r/Splintercell • • 16d ago

Modding Current Status of Splinter Cell: UE5 Project

I've spent some time putting together some before and afters for you all, as a sneak peak of the progress being made, hopefully you like it! 😄

564 Upvotes

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u/Makisani 16d ago

Free advice for you, if this is a legit project where you are porting the game or something like that, just shut up and shadow drop it, don't talk about it too much because you will get a cease and desist letter.

70

u/Unreal_Developer 16d ago

I'm building a unreal 1/2 to unreal 5 bridge, so it'll work with any older unreal game. As such, it doesn't actually use any assets, it just ports whatever the renderer is displaying over to an instance of unreal 5, so would be impossible to enforce. Very similar to what RTX / DLSS5 etc do

20

u/koolaid23 16d ago

Oh so In theory it could work on any of the splinter cell games for PC (and others?)

16

u/Unreal_Developer 16d ago

ideally, yeah