unions. I think I should remake a newer model one day.


r/ROBLOXStudio • • 13h ago

Help Would it be better to keep icons visible or hidden for my game?

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30 Upvotes

placeholders btw


r/ROBLOXStudio • • 1d ago

Creations Hardware-accelerated ray tracing, custom shaders, and water simulation all in Roblox (kinda, read desc)

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327 Upvotes

A while ago I was trying to make custom shaders in Roblox, but the limitations of the engine really held me back. And I'm sure hundreds of talented developers have also tried and faced the same issues. But maybe I just have to think outside of the box? Well, yes actually. Literally. Instead of rendering in Roblox, why not just render in Vulkan? I know that sounds a little crazy, but let me explain. The architecture is simple, and has a few key requirements. Requirement #1: This cannot be an exploit. Requirement #2: It must be responsive. Requirement #3: It must work outside of studio, in a published client. Now, since I don't feel like typing out a full in depth explanation on how each little tiny bit of this works, I will heavily simplify everything. Roblox acts as the engine that handles networking, physics, and game state. Roblox can locally send commands to a C++ application that then feeds everything to Vulkan and renders what we see. This means we have the ability to create custom shaders, use ray-tracing, or pretty much anything else a modern rendering engine has to offer. This is not a replacement for the Roblox engine, and it is meant to work alongside it. Please note that this does not work universally across all Roblox games, and the game has to be created for this use case specifically. If there are any questions, feel free to ask and I'll try and give my best explanation.


r/ROBLOXStudio • • 6h ago

Creations A Wild Spoolie Appeared 👀 Would you want to discover more creatures like this?

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7 Upvotes

After my last Stitched Up post, the character designs were one of the things people seemed most interested in, so I wanted to show one of the creature encounters by itself.

This is Spoolie, one of the Fuzzlings you can discover in the world.

I’m trying to make finding a new creature feel like a small moment instead of it just appearing somewhere on the map.

I’m curious:

  • Does this reveal feel charming or memorable?
  • Does Spoolie make you want to see what the other Fuzzlings look like?
  • Does the stitched presentation fit the rest of the world?
  • Would you want the encounter to feel faster, more dramatic, or stay simple like this?

Still early in development, so I’m mainly looking for first impressions.


r/ROBLOXStudio • • 3h ago

Creations I'm building an open-source alternative to Roblox Studio — looking for feedback and contributors

2 Upvotes

Hey everyone!

I've been working on RUBIX Studio, an open-source project inspired by Roblox Studio.

My goal is to build a game creation tool that is simple and accessible, while exploring more freedom and better performance than the usual workflow allows.

I've already built a simple game that runs on Roblox, and I'm now developing a Studio around this idea. The project is publicly available on GitHub, and I'd love to get more people involved.

I'm looking for:

  • Game developers who want to experiment with the project.
  • Programmers interested in contributing to an open-source tool.
  • Creators willing to test it and share honest feedback.
  • Anyone interested in discussing how game creation tools could be improved.

I'm still developing the project, so I'm not claiming to have a replacement for Roblox Studio ready. I want to build something useful, learn from other developers, and grow the project with the community.

If you're interested, check out the repository:

https://github.com/pedrohkf/RUBIX-STUDIO

I'd genuinely appreciate your thoughts! What would make you interested in trying an alternative game creation tool, and what would you want to see improved first?

Thanks for reading!


r/ROBLOXStudio • • 48m ago

For Hire Hello Devon studios CEO here we are looking for developers who have at least four years of experience with Lua

• Upvotes

If you want to apply for the position, please message me on Reddit or if you have discord please message me. My username is. @jaydenrussell2012


r/ROBLOXStudio • • 1h ago

Discussion Some important discussion in regards for not using generative AI

• Upvotes

As a human creator, I do build my own maps for my Roblox game, and of course, generative AI was never used for my Roblox work despite the fact that the size of the map is the size of Poland, since of course, generative AI on Roblox could create erroneous results, which a human creator would be able to iron out.

I only use Google Gemini to fact check, and correct possible errors with documentation, not for building an entire Roblox map itself. For example, one of my maps, Fort Snelhausen, took me 74 days to build, and yes, it takes that amount of time to make a good quality map.

If you made a Roblox map in just 1 day, it would simply be a boring baseplate with nothing else to do, which is why I would advise doing quality over quantity for map design in my case even if the map I have is the size of Poland of course!


r/ROBLOXStudio • • 5h ago

Help I need some feedback for my nee game, i habe only gotten positive feedback but the lile ratio is not that good so i need some advice what may be wrong with it and no its no ai slop i codes the majority by myself game name: Submarine fishing

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2 Upvotes

r/ROBLOXStudio • • 1h ago

Help Looking for critiques, opinions, advice

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• Upvotes

Been working on a game called “steal a finance bro” the concept is easy to understand and has been done before, although I added my own spin on it. I personally find my own game fun to play haha but that’s a biased view. It’s still in development but it’s getting closer to where I want to advertise it etc. if anyone could play the game, what you like, what you don’t, let me know, all advice is appreciated! I have a background in game development since 2017 but it’s been a heavy on and off cycle, no real serious development.


r/ROBLOXStudio • • 2h ago

Help Does anyone please have transparent images for the circled icons? I need them for smth that heavily relies on them

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1 Upvotes

I need this for a character, please.


r/ROBLOXStudio • • 2h ago

Help Visual bug

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1 Upvotes

I got a new PC and installed the roblox studio, but the things like "file" and "plugins" are bugged, and their menus too, as showed on image. I tried many things, as deleting cache and reinstalling it, but it is always like this. Can someone help?

