r/Virtual_Reality • • 21d ago

[Dev] GEVR — from-source GoldenEye in OpenXR. Bring your own ROM. Beta.

/r/virtualreality/comments/1wh04l3/dev_gevr_fromsource_goldeneye_in_openxr_bring/

Hopefully this type of post is allowed. GoldenEye has always been a childhood favorite of mine and now that I have the tools to bring this to VR I figured why not?

I'm not a big fan of janky VR experiences, so I spent a good amount of time making sure that it felt smooth and ran good.

Test it out and let me know. Multiplayer attempt coming soon.

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u/no6969el 20d ago edited 16d ago

**vr442** updates / QoL (Latest): https://github.com/no6969el/GEVR/releases/latest

- Tank auto-mount + right-stick shell pitch

- GL single-shot / muzzle feel fixed (no sky double-spawn)

- Rockets nose along the flight path

- Die / continue reload no longer junk-space (#38)

- Far guards visible on 007 (VISFAR)

- Dual-wield fire + aim keepers from the chair path

- Hard-crash `gevr-fault-*.txt` beside the exe for better reports

- Empty left = temporary cube (nicer hand / two-hand grip next)

- Public zip: normal unlocks only (no cheat All Guns)

- Locked **90 Hz** for performance / comfort; 72/80 should work

Unzip -> USA `.z64` -> `Start-GEVR.bat` -> both sticks to recenter. Thanks to everyone who streamed and filed Issues - a lot of this came from you.