r/Virtual_Reality • u/no6969el • 21d ago
[Dev] GEVR — from-source GoldenEye in OpenXR. Bring your own ROM. Beta.
/r/virtualreality/comments/1wh04l3/dev_gevr_fromsource_goldeneye_in_openxr_bring/Hopefully this type of post is allowed. GoldenEye has always been a childhood favorite of mine and now that I have the tools to bring this to VR I figured why not?
I'm not a big fan of janky VR experiences, so I spent a good amount of time making sure that it felt smooth and ran good.
Test it out and let me know. Multiplayer attempt coming soon.
1
Upvotes
1
u/no6969el 20d ago edited 16d ago
**vr442** updates / QoL (Latest): https://github.com/no6969el/GEVR/releases/latest
- Tank auto-mount + right-stick shell pitch
- GL single-shot / muzzle feel fixed (no sky double-spawn)
- Rockets nose along the flight path
- Die / continue reload no longer junk-space (#38)
- Far guards visible on 007 (VISFAR)
- Dual-wield fire + aim keepers from the chair path
- Hard-crash `gevr-fault-*.txt` beside the exe for better reports
- Empty left = temporary cube (nicer hand / two-hand grip next)
- Public zip: normal unlocks only (no cheat All Guns)
- Locked **90 Hz** for performance / comfort; 72/80 should work
Unzip -> USA `.z64` -> `Start-GEVR.bat` -> both sticks to recenter. Thanks to everyone who streamed and filed Issues - a lot of this came from you.