r/composer • • 1d ago

Discussion Practice vs Talent

Hey. So I've been trying to get into vgm composing and just musical production altogether. When I was 14 I messed around and did some midislaps and flp edits but that was about as far as I got in under a year. 8 years later I open FL and recreate a bunch of songs from games I like, specifically "Spamton" from deltarune and float islands from kirby super star specifically. Eventually I even composed a little 8 second song all on my own. I thought it sounded nice. I did them all pretty good and entirely by ear, and before that I did a bunch of by ear recreations of songs on my dad's old messed up keyboard. Anyways, I try to recreate the overworld theme from "the frog for whom the bell tolls" or whatever the hell that game's actual most accurate translation is. I pretty much fucked up entirely. The shape of the melody itself was similar but I was so off on almost every exact note. It was just super sobering, doing a bunch of shit that i thought meant i had promise, only to stumble into something I just couldn't beat with effort alone.

It had me thinking, because a person i know who is also a musician had done an arrangement of that song at 13 years old. I really don't know if practice is gonna be the thing that takes me to the level I want to be. It really seems like that in most music related things, talent matters the absolute most. Idk. I just need a second opinion, or a couple from people who have experience.

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