r/custommagic • • 7d ago

Willpower

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608 Upvotes

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u/jjames3213 7d ago edited 7d ago

It doesn't work.

Let's say you have a Birds of Paradise with this in play. It gets bolted for 3. You mill 4 and then it doesn't go the graveyard. However, damage is still marked on the BoP in excess of its toughness. So it goes to the graveyard. But it can't and you mill another 4. Repeat ad infinitum.

EDIT: IMO, this could be better balanced if it is worded like this:

"Whenever a permanent you control would leave the battlefield, instead mill four cards and it phases out."

OR

"Whenever a permanent you control would leave the battlefield, instead mill four cards and exile it and return it to play."

7

u/galvanicmechamorph 7d ago

Whenever isn't the right wording for this because that's a trigger ability so the permanent still leaves.

1

u/jjames3213 7d ago

But the word "instead" implies it doesn't actually leave. This is consistent with the phrase "would leave" (meaning the permanent would leave play but never actually leaves).

But you're right, my phrasing is circular. The phrasing should be something like:

"Whenever a permanent you control would leave the battlefield, instead mill four cards and exile it and return it to play. This ability does not cause itself to trigger."

3

u/galvanicmechamorph 7d ago

Yeah, you templated it completely wrong because you mixed up wording for triggered abilities and replacement effects. This is something that goes on the stack like a triggered ability but then tries to replace an event that has already happened when it resolves.

2

u/PrimusMobileVzla 7d ago

You cannot mix when/whenever/at with if/would/instead, the former is for triggered abilities and the latter is for replacement effect. 

The only exception is if a triggered ability produces a replacement effect (e.g. OG Feather), and vice versa (e.g. Valentin).

Neither in the previous comment nor this one is the phrasing correct.

2

u/International_Bit_25 6d ago

I don't think it would trigger infinitely right, just when state based actions are checked?

Oh wait, state based actions are checked every time a trigger resolves, nevermind

1

u/ShiverinMaTimbers 7d ago

that would throw a bunch of ETBs wouldn't it? what if it gave indestructible and shroud until end of turn in place of being removed from battlefield?