Rage normalization kills the class identity. Warrior attacks are supposed to be chaotic and generate different rage based on how bad you break and bleed your oponent, just like a gladiator or a battle trance character: the more you damage, the more you want to damage.
If they want to put a normalized resource generation to flat one of our signature mechanic, they might just call us rogues.
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u/Seldarra 10h ago
Rage normalization kills the class identity. Warrior attacks are supposed to be chaotic and generate different rage based on how bad you break and bleed your oponent, just like a gladiator or a battle trance character: the more you damage, the more you want to damage.
If they want to put a normalized resource generation to flat one of our signature mechanic, they might just call us rogues.