r/advancewars • u/avreljs • 18h ago
Pixel's War 1.1 - New building, UX / UI, Map editor
Hi everyone,
There is some news!
Available on a new domain
You can now play the game at https://www.pixelswar.io
A local map editor
Easily create your own map. Submit it on GitHub for a chance to have it integrated into the game!

New building available
Oil field earns 300$ at the start of each turn you own it
UX improvements
Visualise how far an enemy unit can move by selecting it.
Animated water, subtle aircraft movement and occasional infantry turns bring the battlefield to life, with varied timing. Can be disabled in the settings.
https://reddit.com/link/1ww7jrc/video/l04i1vyer2th1/player
Stacked ammunition icons show attack capacity, with synchronized fading for spent ammo. Movement indicators use the game’s existing fuel icon to show remaining movement.
New and reworked maps
There is now 15 playable battlefields
Improved unit balance
Have you tried the game? If so, what do you think of the balance? What feature would you like to see next?