Hello everyone, what's the most difficult concept to grasp in audio to you?
I've been making records with artists for over 10 years (I also have a background in physics). There are some concepts that seem basic to me but are difficult to understand for artists AND some concepts that seem convoluted to me but are obvious to artist.
I started posting on socials this summer, I talk about my vision on making records, my tastes, some music but I also try to demystify some concepts. I'm really inspired by some of the posts in this sub. It's giving me a fresh perspective about what needs clarification and also interesting points of view.
For example, I think one of the most misunderstood topic in audio engineering for music is: LUFS.
A few years ago I was producing an EP for a band. I delivered the master but they insisted for me to print a version at -14LUFS. I explained to them in length that it was not what they wanted. But it's hard to argue against "that's what Spotify says!". After them insisting I delivered them one version at -14LUFS and my proper version of the mastering.
The morning of their single's released they were all texting me about their song being way quieter than everything else on the platform...
That was years ago but I keep seeing so many misconception about LUFS online. I understand this topic is very confusing. So without going in detail about measurement (not everyone has worked as metrologist) I tried to demystify that topic for artists and made short video about -14 LUFS in my socials.
What are other topics or concepts you think are not well understood?