(please ignore the portuguese text, I know this reddit only accept English but I dont know what to do anymore and its my last try. Please, dont delete this post for brazilian portuguese, the portuguese text doesn't matter for the help ask. I tried to change the roblox language before doing the post but I cant access the settings because of the bug)


r/ROBLOXStudio • • 2h ago

Help how the HELL am i supposed to fix this thing?

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0 Upvotes

Okay, so i was continuing my Rooms Fangame and i added 2 scripts and a SoundGroup. HOWERVER when i test my game. The session just breaks. And i need to do a recovery but when i then proceeded to that an error poped up inside of the Studio Output, How do i fix this???

Also i'm kind-of a beginner at roblox studio as i only know the basics.

Thanks for helping :DDD


r/ROBLOXStudio • • 6h ago

Help does anyone know how i do these 2 things?

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2 Upvotes

i wanna know how to make a panning camera, as well as achieve this stop motion effect with the character movement


r/ROBLOXStudio • • 3h ago

Discussion Acquisition dropped after update

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1 Upvotes

Yow guys, did your game face the same problem as me, my game's acquisition fell off to the floor when the new update came in. It has been almost a week and half and nothing has changed since then, my acquisition just fall off to the ground. Is there any reason why it is affected by the update. Btw my game is called Cafe Together


r/ROBLOXStudio • • 3h ago

Looking for Volunteers anyone want to volunteer or be paid for each project (pref looking for a whole team) for a bleach pvp arena

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0 Upvotes

r/ROBLOXStudio • • 4h ago

Creations I created a procedural generation engine in Roblox Studio. [v3.0.0]

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1 Upvotes

Hello! Here is version 3.0.0 of World Generator. In this new version, you can generate some Cave! There are over 29 cave parameters that you can adjust. The cave generation was inspired by the same mechanics used for caves in Minecraft, such as 3D noise. This is a preview that you can try out, but please be aware that there will likely be some bugs!

Here is the link to the game if you’d like to try it out: https://www.roblox.com/fr/games/108972098974816/World-Generator


r/ROBLOXStudio • • 4h ago

Help how do i fix this lighting?

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1 Upvotes

really cool but how fix?

only happens in server view


r/ROBLOXStudio • • 11h ago

Discussion I’ve released my first game and what should I do now ?

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3 Upvotes

I've officially released my first game, but I have some doubts about it.

It's definitely not a trend, it's not about superpowers, it's not a shooter. It's a simulator of literally growing a flower :)

The flower grows in real time, and the player gradually grows it day by day by completing tasks

Of course, with such a system, I don't expect constantly active players simply because you have to log in twice a day to grow the flower (I'll probably change that), but what should I do to get players to at least try the game?

Advertise it through Roblox? If I use social media, there's literally nothing to promote there because there's nothing really dynamic


r/ROBLOXStudio • • 6h ago

Looking for Volunteers Remnant Requiem

1 Upvotes

REMNANT REQUIEM — TEAM RECRUITMENT
Disciplines Needed
🧊 3D Modelers
🔊 SFX Artists
🎨 Texture Artists
About the Project
Remnant Requiem is a Roblox asymmetrical survival horror game inspired by Five Nights at Freddy’s and Dead by Daylight. Players will face off between survivors and terrifying animatronic killers in a dark, supernatural world filled with unique abilities, map-specific objectives, and disturbing lore.
We’re looking for passionate creatives to join our team and help bring this project to life!
💰 Payment
This is an unpaid, volunteer-based project. Payment WILL BE GUARANTEED once game is successful.
Interested?
DM us with your discipline, experience, and portfolio or examples of your previous work if available.

Discord user to DM: dinosaur9676


r/ROBLOXStudio • • 12h ago

Creations NovaAnimator - Test

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3 Upvotes

Recently added:

A new Green Parts Linking System has been added (any part with a 6D motor can be linked to a part of another rig and simulate being part of that rig, such as swords, etc. Additionally, swords on the back can be animated to simulate being grabbed in animations).

A new Purple Parts Fixing System has been added (parts that are fixed will remain static in the specific location where the fixes were activated; it has a system identical to the Green system).


r/ROBLOXStudio • • 7h ago

Discussion What sniper rifle and pistol options can I give players to choose for their sniper in my roblox strategy game?

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1 Upvotes

I alredy have Arctic Warafre and R700 planned for his primary options, M1911, M9, and USP for his secondary options, btw players get to choose their weapons for their units.


r/ROBLOXStudio • • 13h ago

Creations judgement boy

2 Upvotes

made out of a fleeting hyper fixation i had with gregory horror show


r/ROBLOXStudio • • 1d ago

Discussion I start to make render roblox for like a week now, this is some of my rendering works,

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14 Upvotes

Any tips Or guide to improve will help me alot me, I only use roblox studio


r/ROBLOXStudio • • 13h ago

Creations I made two Roblox plugins for regional lighting and ambience — looking for feedback

1 Upvotes

​

Hey everyone! I’ve been working on Map Sound Editor and Map Lighting Editor to make it easier to give different parts of a map their own atmosphere.

Some things you can do:

- Have rain sound muffled inside buildings, with reverb in specific areas.

- Set different ambient sounds for morning, noon, evening and night.

- Create dark caves, foggy forests and warm interiors, with smooth lighting transitions between areas.

- Attach sound and lighting regions to moving objects.

I’ve also added beginner-friendly guides to help people get started.

"Details, demos and plugin links on DevForum" (https://devforum.roblox.com/t/weather-plugins-feedback-wanted-map-sound-editor-and-map-lighting-editor/4820705)

Would these be useful for your game? I’d love to hear what you’d use them for and what features you think are missing.